singmod: (Default)
methuselah ([personal profile] singmod) wrote in [community profile] singillppl2024-09-05 06:00 pm
Entry tags:

September 2024 Event Plotting

SEPTEMBER 2024 EVENT


PROMPT ONE — PAINFUL REMINDERS: An Aurora briefly connects the Interlopers to their homeworlds, and with it are able to receive items from home — but these ones will bring no comfort to them.
PAINFUL REMINDERS — CONTENT WARNINGS: potentially upsetting themes; themes of loneliness/isolation.

PROMPT TWO — THE ENEMY WITHIN: Strange and familiar occurrences begin in Milton and Lakeside, growing in frequency and danger for the Interlopers. Who can truly be trusted among their numbers?
THE ENEMY WITHIN — CONTENT WARNINGS: kidnapping/attempted kidnapping; attempted murder; murder; vandalism; arson; assault; animal mutilation; corpse mutilation/manipulation/desecration; themes of peril/terror; possible character/npc injuries; possible character/npc death.

PROMPT THREE — BAD BLOOD: The Forest Fighters finally come to Milton, and with it: they bring the yawning grave.
BAD BLOOD — CONTENT WARNINGS: attempted murder; murder; vandalism; arson; assault; mentions of blood; themes of peril/terror; possible character/npc injuries; possible character death/npc death; actual NPC death.

PAINFUL REMINDERS


WHEN: 5th - 9th of September.
WHERE: Everywhere.

For many, the sight of the Aurora is now one they have become used to. There have been plenty of them over the year that has passed since the Interlopers first came to the Northern Territories. Often, they have been a sign of great danger, with plenty of unsettling and unnatural things happening when the skies light up. Other times they have been the herald of aid — a link between Interlopers and Enola, gifting them with abilities to help them survive in this world. There is no real knowing what kind of force the Aurora is, truly. And there is a tension that holds amongst the Interlopers as the day turns to night and there is the soft sound that grows louder.

The ethereal, high-pitched chorus of sounds, is difficult to place. Perhaps it sounds like voices, or discordant strings. And with it, the low-drone of electrical buzz — punctuated with the echoing pops and sharp cracks. The sky is alive with sound, and with it comes the swirling streaking of colour against the inky black of night, growing brighter and brighter as time goes on — greens, blues, pinks and purples shifting and dancing across the night. And much like every Aurora before this one, the electricals of the world come to life too. Homes, streetlamps, cars long-stranded in the snow. Man’s world comes alive, buzzing and flickering precariously.

But there are no ghosts like there once was a year ago. No terrible weather, no poisonous fog. If one could call it a ‘normal’ Aurora, that’s what it appears to be. But there is something else in amongst all the light and noise. Snatches of things: whispers of conversations, names called, laughter and tears.

You realise you recognise these voices. They are the voices of home. Perhaps you hear your mother, your siblings or friends. Whoever they are, you can hear them. And although they might not be able to hear you — for one brief night, the Aurora has connected you, bridged the gap between your world and this one. You may sit for a while, simply listening to the voices, relishing in hearing those from back home. If others join you, you will find yourself compelled to speak of them: to share in stories about those from back home — the connections you share with them.

It’s strange, though. These voices do not fill you with comfort or joy. Instead you are left with feelings of sadness, anger, and isolation. The Aurora has connected Interlopers, but now you feel so cut off from home, cut off from friends and loved ones — reminded of everything left behind. Everything you long for. Everything you have lost.

Something strange skips through the sky, a warping of the sound. It’s unsettling. Something feels... wrong, somehow.

It’s not just the voices that will remind you of this. Something else comes through the Aurora after that night. A small token will be brought through. Whatever the item may be, when you go to sleep and next wake, you will find said item. It may be placed on your bedside, on your desk or dining room table.

The item, you will find, will bring you a reminder of pain. Of sadness. Of horror. Perhaps it’s something you haven’t thought of in some time. Maybe it is something that has lingered in the back of your mind. Perhaps it is a part of you, waiting to be uncovered. A sign of something to come. A painful reminder of your past, or an ominous omen of your future.


THE ENEMY WITHIN


WHEN: The month of September.
WHERE: Everywhere.

It starts with strange happenings at night, things left to be found by the next morning. Those within Lakeside many find themselves unsurprised by it, given their location, but the scenes found in Milton are a foreboding sight.

Mutilated bodies of animals: rabbits, ptarmigans, even deer — mangled and strewn about the streets, blood upon the snow. Some may awaken in the middle of the night to the sounds of their windows breaking, with houses on the Outskirts being targeted more than those in the middle of town. There is… a kind of unrest in the world.

It escalates.

Some may leave their home for the day and return in the evening to find the place trashed: items broken, precious foodstuffs thrown about the place and destroyed. Those within the Outskirts are once again particularly vulnerable, as are those within Lakeside. Fires are started in some of the abandoned buildings of Milton. Something, someone is targeting the Interlopers.

It is hard to pin-point who exactly, and it only puts the Interlopers on high alert. Nothing like this has never happened before. This is new, especially in Milton.

As the month progresses, the acts become more serious. Fires may be started in the middle of the night in Interlopers’ homes while they sleep. Some are attacked in the night, others are taken from their beds. Some killed within their very homes. Of the Interlopers that go missing, their mutilated remains may be found days later out in the wilds.

In Milton, soon enough, someone is bold enough to come out from the darkness, out from the gloom of the night. Interlopers may be attacked in broad daylight — by those they may recognise as newer Interlopers of the community, who appeared from the wilds: lost and shivering, with nowhere else to go. Some of them have been within Milton for a few months now.

Those in Lakeside will face something similar: Forest Talkers are making a move, rogue and isolated incidents — done with sabotaging attempts at hunting and taking a more direct approach.

They have no qualms about being captured or killed, only determined to get rid of as many of the Interlopers as they can. They whisper, they scream: “You don’t belong here. You should never have come here. It wants you gone, it wants us all gone. The end is here, it’s too late for any of us. Nature must run its course. The yawning grave has been opened.”

The attack is on two fronts: the first of Forest Talkers in Lakeside amplifying their actions. The second in Milton, enemies within the ranks of the Interlopers, Forest Talkers hiding as Interlopers.

Within Milton, newer Interlopers will likely be met with suspicion as being some of the Forest Fighters as a result of these individual acts of violence. As the numbers of Milton have been infiltrated, and it’s easy to have mistrust amongst those newer to the community. In-fighting is likely, and the entire town is stuck in some terrible, tense state — unsure of who to trust within their own numbers. In the days and weeks that follow, it remains like this. Acts of violence and vandalism — chaos and disorder.


BAD BLOOD


WHEN: The night of 27th - 28th September.
WHERE: Milton.

Towards the end of the month, the moon is full. They call it the Harvest Moon, but colour seeps into it — oranges and reds: a blood moon, partially eclipsed. The night is calm and cloudless, but there’s an uneasy feeling in the night.

The earth groans, the rumble of another quake that’s plagued the Northern Territories since the beginning of August. It is the only warning Interlopers will get — if they may realise it as a warning. To some, when they look back, it’s a omen, a starting pistol.

They do not come through the Mines. Thanks to the efforts of Interlopers to guard the entrances of the Milton Mines, they know better. They come to town from the south, not the north.
The quakes of August and September have opened a new way from Lakeside to Milton. They are led by their Leader: a man dressed in white, a large deer skull upon his head. And while their numbers are small in comparison, they come armed and with the determination to get rid of the Interlopers once and for all. As they come into town, they launch their attack.

More fires will be set, Interlopers will be attacked with abandon. Shot at, stabbed, beaten. It is a mass execution. They will not stop until the Interlopers, or them, are dead.

Well, the majority of them. There are just under a dozen teenagers and younger people amongst their ranks who have shown hesitance toward violence in the past. Perhaps they can be reasoned with. Perhaps there may be a way to convince them to abandon their cause. There is fear in their eyes. Some of them do not want to die. They fear the yawning grave.

What will do you then, Interloper? Are you willing to fight for your life? Are you willing to take another’s to save your own, or a friends? Will you hide, or run? What choice will you make? The Forest Talkers have long since made their own choice. Now you must make yours.

It is another night of chaos on a town already scarred by the events of June. Interlopers will note two familiar faces in the fray: at some point during the night both Methuselah and Young Bill will arrive. While Methuselah will concentrate on aiding the wounded and trying to shelter Interlopers the best he can, Young Bill will help protect Interlopers from the Forest Talkers with his rifle in hand. But fortunately, it is just for one single night. Ammunition runs out, sides are switched, and people are killed. As dawn approaches, Forest Talker numbers dwindle. Either killed, incapacitated or defected. In the early morning light, bodies lie in the snow both Interloper and Forest Talker alike.

Those trying to hunt down the leader will see him slipping inside an empty cabin, heavily wounded. Following after him, they will find him settling himself down to kneel on the floor. The white of his tactical gear stained red with blood as it blooms from his wounds. Slowly, he removes the deer skull from his head to reveal a clean-shaven man in his late twenties with a shock of white-blond hair. His eyes are blue, calm.

He sets the skull down, panting and sweating. He is dying. He is not afraid.

“My name is Mallory, not that it matters now. We are dead, you and I.” he says softly. “We exist in a dying world.”

He is in much pain from his wounds. He moves again to sit cross-legged on the floor. A hand touches the bloodied fabric of his front and he laughs humourlessly.

“You don’t understand, do you? The end must come. That is the order of things. The end must come so the world can be reborn. That is how it’s always worked. When the world is swallowed, it will grow again from the earth.”

It is a story. The story of the Darkwalker. Some believe it to be the end of the world, but Young Bill had once said there is another telling of the tale. A creation myth. The Darkwalker swallows the world and returns to its slumber within the earth. Within it, everything its swallowed grows again and the world returns.

“We fought against man’s actions to ruin this place, not knowing our true purpose. The Devourer has shown me the truth, and I sought to put that into action.” His head tilts to one side. “The yawning grave is opened. Does new life not grow from the decay? It is a cycle. The grave and the cradle.”

He finds it difficult to breathe, but he presses on.

“You fight to live. You come here and you do not see what you are. You are only delaying the inevitable, perverting the true course. Prolonging the suffering. You are the Interlopers, you are not part of nature’s design. The Darkwalker does not want you here. And where it fails, we have tried to succeed.”

There’s another laugh, something catching in his throat. He coughs, blood bubbling from his lips.

“And failed. For now. The First Cursed cannot hold it forever. She, too, delays the inevitable." Even as he is dying, he still have the energy to sneer. He speaks of Enola. "A woman who plays at being a god. What right does she have? All must go into the Long Dark. ... As will I. Return me to the grave.”

Mallory’s head dips, his body sagging. He inhales once more and then stops.

FAQs

PAINFUL REMINDERS



1. Players must sign up for items. See the toplevel below.

2. Items will face the same warps/nerfs as everything else that is brought into the game.

3. Items can be no bigger than something your character can reasonably carry.

4. While items do not have to belong to your character, there has to be a good reason why they’d receive such an item — ie. something related to your character.


THE ENEMY WITHIN


1. The Forest Talkers within Milton are a number of NPCs that have been pre-selected from NPCs who arrived in April and August. Not all of them will show their true intentions as the month goes on but will continue to stay hidden.

2. Two NPCs killed in the June Event were also Forest Talkers. … Good… job?

3. The following NPC Interlopers will out themselves as Forest Talkers at this stage: Devon Busswood; Rita Yee; Realm Lovejoy.


BAD BLOOD


1. Following the events of this prompt, Interlopers now have an additional way into Lakeside. It’s still rather dangerous: it’s through a partially collapsed cave system that ends into abandoned bunker on the Lakeside side. The game map will be marked accordingly in due course.

2. Some Interlopers may recognise a familiar face in the Forest Talker ranks: the man who was kidnapped by Interlopers previously in July has returned. Looks like he made good on his promise. He's come back to cause problems.

3. The following NPC Interlopers will out themselves as Forest Talkers during the attack: Jackie Blackmore; Ross Huguet; Jennifer Kitchen; Daniel Kresco.

4. As a reminder of numbers: around fifty Forest Talkers will show up for the attack.

5. There is an OOC vote on the fate of the remaining Forest Talkers, the link is here.



PLOTTING FORM


copacetic: (Default)

Re: Laus | Scratch

[personal profile] copacetic 2024-09-06 04:43 pm (UTC)(link)
I don't think Jane knows enough about the Forest Talkers and their drama to care about whatever is going on with them/accuse him of being one specifically, but I can def see her thinking Scratch is Bad News just from her encounters with sketchy men and reacting negatively/starting shit w him.
solitarysoul: commisioned art (Default)

[personal profile] solitarysoul 2024-09-06 05:59 pm (UTC)(link)
Levi wouldn't mind sword lessons if she's offering. Always good to know more ways to kill people protect yourself.

they should def come across each other during the town battle
solitarysoul: commisioned art (Default)

[personal profile] solitarysoul 2024-09-06 06:00 pm (UTC)(link)
👍

lol he will totally take offense at that
unsheathedfromreality: (my companions in this escapade)

[personal profile] unsheathedfromreality 2024-09-06 06:25 pm (UTC)(link)
Yessss that sounds perfect, mark me down for that! Depending on event flow he may or may not be injured by then

(He does have all his elf features! Ears and fangs and weird eyes in his case. He does go veiled but unlike the minimalist blindfold-esque veil in his icons it's more of a full-face thing; gotta keep his eyes partly hidden for cultural reasons.)
unsheathedfromreality: (only memories to hold alight)

[personal profile] unsheathedfromreality 2024-09-06 06:28 pm (UTC)(link)
LAUGHS absolutely let's do it!!

and that would definitely be a component of his reaction, which might also be summed up as regrettable, but understandable. he probably deserves to be murdered but would Prefer Not At This Time.
wingbound: (blank // disbelief)

[personal profile] wingbound 2024-09-06 06:38 pm (UTC)(link)
Cool! And either would work, Levi knows some basic patching up too.

Depending how exactly said veil looks, Blind Guy or Pointy Ears it is, then 👍
weavered: (9)

[personal profile] weavered 2024-09-06 08:18 pm (UTC)(link)
Player Name: Keith
Player Contact: discord: delphically | pm | [plurk.com profile] redfielding (feel free to add)
Pacing: Medium to slow paced. I tag mostly in the mornings on weekdays.
OOC Limits: No limits currently.

Character Name: Hornet
Canon: Hollow Knight
Aurora Feat: Cold Fusion; now that she understands it a little better (but not completely) she is taken advantage of the cold nights to explore the wilderness. She has a map she took from the Lookout that now has notes on it (which look completely illegible because bug language is more like pictures/hieroglyphics than letters.)

Wanted CR: All the CR! She's still learning to trust so she'd love to meet other humans who would be willing to talk to her. Feel free to notice her or think she's some weird cryptid! Definitely looking to expand on her current CR and see where it takes her. She is, surprisingly, enjoying talking to people.
Unwanted CR: N/A

Event Ideas:
Painful reminders: She, hopefully, will get the pure nail of the Knight, which will be a helpful reminder of the sacrifice that they made in the end. There are multiple endings to Hollow Knight (and Team Cherry has not confirmed if any are canon) and the ending where she is from, the Knight has perished in their fight after succeeding in stopping the Radiance. She will sit and share her home with those who decide to sit with her. She'll hate being compelled to speak but that's fine. This is fine.

The Enemy Within: Hornet will fight to defend, and has no qualms with killing if necessary. Her needle is sharp and ready for action.

Bad Blood: She would like to talk to the Forest Talkers leader, or at least be there when he dies to hear what he has to say. Again, she is not afraid of a fight and is willing to kill if it becomes necessary. I am willing to team up to kill one of the NPC fake interlopers should someone like to do so. She may also assist with getting people to safety but her priority will be to fight back.

Anything Else?:

A. Rama Raju | RRR

[personal profile] load_aim_shoot 2024-09-06 08:58 pm (UTC)(link)
Player Name: Xil
Player Contact: Comment or PM me here, or I'm anustornadus on discord.
Pacing: When I keep my tag load low I can usually reply at least once a day
OOC Limits: None that are allowed in this game I think

Character Name: A. Rama Raju
Canon: RRR
Aurora Feat: lightbringer! He's very very slowly realizing that he can sometimes tell when he's about to have an emotion that will make the fires start. Sometimes he can force himself to feel those emotions that will make the fires start. Mostly he has a hard time exerting conscious or fine control over it, but during fights his emotional state is going to give him perfect control. It's much easier to kill someone than to light the fireplace.

Wanted CR: I'm playing it by ear atm. After that town meeting where everyone got voted not guilty and he got very visibly angry and left he hasn't really been back to town, and he's got no reason to go there now either unless Francis Crozier goes, so anyone he talks to would have to be in or near the outskirts in Milton.
Unwanted CR: No romance, I'm good with everything else!

Event Ideas:
Raju's another one of those characters who's going to be going full murder mode, both throughout the month and at the end of it. He's boarding over the cabin windows, spending as much time as he can bodyguarding Francis Crozier, and hanging out at home. Anyone who seems like they're about to mess with the cabin is getting shot with an arrow or set on fire. He's probably going to burn the bodies afterward, and possibly wheelbarrow them over to the mine entrance to warn off forest talkers (once it becomes clear that's who they're dealing with).

Let me know if you want your character to:
- Need help somewhere near Milton Outskirts. He won't go out of his way to find people in distress, but he will murder for anyone he notices being attacked.
- Come across him scavenger hunting for different places to put the bodies. (The quakes have opened up a lot of holes...)
- something to do with the younger, more doubtful members of the forest talkers during that last battle? Raju is not going to be treating them any differently than the others, but if someone else is and that attempt seems like it might work, he'll be inclined to help
wingbound: (broom // contemplative)

[personal profile] wingbound 2024-09-06 09:47 pm (UTC)(link)
So what kind of dumbassery are we talking--

Also Levi could possibly be suspicious of your other guy maybe being a Forest Talker spy, he hates when people don't give straight answers so that could be fun.
wingbound: (cleaning // fresh air)

[personal profile] wingbound 2024-09-06 09:53 pm (UTC)(link)
Oh hey, we talked about throwing them at each other, this could be a chance!

Levi likewise isn't happy about having to kill people (again) but he'll do it if needed. They could definitely team up for that! Alternatively he could help her out if things get hairy, he's a decent guy to trust even if he's... not nice about it...
wingbound: (frown // in the forest)

[personal profile] wingbound 2024-09-06 10:01 pm (UTC)(link)
Can offer Older Levi for either helping her with the injury or company while murdering the attackers, though he might be a little unsettled if she looks too enthusiastic about it... I'm here for that, though!
wingbound: (bitching // explaining)

[personal profile] wingbound 2024-09-06 10:05 pm (UTC)(link)
Okay idk what exactly they should do yet but double the Levis, double the fun? If you'd like Levi (Sr) to heal said injury I think Levi (Jr) is definitely one of the people he'd use the feat for. Or the reverse could be fun (now thinking about a hellish loop of them just taking the injury back and forth from each other lmao)
solitarysoul: commisioned art (Default)

[personal profile] solitarysoul 2024-09-06 10:09 pm (UTC)(link)
I kinda want to have him laid up injured for awhile, so Jr healing Sr would work with that. or maybe they could hang out on the rooftops and shoot at forest talkers.

(that loop would be amazing lol)

i think after it all dies down he might just confront older Levi about the whole kidnapping thing
wingbound: (ugh // what the shit)

[personal profile] wingbound 2024-09-06 10:12 pm (UTC)(link)
Levi would absolutely think she's a weird cryptid! Silver lining is, if they meet during this bloody mess, he'll be certain she's not a Forest Talker spy because of it...
wingbound: (bitching // i swear to fuck)

[personal profile] wingbound 2024-09-06 10:16 pm (UTC)(link)
Oh yeah then it's probably best to have them run into each other before it happens... or the confrontation later works too :') It's about time someone did HONESTLY!!
solitarysoul: commisioned art (Default)

[personal profile] solitarysoul 2024-09-06 10:18 pm (UTC)(link)
after when everyone's just real tired and fed up seems to fit as a good time for me, idk why
wingbound: (standing // farewell)

[personal profile] wingbound 2024-09-06 10:21 pm (UTC)(link)
lolll SOUNDS GOOD TO ME.
weavered: (Default)

[personal profile] weavered 2024-09-06 11:31 pm (UTC)(link)
Please, and she’s shorter than him! Someone to look down at literally! She will definitely find herself in the bloody mess, so she’ll be glad he won’t think her a spy. I’m amused by this team up idea.
wingbound: (action // knife)

[personal profile] wingbound 2024-09-06 11:40 pm (UTC)(link)
Just two smol stabby creatures... He probably won't be too placated by the idea that the only person shorter than him is not even human, but he's pretty accepting of differences as long as they're on the same side so that should be fun!

Were you thinking any particular moment (suspicions rising, once the actual attack starts, when shit is already hitting the fan etc) or shall we play it by ear?
friendsfordinner: (i am the only person finding this funny)

[personal profile] friendsfordinner 2024-09-06 11:42 pm (UTC)(link)
new best friend! new best friend!!!
unsheathedfromreality: (carry me on the winds of a storm)

[personal profile] unsheathedfromreality 2024-09-07 12:29 am (UTC)(link)
Awesome, he doesn't bleed much but he would appreciate having his parts stabilized

slides Pointy Ears into the nickname spreadsheet, VERY GOOD
wingbound: (ugh // what the shit)

[personal profile] wingbound 2024-09-07 12:32 am (UTC)(link)
Oh no, he might get sus about that!

Haha excellent-
thedreamer: (0721)

The Doctor | Doctor Who

[personal profile] thedreamer 2024-09-07 12:49 am (UTC)(link)
Player Name: Kris
Player Contact: [plurk.com profile] geekorthodox or witcheryofliving @ discord
Pacing: Medium tagger generally, sometimes fast & can boomerang a bit if respective schedules align! I'll be traveling for work from Sept 9-12 so right when the event drops, but I'll definitely be in the thick of things, just a bit slower at that time.
OOC Limits: No death, but everything else is all good!

Character Name: The Doctor
Canon: Doctor Who
Aurora Feat: Interloper's Sacrifice | He's only used it a few times so far but even though he's not super loving the way it just happened and he didn't ask for it, he's grateful to be able to actually heal people. Sure will come in handy now.

Event Ideas:
general } Since exploring the lookout tower and finding Sam's journal, the Doctor's been hyperfocused on sussing out every detail he can, particularly as the earthquakes have escalated recently. He'd built some rudimentary seismographs to try and gather some data on the magnitude of the quakes, general vicinity of them, etc. So for much of the month, he'll be continuing to focus on every aspect of this world that he can study, explore. He stays busy as much as he can and he'll always find something to do, particularly with trying to aid in improving quality of life and means of protection for everyone here.

painful reminders } He'll be hearing a multitude of voices from his past so there's plenty of opportunity for pain, but it takes some doing to get him to a place where he'll be emotionally open and vulnerable and share that out loud. He lets some melancholy show, but actually talking about it is a lesson in patience few have cracked unless you're Thomas Jopson. So that being said, I would love to do something with this, but far prefer the Doctor being the one to listen to the stories of others. In the course of that, he may open up a bit more depending on where the CR goes.

enemy within } General things he'll be up to:
- Fortifying, creating, strengthening means of defense as much as he can, using their environment to do so
- Protecting anyone under attack; which would involve (stupidly/stubbornly) putting himself between someone and an attacker, creating diversions, using non-lethal tools to incapacitate/stun an attacker, setting traps, causing confusion to draw attackers away from hurting others. He might develop things like smoke shields using things in the environment like dried moss/herbs.
- He'll be spending time in the scrap yard building things and once it's clear things are escalating, he'd probably work on building things like small shields out of scrap metal. Essentially, any way that he can keep people safe while doing everything in his power to avoid bloodshed. Unfortunately...

bad blood } Shit hits the fan and there's no clever trickery drawing any attackers away now. In the midst of the worst of it, he would be right there trying to protect people and disarm attackers the best he can. He does have some ruthlessness in him that doesn't come out often but this situation would certainly be a flashpoint. He'll try to appeal to younger Forest Talkers and help them hopefully see reason. He'll for sure be on hand in the aftermath to heal people who have been injured so let me know if you want to do anything there with Interloper's Sacrifice!

Anything Else?:
primaryignition: (Default)

[personal profile] primaryignition 2024-09-07 12:50 am (UTC)(link)
Krennic will be shooting an uncertain-looking forest talker who could probably be convinced to stand down but is still, technically, on the offensive.
primaryignition: (Default)

Re: ITEM SIGN UPS

[personal profile] primaryignition 2024-09-07 12:56 am (UTC)(link)
Player Name: Yasmine
Character Name: Orson Krennic
Item: A lock of Galen Erso's hair.
Relevance: Related to him - Galen is Orson's only friend or real interpersonal attachment over his entire lifetime, and even despite the things Orson does to him, he does seem to simultaneously harbor genuine fondness to him until the very end. In the books he is heavily implied to harbor romantic attraction to him. Krennic's coming from a canonpoint at which he's just seen Galen's dead body and stopped to stare at it as though processing the fact that he's really gone before boarding an evacuation craft, so he hasn't had any time to mourn. If the disposal of Darth Vader's remains in the original trilogy is any indication, many human cultures in the Rebellion era of the Star Wars universe seem to formalize their grief in open-air cremations, which require remains to burn - such as hair.
Edited 2024-09-07 01:12 (UTC)

Page 8 of 27