singmod: (Default)
methuselah ([personal profile] singmod) wrote in [community profile] singillppl2024-09-05 06:00 pm
Entry tags:

September 2024 Event Plotting

SEPTEMBER 2024 EVENT


PROMPT ONE — PAINFUL REMINDERS: An Aurora briefly connects the Interlopers to their homeworlds, and with it are able to receive items from home — but these ones will bring no comfort to them.
PAINFUL REMINDERS — CONTENT WARNINGS: potentially upsetting themes; themes of loneliness/isolation.

PROMPT TWO — THE ENEMY WITHIN: Strange and familiar occurrences begin in Milton and Lakeside, growing in frequency and danger for the Interlopers. Who can truly be trusted among their numbers?
THE ENEMY WITHIN — CONTENT WARNINGS: kidnapping/attempted kidnapping; attempted murder; murder; vandalism; arson; assault; animal mutilation; corpse mutilation/manipulation/desecration; themes of peril/terror; possible character/npc injuries; possible character/npc death.

PROMPT THREE — BAD BLOOD: The Forest Fighters finally come to Milton, and with it: they bring the yawning grave.
BAD BLOOD — CONTENT WARNINGS: attempted murder; murder; vandalism; arson; assault; mentions of blood; themes of peril/terror; possible character/npc injuries; possible character death/npc death; actual NPC death.

PAINFUL REMINDERS


WHEN: 5th - 9th of September.
WHERE: Everywhere.

For many, the sight of the Aurora is now one they have become used to. There have been plenty of them over the year that has passed since the Interlopers first came to the Northern Territories. Often, they have been a sign of great danger, with plenty of unsettling and unnatural things happening when the skies light up. Other times they have been the herald of aid — a link between Interlopers and Enola, gifting them with abilities to help them survive in this world. There is no real knowing what kind of force the Aurora is, truly. And there is a tension that holds amongst the Interlopers as the day turns to night and there is the soft sound that grows louder.

The ethereal, high-pitched chorus of sounds, is difficult to place. Perhaps it sounds like voices, or discordant strings. And with it, the low-drone of electrical buzz — punctuated with the echoing pops and sharp cracks. The sky is alive with sound, and with it comes the swirling streaking of colour against the inky black of night, growing brighter and brighter as time goes on — greens, blues, pinks and purples shifting and dancing across the night. And much like every Aurora before this one, the electricals of the world come to life too. Homes, streetlamps, cars long-stranded in the snow. Man’s world comes alive, buzzing and flickering precariously.

But there are no ghosts like there once was a year ago. No terrible weather, no poisonous fog. If one could call it a ‘normal’ Aurora, that’s what it appears to be. But there is something else in amongst all the light and noise. Snatches of things: whispers of conversations, names called, laughter and tears.

You realise you recognise these voices. They are the voices of home. Perhaps you hear your mother, your siblings or friends. Whoever they are, you can hear them. And although they might not be able to hear you — for one brief night, the Aurora has connected you, bridged the gap between your world and this one. You may sit for a while, simply listening to the voices, relishing in hearing those from back home. If others join you, you will find yourself compelled to speak of them: to share in stories about those from back home — the connections you share with them.

It’s strange, though. These voices do not fill you with comfort or joy. Instead you are left with feelings of sadness, anger, and isolation. The Aurora has connected Interlopers, but now you feel so cut off from home, cut off from friends and loved ones — reminded of everything left behind. Everything you long for. Everything you have lost.

Something strange skips through the sky, a warping of the sound. It’s unsettling. Something feels... wrong, somehow.

It’s not just the voices that will remind you of this. Something else comes through the Aurora after that night. A small token will be brought through. Whatever the item may be, when you go to sleep and next wake, you will find said item. It may be placed on your bedside, on your desk or dining room table.

The item, you will find, will bring you a reminder of pain. Of sadness. Of horror. Perhaps it’s something you haven’t thought of in some time. Maybe it is something that has lingered in the back of your mind. Perhaps it is a part of you, waiting to be uncovered. A sign of something to come. A painful reminder of your past, or an ominous omen of your future.


THE ENEMY WITHIN


WHEN: The month of September.
WHERE: Everywhere.

It starts with strange happenings at night, things left to be found by the next morning. Those within Lakeside many find themselves unsurprised by it, given their location, but the scenes found in Milton are a foreboding sight.

Mutilated bodies of animals: rabbits, ptarmigans, even deer — mangled and strewn about the streets, blood upon the snow. Some may awaken in the middle of the night to the sounds of their windows breaking, with houses on the Outskirts being targeted more than those in the middle of town. There is… a kind of unrest in the world.

It escalates.

Some may leave their home for the day and return in the evening to find the place trashed: items broken, precious foodstuffs thrown about the place and destroyed. Those within the Outskirts are once again particularly vulnerable, as are those within Lakeside. Fires are started in some of the abandoned buildings of Milton. Something, someone is targeting the Interlopers.

It is hard to pin-point who exactly, and it only puts the Interlopers on high alert. Nothing like this has never happened before. This is new, especially in Milton.

As the month progresses, the acts become more serious. Fires may be started in the middle of the night in Interlopers’ homes while they sleep. Some are attacked in the night, others are taken from their beds. Some killed within their very homes. Of the Interlopers that go missing, their mutilated remains may be found days later out in the wilds.

In Milton, soon enough, someone is bold enough to come out from the darkness, out from the gloom of the night. Interlopers may be attacked in broad daylight — by those they may recognise as newer Interlopers of the community, who appeared from the wilds: lost and shivering, with nowhere else to go. Some of them have been within Milton for a few months now.

Those in Lakeside will face something similar: Forest Talkers are making a move, rogue and isolated incidents — done with sabotaging attempts at hunting and taking a more direct approach.

They have no qualms about being captured or killed, only determined to get rid of as many of the Interlopers as they can. They whisper, they scream: “You don’t belong here. You should never have come here. It wants you gone, it wants us all gone. The end is here, it’s too late for any of us. Nature must run its course. The yawning grave has been opened.”

The attack is on two fronts: the first of Forest Talkers in Lakeside amplifying their actions. The second in Milton, enemies within the ranks of the Interlopers, Forest Talkers hiding as Interlopers.

Within Milton, newer Interlopers will likely be met with suspicion as being some of the Forest Fighters as a result of these individual acts of violence. As the numbers of Milton have been infiltrated, and it’s easy to have mistrust amongst those newer to the community. In-fighting is likely, and the entire town is stuck in some terrible, tense state — unsure of who to trust within their own numbers. In the days and weeks that follow, it remains like this. Acts of violence and vandalism — chaos and disorder.


BAD BLOOD


WHEN: The night of 27th - 28th September.
WHERE: Milton.

Towards the end of the month, the moon is full. They call it the Harvest Moon, but colour seeps into it — oranges and reds: a blood moon, partially eclipsed. The night is calm and cloudless, but there’s an uneasy feeling in the night.

The earth groans, the rumble of another quake that’s plagued the Northern Territories since the beginning of August. It is the only warning Interlopers will get — if they may realise it as a warning. To some, when they look back, it’s a omen, a starting pistol.

They do not come through the Mines. Thanks to the efforts of Interlopers to guard the entrances of the Milton Mines, they know better. They come to town from the south, not the north.
The quakes of August and September have opened a new way from Lakeside to Milton. They are led by their Leader: a man dressed in white, a large deer skull upon his head. And while their numbers are small in comparison, they come armed and with the determination to get rid of the Interlopers once and for all. As they come into town, they launch their attack.

More fires will be set, Interlopers will be attacked with abandon. Shot at, stabbed, beaten. It is a mass execution. They will not stop until the Interlopers, or them, are dead.

Well, the majority of them. There are just under a dozen teenagers and younger people amongst their ranks who have shown hesitance toward violence in the past. Perhaps they can be reasoned with. Perhaps there may be a way to convince them to abandon their cause. There is fear in their eyes. Some of them do not want to die. They fear the yawning grave.

What will do you then, Interloper? Are you willing to fight for your life? Are you willing to take another’s to save your own, or a friends? Will you hide, or run? What choice will you make? The Forest Talkers have long since made their own choice. Now you must make yours.

It is another night of chaos on a town already scarred by the events of June. Interlopers will note two familiar faces in the fray: at some point during the night both Methuselah and Young Bill will arrive. While Methuselah will concentrate on aiding the wounded and trying to shelter Interlopers the best he can, Young Bill will help protect Interlopers from the Forest Talkers with his rifle in hand. But fortunately, it is just for one single night. Ammunition runs out, sides are switched, and people are killed. As dawn approaches, Forest Talker numbers dwindle. Either killed, incapacitated or defected. In the early morning light, bodies lie in the snow both Interloper and Forest Talker alike.

Those trying to hunt down the leader will see him slipping inside an empty cabin, heavily wounded. Following after him, they will find him settling himself down to kneel on the floor. The white of his tactical gear stained red with blood as it blooms from his wounds. Slowly, he removes the deer skull from his head to reveal a clean-shaven man in his late twenties with a shock of white-blond hair. His eyes are blue, calm.

He sets the skull down, panting and sweating. He is dying. He is not afraid.

“My name is Mallory, not that it matters now. We are dead, you and I.” he says softly. “We exist in a dying world.”

He is in much pain from his wounds. He moves again to sit cross-legged on the floor. A hand touches the bloodied fabric of his front and he laughs humourlessly.

“You don’t understand, do you? The end must come. That is the order of things. The end must come so the world can be reborn. That is how it’s always worked. When the world is swallowed, it will grow again from the earth.”

It is a story. The story of the Darkwalker. Some believe it to be the end of the world, but Young Bill had once said there is another telling of the tale. A creation myth. The Darkwalker swallows the world and returns to its slumber within the earth. Within it, everything its swallowed grows again and the world returns.

“We fought against man’s actions to ruin this place, not knowing our true purpose. The Devourer has shown me the truth, and I sought to put that into action.” His head tilts to one side. “The yawning grave is opened. Does new life not grow from the decay? It is a cycle. The grave and the cradle.”

He finds it difficult to breathe, but he presses on.

“You fight to live. You come here and you do not see what you are. You are only delaying the inevitable, perverting the true course. Prolonging the suffering. You are the Interlopers, you are not part of nature’s design. The Darkwalker does not want you here. And where it fails, we have tried to succeed.”

There’s another laugh, something catching in his throat. He coughs, blood bubbling from his lips.

“And failed. For now. The First Cursed cannot hold it forever. She, too, delays the inevitable." Even as he is dying, he still have the energy to sneer. He speaks of Enola. "A woman who plays at being a god. What right does she have? All must go into the Long Dark. ... As will I. Return me to the grave.”

Mallory’s head dips, his body sagging. He inhales once more and then stops.

FAQs

PAINFUL REMINDERS



1. Players must sign up for items. See the toplevel below.

2. Items will face the same warps/nerfs as everything else that is brought into the game.

3. Items can be no bigger than something your character can reasonably carry.

4. While items do not have to belong to your character, there has to be a good reason why they’d receive such an item — ie. something related to your character.


THE ENEMY WITHIN


1. The Forest Talkers within Milton are a number of NPCs that have been pre-selected from NPCs who arrived in April and August. Not all of them will show their true intentions as the month goes on but will continue to stay hidden.

2. Two NPCs killed in the June Event were also Forest Talkers. … Good… job?

3. The following NPC Interlopers will out themselves as Forest Talkers at this stage: Devon Busswood; Rita Yee; Realm Lovejoy.


BAD BLOOD


1. Following the events of this prompt, Interlopers now have an additional way into Lakeside. It’s still rather dangerous: it’s through a partially collapsed cave system that ends into abandoned bunker on the Lakeside side. The game map will be marked accordingly in due course.

2. Some Interlopers may recognise a familiar face in the Forest Talker ranks: the man who was kidnapped by Interlopers previously in July has returned. Looks like he made good on his promise. He's come back to cause problems.

3. The following NPC Interlopers will out themselves as Forest Talkers during the attack: Jackie Blackmore; Ross Huguet; Jennifer Kitchen; Daniel Kresco.

4. As a reminder of numbers: around fifty Forest Talkers will show up for the attack.

5. There is an OOC vote on the fate of the remaining Forest Talkers, the link is here.



PLOTTING FORM


unsheathedfromreality: (as we make our way through starry night)

[personal profile] unsheathedfromreality 2024-09-06 11:27 am (UTC)(link)
c'mere wormy, i have a treat for you

But also SO much else I'd love to have Illarion run into Kostya for!! Dad feelings, Fallen Hero feelings, "I am dangerous to society and should be exiled as a monster" feelings...
unsheathedfromreality: (and realize i know nothing)

[personal profile] unsheathedfromreality 2024-09-06 11:38 am (UTC)(link)
consider: holing up to defend Town Hall with rifles until ammo gets low but they still don't bother with calling each other anything but "hey, you"

Illarion is definitely highly competent at combat but he's lost a bunch of the tricks and durability he had back home, so likely could also use some help/saving during The Events!!
dreamsofwings: (16)

[personal profile] dreamsofwings 2024-09-06 11:39 am (UTC)(link)
LET'S MURDER SOME PEOPLE, MICHONNE ᕕ( ᐛ )ᕗ
bigbaddy: (Default)

[personal profile] bigbaddy 2024-09-06 12:07 pm (UTC)(link)
Perhaps a very specific question, but do (some of) the Forest Talkers wear any jewelry?
cactusy: (Default)

Re: ITEM SIGN UPS

[personal profile] cactusy 2024-09-06 12:27 pm (UTC)(link)
Player Name: Iddy
Character Name: Sameen Shaw
Item: A 6.5mm bullet
Relevance: This is the bullet that killed Root, one of Shaw's teammates and her kinda-sorta-almost girlfriend. While being held captive by an enemy organization, Shaw called Root "her safe place" and used thinking about her as a method of staying sane, and she was devastated (in her own way) by her death. She knows exactly what type of bullet killed Root, and she'll immediately recognize it for what it is.
Edited 2024-09-06 12:27 (UTC)
clothed: (Default)

[personal profile] clothed 2024-09-06 01:29 pm (UTC)(link)
awaits with great nerves 😨
thesamurai: (Default)

[personal profile] thesamurai 2024-09-06 01:40 pm (UTC)(link)
Honestly yeah, I think they'll have some Respect for one another and then one day some shit just comes up and neither of them are like 'ah fuck stop being personal' lmao
thesamurai: (Default)

[personal profile] thesamurai 2024-09-06 01:48 pm (UTC)(link)
okayokayokayokayokay not knowing much about how he might actually react, it might be hilairous if she didn't/can't clock him for undead at all and they are a literal dream team together. then later, awkwardly...

Michonne: My world's full of the dead, I won't hesitate to kill them all.

Illarion (I imagine):

thesamurai: (💀 101)

[personal profile] thesamurai 2024-09-06 01:50 pm (UTC)(link)
FUCK YES, EREN.

these people have got to goooooo, and she has no qualms about sending some katana-inspired messages.
questioningmermaids: <user name=thwipster> (12)

[personal profile] questioningmermaids 2024-09-06 01:50 pm (UTC)(link)
It would be unexpected and perfect and I need this immediately tbh
thesamurai: (Default)

[personal profile] thesamurai 2024-09-06 01:53 pm (UTC)(link)
DONE. Nothing bonds people like a rescuee winding up the rescuer! Think about the way he can just slide it into random convos, how he wound up saving her. for the rest of the time they know one another (hoping this cr turns into beautiful friendship), I imagine her rolling her eyes a lot, and I absolutely love it.
wingbound: (rifle // let's move out)

[personal profile] wingbound 2024-09-06 01:56 pm (UTC)(link)
omg yes, that sounds fun! We could even connect the two if you'd like, maybe Illarion runs into some trouble near the community center and Levi is like, yo, we've got barricades here.

(Also he'd probably call him something (unflattering), but I need to think of what... is he actually wearing the blindfold thingy ingame? Does he have his elf features?)
questioningmermaids: <user name=thwipster> (04)

[personal profile] questioningmermaids 2024-09-06 01:56 pm (UTC)(link)
lbr michonne is so badass march is going to think she's so cool, but like, in a total blase way don't worry about it don't worry about it

(they can also bond over being "widows," if you're into that)
wingbound: (grief // sympathetic)

[personal profile] wingbound 2024-09-06 02:05 pm (UTC)(link)
Excellent! Looking forward to it!
thesamurai: (💀 106)

[personal profile] thesamurai 2024-09-06 02:08 pm (UTC)(link)
shit yes I'm into that /subtly vibrates

now I suddenly want so much, like him over hearing her talking to get the kids on the useless walkie talkie, b/c bonding over missing the kids, too??

but in a cool way
questioningmermaids: <user name=thwipster> (04)

[personal profile] questioningmermaids 2024-09-06 02:21 pm (UTC)(link)
hell yeah!!!

Maybe after they save each other from scraps march goes to check in on her and overhears that?
weavered: (9)

[personal profile] weavered 2024-09-06 02:23 pm (UTC)(link)
Player Name: Keith
Character Name: Hornet
Item: The Knight's pure nail.
Relevance: Hornet is skilled with weapons, but this would give her pause. The Knight, from the ending she is from, has sacrificed their life to stop the infection that plagues the kingdom. The Knight, her strange sibling she has some connection to, but is proud to have known them for what they accomplished. While it would bring her some comfort, it would mostly bring her much sorrow at the loss of life. It's necessary and tragic, and it would be a constant reminder of what she could not do to save her home.
thesamurai: (Default)

[personal profile] thesamurai 2024-09-06 02:32 pm (UTC)(link)
yesssssss i'm loving this, now the waiting is SO HARD
solitarysoul: (rifle)

[personal profile] solitarysoul 2024-09-06 02:37 pm (UTC)(link)
Levi will be taking out some unnamed forest talkers. he finally gets to kill some!
afterdrop: (Default)

[personal profile] afterdrop 2024-09-06 03:17 pm (UTC)(link)
Player Name: Giz
Player Contact: pantsghost @ discord, or [plurk.com profile] ghoulsonfilm
Pacing: Like slow-to-moderate because of work, I try to clear my inbox at least every couple of days but will backtag forever.
OOC Limits: Nah, bro.

Character Name: Charles Rowland
Canon: Dead Boy Detectives (Netflix)
Aurora Feat: n/a yet

Wanted CR: All the other youths. Supportive adults he can eventually trust. Annoying people to clash with. Anyone he can protect.
Unwanted CR: Open for age-appropriate flirting but nothing actually serious.

Event Ideas:

  • General. Charles is brand new, and even without the event, being here is a lot to deal with. He's still going to be extremely antsy to leave, and not too keen on getting involved with this place's conflicts at first. In addition, he's just gotten a body with working senses for the first time in awhile and will be handling massive sensory overload, so he'll be less functional than normal as he relearns managing basic needs and the feeling of things touching his skin again.
  • Painful Reminders. Getting tossed here in the middle of trying to save his best friend was bad enough, but this part of the event will be doing its best to make Charles feel even worse about it. I'm planning for his token from home to be a broken baby doll head, part of the horrific monster that he was running from when he got pulled here, and which he can no longer protect said best friend from. He'll also be hearing the voices of his friends to further his overall guilt about being stuck here. If you want to either be disturbed by a busted baby doll head or talk about feeling useless, he's your guy.
  • Enemy Within. As mentioned, Charles will have little interest in doing anything but leaving at first. What he does have interest in, however, is keeping people safe. As soon as the attacks ramp up and start threatening lives, he'll be trying his best to play hero. Find this scruffy lad saving people from fires or using his good old-fashioned detective skills to investigate the scenes. Since he's new and a bit of a hot-headed punk, also feel free to heavily suspect him. He has, after all, mentioned his experience with blowing things up in the community hall.
  • Bad Blood. Charles is pretty experienced at fighting, but there are two important things to note - most of his fighting has been done while being unable to be killed, and also he has largely fought with a magically strengthened weapon. He will definitely be attempting to fight, especially trying to save anyone he sees that needs help, but he'll be caught off guard by the challenges he now faces. He'll also probably wind up significantly injured and in need of assistance, to (unsuccessfully) teach him he can't just throw himself at threats anymore.

Anything Else?:
afterdrop: (Default)

[personal profile] afterdrop 2024-09-06 03:32 pm (UTC)(link)
Player Name: Giz
Character Name: Charles Rowland
Item: An old, dirty baby doll head from a horrifying monster
Relevance: While the item certainly doesn't belong to Charles (his only notable possessions are already with him in game), he was being chased by the nightmare baby doll spider when he was brought here, and is certain that he left his best friend to be taken by it. It's highly representative of his perceived inability to keep his loved ones safe, which is only amplified by being stuck here.
nohero: (anime 04)

reiner braun | attack on titan

[personal profile] nohero 2024-09-06 03:36 pm (UTC)(link)
Player Name: kas
Player Contact: pm or comment here! you can also add me @ [plurk.com profile] bicepsbrigade if you're interested in cr
Pacing: i'm generally a slow tagger but will backtag forever. tag length tends to be on the longer side; please don't feel like you need to match!
OOC Limits: absolutely no pet death

Character Name: reiner braun
Canon: attack on titan
Aurora Feat: n/a, he just arrived; ooc intro for more about him!

Wanted CR: friends, hunting buddies, people to bond with after/during Survival Times, people to sit with and go 'damn, that sure was something' and/or 'bruh is this even real,' etc! reiner is on the serious side and smiles are rare, but he's generally easy to get along with
Unwanted CR: character death, being a parental figure (e.g, reiner having responsibility for a kid)

Event Ideas:
PAINFUL REMINDERS

tbh reiner might just think he's hallucinating again. that won't stop him from sitting around listening to the voices, though! most of his loved ones are either dead or (he believes) subjected to a fate worse than death. very down for him sharing stories of home with others. (potential cws: death, genocide, omnicide)

as for an object, i'm currently undecided! reiner doesn't have many things, nor do the people around him. maybe he'll get his dead best friend's sweater. (maybe it'll also be stained with blood.) gotta give it a think! if you're canon familiar, ideas are welcome ♥

THE ENEMY WITHIN

oh boy, what an excellent time to be a brand new arrival! 😂 reiner is accustomed to watching what he says/does due to state surveillance, and he's also accustomed to discrimination. that said, he's also been the "traitor" behind enemy lines. so this could be fun!

i have three general ideas for this that can be mixed and mashed
  • look after people who have been victimized, decide to Take Care of Them. potential fast-track for positive cr
  • assume everyone has bad intentions. (excluding, ironically enough, the 2 people from back home who have actively tried to kill him.) trust no one. probably tense cr at first, but idk maybe they could be targeted while together and bond over that?
  • start thinking that maybe he's responsible for some of this. what if he's just forgetting things again? lots of self-doubt, potential disconnect from reality
BAD BLOOD

reiner has no qualms about killing people. he responds to violence with violence, and he is very capable in a fight. team up with him! get rescued! rescue him! the possibilities are all there. he's also v self-sacrificial and a bit (very) reckless w/ his own safety bc he's used to healing from nearly any injury. so patching him up is also on the cards

oocly i don't enjoy writing drawn-out fight scenes. so glossing over the fighting itself and focusing on ~emotions~/cr-building would be ideal!

Anything Else?:
Edited 2024-09-06 16:14 (UTC)
wingbound: (bitching // i swear to fuck)

[personal profile] wingbound 2024-09-06 04:05 pm (UTC)(link)
If u don't get other takers I offer fathor captain to patch him up and also chew him out about not being careful :')
wingbound: (blood // you can't get away)

[personal profile] wingbound 2024-09-06 04:17 pm (UTC)(link)
Yooo I would love for them to interact again! It could be fighty or less so. Levi's friends (? question mark) with Sansa so that's a reason for them to run into each other at least. He also knows stuff about both swords (sorta) and guns (sorta) and lots of shitty deadpan jokes :'')
wingbound: (extending hand // we have a deal)

[personal profile] wingbound 2024-09-06 04:41 pm (UTC)(link)
I'd be down for sarcastic comments or helping Jane not murder the teen Talker she just converted ("diplomatic" may be a stretch though...) or just helping her out in a tight spot!

And ofc I'm always there for more stuff with Lalo too :>

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