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methuselah ([personal profile] singmod) wrote in [community profile] singillppl2025-02-05 07:03 pm
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February 2025 Test Drive Meme

FEBRUARY 2025 TDM


PROMPT ONE — ARRIVAL: METHUSELAH'S FEAST: A new group of arrivals find themselves lost in the frozen wilds and vulnerable to the dangers of nature. With luck, they make it to the town of Milton, and to a friendly face offering food, warmth and shelter — and the current inhabitants, their fellow survivors.

PROMPT TWO — WINTER'S BITE: Tales of superstition from the Northern Territories appear to come to light in the form of fearsome creatures made of ice and bone.

PROMPT THREE — FROZEN HEARTS: A strange, new affliction causes Interlopers to find themselves figuratively and literally turning to ice, and there's only one way of saving them.


ARRIVAL: METHUSELAH'S FEAST


WHEN: Start of the month.
WHERE: Milton, Milton Outskirts.
CONTENT WARNINGS: potential animal attacks, potential injuries, potential cold injuries/hyperthermia risk.

'You are the Interloper. You are not part of nature’s design.'

It’s the last thing you hear. A dark, deep voice. Impossibly ancient. You feel afraid. Maybe you’re dreaming, maybe you’re wide awake. You saw the lights, and then your world went dark. But you hear it in the blackness, you won’t forget those words.

These are the words of the Darkwalker, you’ll soon come to find.

You awaken. You are not where you were before. It’s different for everyone, there doesn’t seem to be much of a pattern in where you find yourself. You may open your eyes to find yourself in a cold, dim and dank cabin. The air is stale, dust hangs in the rays of weak sunlight that shine through the tiny windows. Someone lived here once, but they aren’t to be found. This place has been ransacked, abandoned long ago. It is quiet. The wood creaks around you.

Or perhaps you may awaken to find yourself shivering in the yawning maw of a cave, the freezing stone below you. Or maybe you’re unfortunate enough to sit up to find yourself lying in the snow, in the middle of the wilderness. Snow lies thick around you. It’s freezing out. You haven’t felt a cold like this before in your entire life. Cruel and biting. You have no idea where you are, and what’s worse — you are completely alone.

The daylight is thin. Hours are few. It will get dark soon.

You may feel different, too. Any powers or magics you may have feel... absent. Disconnected. Things that may not have affected you previously now do. Something in you has changed.

You know you can’t stay where you are. You’ll need to move, try to work out where you are and how you came to be here. So you walk, head out into the unknown, in hope of finding a trail or a road. You’ll find one soon enough. It’s here you may find someone else in the same boat as yourself, equally freezing and confused. You’ll both need to keep going. It won’t be easy. You hear howls of wolves around you, and the terrain is difficult: slips and falls are likely. You’re completely vulnerable out here in the open.

Or it’s possible you may come across someone else here. Someone who looks far better prepared to deal with the freezing cold and frozen landscape, out hunting or gathering. They’ll likely offer help and get you into town. However, for the unlucky ones who don’t come across anyone, you’ll carry on until you see it: the lazy trail of smoke rising in the air. Fire. Not just one, but several. Civilization...?

Follow it, and soon enough the way you’ve taken will certainly become a path or road. Unfolding before you in the mountainous forests, you’ll see the most welcome of sights: a small mining town tucked up in the valley. Battered, rusted road signs will direct to “MILTON, POP. 947”. You’re almost there, you keep going, and it looks like other people have had the same idea as you. In fact, you’ll hear the muffled sounds of life. People! In the town!

As you head into the outskirts and then further into town, you’ll find it’s a little easier to walk but the cold has gripped you hard. You’ll find the buildings, both shops and homes, some are dark and lifeless, some of them are boarded up, some of them are occupied. People are going about their business, or stood watching from their tiny porches of their small, timber homes. For a town this big, there doesn’t seem to be many people. Several dozen at most, but no more.

Towards the center of town, you’ll find the building from which the biggest of the smoke trail rises: a school-house of sorts, or some kind of community hall. Perhaps both. You’ll find more and more people all drawn to this place, each and every one of them in the same position as yourself (and your companion, if you’ve found one). Some are in worse states than others: some are bloodied, nursing bite wounds or cuts; others might have some other kind of injury sustained in the journey here from falls. Others may look as if they could faint from the cold at any second.

The door opens, and you’re greeted by the gnarled, wizened face of an elderly man, dressed in thick furs. He has a kind face. He smiles warmly, and with pity, ushering you in with haste.

“They come again. I had thought we may not see more of you.” he nods gravely. No, this is not the first time that this has happened. “I am Methuselah. I welcome you, Newcomer, although I’m sorry for how you’ve come to find yourself here. You are not the only one, the lights are changing things. Come. Mother Nature has not been kind to you, but there are plenty here to help.”

The room is dim, lit only by natural daylight through the windows. A roaring fire sits at one end of the huge hall. It crackles, bright and cheerful... and warm. Even as big as this place is, the room is pleasantly warm. You’ll also find basic cots set up down one side of the hall, and while it seems there's a few people already living here, there's enough space for those in need of them. There's places to rest for a moment and get your bearings, or just trying to recover from the cold. Down the other side are tables and chairs, and long tables laden with food, drinks and bottled water similar to one might find at a soup kitchen. Once again, Methuselah offers a feast, aided by some of the other Interlopers.

There are canisters with hot herbal teas, mostly. But some coffee can be found. There’s also soup and stew and trays of charred deer and rabbit meats, plus some grilled fish. It’s very basic, but it’s hot and filling. A feast for those who have battled the cold to come here.

Methuselah will continue to busy himself, still; there is plenty to do. He will fetch blankets, tend to wounds, serve food and drinks — aided by a handful of others in the Hall. Your fellow survivors, but those who have been here for some time now. He does not have much time to talk. More and more people seem to be coming in from the cold. He will not stop to sit and rest until everyone is seen to, taking up a place by the fire to gaze silently into its flames.

He will encourage newcomers to get warm and eat, and when they are ready to — they can explore the town and find one of the many empty homes to call their own. He will not speak much, but gesture to your fellow survivors. They will have better answers than him.

WINTER'S BITE


WHEN: The Month of February.
WHERE: Everywhere.
CONTENT WARNINGS: supernatural beings; magical beings; potential cold injuries; potential cuts/bleeding

Amongst the original inhabitants to the Northern Territories, superstition and folk tales were much more prominent — stemming from a mix of superstitions that settlers brought with them to the area and those beliefs of people native to Northern Territories. Some are familiar to Interlopers, others may be less so.

Much of this is now lost, with the population of Milton dead or gone, but some writings can be found in the town. Some wrote of their superstitions in regards to the changing weather and wildlife in personal journals in the lead up to what is known as The Flare, which may still be found in the empty homes uninhabited by Interlopers. Some note feeling as if 'the souls of the animals are angered somehow' or that the changes to the Aurora may be as if 'the afterlife comes too close to the world'.

Maybe they had a point, maybe they were on to something. It’s hard to really say for sure.

Whether it’s magic, some supernatural cause, or something caused by the Aurora, there’s a strange shifting in snow that blankets the Northern Territories. Throughout the month, angry chittering and clacking — like glass or bones — can be heard out in the wilds. Out of the corner of one’s eye, they may see the snow move of its own accord — with confronting it leading to nothing, and stillness.

For a time.

Until whatever it is finally strikes.

Out from the snow, spectral creatures comprised of ice and animal bone spring forwards — jittering and clunky in their movements. Long bodies that twist and dance in the air, all sharp teeth and even sharper ice. Is it a kind of animal? Or spirit? Some mix of both? An angered spirit of nature or some long dead animal? It’s hard to tell for sure.

Despite their clunky movements, their bodies rolling and jaws chattering, these strange spectral creatures are fast and they’ll strike hard — looking to take a chunk out of the unsuspecting and unprepared Interlopers. Even just brushing against one of these strange creatures can lead to some nasty lacerations if they knock themselves hard enough against you. What’s maybe worse than the lacerations themselves is the wounds will burn with their chill, colder than anything you’ve ever felt.

But being made out of bone and ice means they are also just that. Blunt force may just be enough to end up shattering the bodies of these creatures, sending their remains flying. Be careful, though. Those shards are still just as sharp and will become flying projectiles which could cause further injury to Interlopers.

Alternatively, a way to battle back these ice creatures would be through the use of flame. Fire, torches, Interlopers with the Lightbringer Feat would prove vital in getting rid of these creatures long enough to get to safety.

Fleeing is also an option. The creatures will attempt to chase for a time, but will soon give up and end up returning to the snow once more.

FROZEN HEARTS


WHEN: The Month of February, into March.
WHERE: Everywhere.
CONTENT WARNINGS: supernatural ailments; body horror; characters turning to ice; potential character death.

The cold is a persistent thing in the Northern Territories. Even during the summer months, it doesn’t seem to get warm all that much. But the winter is a different kind of beast, and the cold seems to sink into your very bones.

It starts with a kind of cold that you find it hard to get warm, no matter how long you spend by the fire. In time, it feels like that cold has started freezing your body up: your joints feel stiff and sore. Moving around is a chore, even for the simplest of tasks like walking or sitting down. In time, it gets into the smaller joints: fine motor skills become tricky. You drop things, fail to grip on to items, struggle to close your hands into fists. Even talking can be a bit of a struggle, like you’re slowly getting lockjaw.

With that, it’s not surprising that your mood will dip. Sour moods, and even icy manners aren't out of the ordinary. It’s easy to be miserable when you’re so damn cold and you’re struggling to move and speak. It is so easy to find yourself with lowered spirits, to be irritable and closed off from your fellow Interlopers.

It feels as if nothing might warm you, physically or emotionally.

You find yourself being cold towards others, even those you care about most, your closest companions in this world. You may snap at them, or continually brush them off. You find yourself with little patience for them, and are often unmoved by their attempts to bring you some good cheer.

And certainly, what isn’t out of the ordinary is the strange affliction that plagues your skin. It isn’t frostbite, that you know of. Your skin doesn’t turn red, then white then black. No, it turns blue, frosted with white. Your skin looks less like skin and more like stone….. Or, rather, ice.

It starts in the fingers and toes, and will slowly work its way up your limbs, working its way towards your center. Even your hair may start to freeze. As it progresses, you find it harder to move. In enough time, you may find yourself completely frozen on the spot, and in time, unable to even speak as the ice slowly encloses around you.

If something isn’t done quickly enough, you may find yourself completely turning to ice and being trapped as nothing more than a statue.

Hope isn’t lost, though. They say in stories there’s such things that might save some terrible affliction such as this: An act of true love.

This cold isn’t beaten back by flames, but a different kind of warmth.

But what is true love?

It might just be enough to reverse the effects and undo this terrible affliction before it’s too late, to let the ice slowly melt back again and restore you to what you once were.

FAQs

ARRIVAL: METHUSELAH'S FEAST


1. Arrival threads can be treated as game canon.

2. Items characters have brought from home can be found either strewn around them when they awaken, or in the community hall — as if someone left them out for them to collect. Methuselah will not know how they got there, and will be quite bemused by the happenings.

3. Reminder that all characters are now depowered upon arrival. They can choose not to notice it at first, or can immediately sense something is different about them.

4. If asked any personal questions, Methuselah will smile and say "Oh, you don't want to know about an old man like me. But I have lived all over in these parts for all my life." He will be more concerned with trying to help Newcomers, and is genuinely concerned for them and their well-being. Other Interlopers will say much of the same — there's little to know about him.

5. More information about Milton can be found here.

WINTER'S BITE


1. Digging in the snow where the creatures have returned will prove fruitless, Interlopers will not even find bones.

2. The creatures can spring on Interlopers in groups of up to three.

FROZEN HEARTS


1. The notion of true love is open to interpretation. Platonic love, familial love, romantic love could be deemed as acts of true love. Perhaps even the genuine compassion of a fellow Interloper could be seen as true love.

2. An act of showing true love is very flexible! It could be a kiss, a hug, shedding tears for the afflicted, some desperate attempt of helping the afflicted from freezing. Players are encouraged to play around with what this might entail!

ployboy: <user name=eyecons> (You've been here before)

[personal profile] ployboy 2025-03-11 12:28 am (UTC)(link)
[The library, though Tim's brain holds just enough charge to blink thoughtlessly instead of falling on repetition once again.

He maybe also sways a little where he stands, though that is what he's none the wiser of.

Inkblot he knows of, who doesn't, but Tim hadn't figured the guy would go that far. The library is where community resources go- and for a sliver of a moment Tim is genuinely sheepish under Eddie's questioning gaze.

Uncertain.

The hoard was going to go to du Lac's shop, to get ogled by a random someone browsing shelves and then let go to a home where someone was just... bored.

(And then maybe that one bored person could entrap another circle of other bored and cold and desperate people and then there could be a community within a community and) Tim had been quiet for a moment too long. He shakes his head, not knowing what he's supposedly refusing.]


Nah, I haven't played in years.
satanicpanics: (pic#15853997)

[personal profile] satanicpanics 2025-03-14 03:08 am (UTC)(link)
[ Eddie fixes Tim with a hard stare, tilting his head as the other man falls silent for just a beat or two too long. When he responds, Eddie is not impressed with the answer. ]

Alright, good to know you’re rusty. But uh…that’s not what I asked.

[ He grins, and kicks out the chair opposite him, an invitation for Tim to take a load off and sit—he is swaying on his feet, after all. His intentions are clear: he’s decided just now, right in this moment, that he’s making it his own personal goal to get this man to play a little D&D. ]

Are you a good DM?
ployboy: <user name=eyecons> (We'll be just fine)

[personal profile] ployboy 2025-03-21 01:51 am (UTC)(link)
[There's a fear... that if he sits down for the second time since entering the Center, Tim might just conk out for real. It was a struggle and a half to rouse himself from where he'd kept Jack Shaw company earlier.

(Bastard.)

Tim sits, sheepish.]


It was a small group of us and half were clueless. TPKs in waiting. The campaigns were short- some of us went to different schools.

[Still not answering the question; Tim has a nagging sense that this guy won't let him get away with it. Tim sighs.] I don't know, I can't exactly call them up to ask. Guess I did okay.

[Why does he want to make a run for it.

Why is a tiny voice in his head asking, over an imaginary 4-panel screen, Are you sure you want to do that?]


Herding the cats to keep regular sessions got to be a bit much. That's going to be a pain and a half for you here, but. I believe in ya.
satanicpanics: (pic#15737640)

[personal profile] satanicpanics 2025-03-29 03:51 pm (UTC)(link)
[ Eddie is stubborn, and he would rather the cold, hard truth than have someone inch around the topic. He doesn’t know what Tim’s problem is, but he’s not letting him off the hook that easy. ]

It’s like herding cats no matter where you are.

[ He had a pretty good established routine going back home with Hellfire meetings every week, but it’s still nearly impossible to get everyone on the same page. Members always had something coming up: basketball game, orthodontist appointment, my grandmother is in the hospital. Eddie hadn’t had the full group for at least a month. ]

Let me level with you. The last time I actually got to play was…well, it’s been awhile.

[ Even before being dropped here in Milton the first time. Eddie enjoys the art of crafting the story and he knows he’s good at it, but it would be nice to be on the other side of that screen for a change. ]

And, uh, you and I? Pretty sure we’re the only two souls in this snowy wasteland who know how to DM. So unless I somehow manage to groom Steve Harrington into DM success, which I somehow find doubtful—

[ That would be a failed project from the start, but it's a thought. ]

You know, I don’t like to beg but,uh…help me, Obi Wan Kenobi. You’re my only hope
ployboy: (Is growing old too quickly)

[personal profile] ployboy 2025-03-29 04:19 pm (UTC)(link)
[Again, Tim sighs. This time there is the heft of knowing that he has been irrefutably trounced by Star Wars. Who is more foolish? The fool, or the fool who follows him?]

You must learn the ways of the Force... if you're to come with me to Alderaan.

[Doesn't even know if he's talking in Geek as a way to show his allegiance or if he's just stuck in the hypnotic loop of... being a hopeless geek.

Tim scrubs a hand down his face.

But he nods.

-oh he's so screwed.

--so it's on to business.]


You're in charge of drumming up interest. How many bites did you get last time?
satanicpanics: (pic#15737630)

[personal profile] satanicpanics 2025-04-02 04:03 am (UTC)(link)
[ A wide, knowing grin splits Eddie’s face. Star Wars references—gets ‘em every time. ]

Long way to Alderaan from Hoth, but, uh…well worth the journey.

[ He lights up as Tim finally relents. It only took several months and a short trip away from Milton. ]

Well, it was during that big snowstorm, so it’s not like everyone was there willingly. And honestly, some of those people might not even be here anymore but, uh…it evened out pretty nicely. Maybe five players, not counting yours truly. And hey—if you have performance anxiety or something? No one else knows this shit. I won’t tell anyone when you fuck up.
ployboy: <user name=eyecons> (Are nailed to the ground)

[personal profile] ployboy 2025-04-03 10:07 pm (UTC)(link)
[It feels like a trap. Like this guy, whose name Tim still cannot recall and now will not ask for, as a matter of principle- is hoping to get him to stick to the commitment. So Tim rolls his eyes (and feels immediately dizzy because of it) and then brings a flat palm down to the wooden table between them.

Listen up:]
This doesn't need to be said but I'm saying it anyway. As far as Terrains go, 'frozen wasteland' is off the table.

[Good? Got it? Good.

Tim-- finds the blank character sheets which fell loose from their folder. And he smiles again- flush either because of the fever or because of the nerves.

This is happening.

Okay, then.

It's probably fine.]


Are we doing one-shots? It could help introduce the game to... everyone else. Help them get the mechanics down. Maybe a sandbox... that can ease into the railroad. A full campaign might have better luck in attracting players. And I mean it, that's going to be on you. I can put up posters or something.

[He thinks- they can bully Louis for space in his shop. There's no way the man will say no.]

When is Session-0?
satanicpanics: (pic#15853999)

[personal profile] satanicpanics 2025-04-06 05:41 am (UTC)(link)
Yeah, yeah. Don’t worry your pretty little head about that, man. I can drum up plenty of interest.

[ Eddie is making it abundantly clear that he will not let Tim flake on this. D&D means too much to him. ]

I think—and believe me when I say that it pains me to my very core—that right now one-shots are our best bet. I don’t expect to be able to wrangle everyone for a continuation, and uh…I really don’t expect anyone to find a substitute if they can’t make it.

[ He shoots Tim a suspiciously pointed look. He suspects that their new DM is going to be one of those hard-to-wrangle souls. But as long as Eddie gets to play a game… ]

How about…two weeks? Gives me plenty of time to reel people in and you plenty of time to come up with a campaign. Or back out. Your choice.

[ He grins, and extends his hand. ]

It’s Eddie, by the way.

[ You’re welcome, Tim. ]
ployboy: (Someday burns down)

[personal profile] ployboy 2025-04-10 01:26 am (UTC)(link)
[He's faced down bloodthirsty killers and ruthless oligarchs (aren't they the same thing?) with less hesitation than he's feeling now. Tim nods once and takes the hand, though- a simple, firm handshake.]

I wasn't sure if I should call you that or Ed. [He murmurs with a sheepish face, because Eddie's name is information he had known all along of course.

Impossible to forget the name of the guitar guy. Impossible to forget the name of the D&D guy.

But it's good to have the refresher.

Tim-- hates to do it, but he stands (he needs to run away now thanks) as he takes his hand back. One passing glance towards Bruce Wayne's Corner of Darkness and Tim feels the prick of impish excitement-]
And I'm Tim.

[Tapping the wooden table twice with his knuckles, the nitwit sobers. Hitches his backpack over his shoulders again.]

Sorry that you had to come back to this place. [And, well... that's it, huh. Literally all he can do about it.] Let's meet at Marché du Lac. We can put some tables together. And if there's an Aurora, I can get us popcorn.
Edited 2025-04-10 01:28 (UTC)