It’s CR Meme time! It's time to touch base with where players are at with their characters in game and look towards the future! While not a requirement, CR Memes are helpful in forging connections with others, along with general housekeeping for what characters are up to during their time in game.
Below is a helpful form to use in laying out your thoughts!
Player Name: Tess Player Contact: Respond to this comment, plurk at nonhoration or discord at nonhoration. OOC Limits: No killing them for now please.
Character Name: Chloe Frazer Canon: Uncharted Residence: Paradise Farms Notable CR: Cornelius Hickey and Billy Gibson (weird besties), Kostya Veshnyakov, Kieren Walker, Dorian Gray (fellow freaks), Holland March (good guy but too perceptive), Wynonna Earp (it's complicated), Raylan Givens (hat, former neighbor), Sameen Shaw (great in a crisis) and various other friends, lovers and greenhouse volunteers. Skills: • Firearms (of the type that were widely available in 2009-2018, there's an implication in the journal in Uncharted 2 that she met Nate at a gun show) • Cars - this might not matter much considering that nothing works but she's a getaway driver and knows a lot about fixing/identifying cars • Climbing with minimal equipment in less than ideal conditions • Swimming (can hold her breath for a pretty absurdly long time) • Solving puzzles, synthesizing information (Uncharted has a very Indiana Jones-esque booby trapped tombs that you solve with history knowledge aesthetic) Aurora Feat: Free Runner, Moon Touched and Darkwalker’s Revenge
Wanted CR: Other nocturnal people, fools willing to help her test the limits of the new feat (or people willing to feed her), greenhouse volunteers/customers. Unwanted CR: I’m not opposed to negative CR (she's annoying and now sort of a vampire) but I'm not looking for a mortal enemy who is always going to be trying to kill her.
Day to Day: Chloe has switched to being almost purely nocturnal now, though she does still go out in the evenings sometimes. This means she needs volunteers for the greenhouse to do stuff and also cut wood for the boiler during the day. She's freaked out about her ability after hearing about Dorian’s bad boy meeting and knowing that if she loses control she could definitely kill people. For now she's mostly sticking around Milton.
The Story So Far / Plans: Thanks to some intrepid help Chloe’s got the boiler repaired, so there is heat and hot water at the farm once again. I don't really have a lot of specific plans with her until the days get shorter, but the whole Dorian murder discourse has her stressed for multiple reasons.
Character Name: Randvi Canon: Assassin’s Creed: Valhalla Residence: 10 Bear’s Bend / Silverpoint Notable CR: Close with Kostya and Bigby; still nursing a one-sided crush on Sveta that she has confessed to Fraser (ofc he was nice about it). She likes both Levis, particularly the elder after the bear adventure, and likes Root and Shaw. After their little shroom adventure she's feeling closer to Tom Zane. She likes pretty much everyone she's met who is actively trying to make the town a better place to live. Skills: • Cold weather survival - when she was young she spent a lot of time roaming in the mountains by herself • Hunting and preparing game • Drawing maps from verbal descriptions by scouts and scraps they found in different places • Building up an abandoned place to be livable - Ravensthorpe started out as an abandoned war camp and she's the one who advises you on what buildings you can make and the materials required • Navigating the interpersonal side of living with a small group of disparate people in a not always super safe situation Aurora Feat: Lightbringer, Old Bear’s Blessing. She also has Armoured from the bear claw.
Wanted CR: I’m open to pretty much anything with Randvi this month - she's very community oriented and interested in most tasks someone might be undertaking to improve the town. Particularly interested in more mentor-type figures for her. Unwanted CR: She’s full up on love triangles but other than that I'm open!
Day to Day: Now that the Old Bear has been defeated, Randvi feels more confident being out on her own. She is spending her time now alternating monthly between Milton and Silverpoint, trying to establish a trade route between the two communities.
The Story So Far / Plans: Randvi has been struggling with grief and anger recently: two of her close CR (Ragnar and Crozier) were killed by bears, she witnessed Young Bill’s demise at the hands of yet another bear, three of the Forest Talker teens that she feels responsible for have died (one also killed by a bear!), and now as she returns from her first trip to Silverpoint, both Jon and Sansa have disappeared.
On the other side of things, her vision quest with Tom (and some conversations with Bigby) have opened her up to the idea of trying to live the sort of life she wants instead of the one she feels she's stuck with, particularly while she's here in the Northern Territories. People may notice that she's wearing her hair a bit differently and seems more confident.
I’m planning right now on having her spend TDM months in Milton and event months in Silverpoint.
no subject
Player Contact: Respond to this comment, plurk at
OOC Limits: No killing them for now please.
Character Name: Chloe Frazer
Canon: Uncharted
Residence: Paradise Farms
Notable CR: Cornelius Hickey and Billy Gibson (weird besties), Kostya Veshnyakov, Kieren Walker, Dorian Gray (fellow freaks), Holland March (good guy but too perceptive), Wynonna Earp (it's complicated), Raylan Givens (hat, former neighbor), Sameen Shaw (great in a crisis) and various other friends, lovers and greenhouse volunteers.
Skills: • Firearms (of the type that were widely available in 2009-2018, there's an implication in the journal in Uncharted 2 that she met Nate at a gun show)
• Cars - this might not matter much considering that nothing works but she's a getaway driver and knows a lot about fixing/identifying cars
• Climbing with minimal equipment in less than ideal conditions
• Swimming (can hold her breath for a pretty absurdly long time)
• Solving puzzles, synthesizing information (Uncharted has a very Indiana Jones-esque booby trapped tombs that you solve with history knowledge aesthetic)
Aurora Feat: Free Runner, Moon Touched and Darkwalker’s Revenge
Wanted CR: Other nocturnal people, fools willing to help her test the limits of the new feat (or people willing to feed her), greenhouse volunteers/customers.
Unwanted CR: I’m not opposed to negative CR (she's annoying and now sort of a vampire) but I'm not looking for a mortal enemy who is always going to be trying to kill her.
Day to Day: Chloe has switched to being almost purely nocturnal now, though she does still go out in the evenings sometimes. This means she needs volunteers for the greenhouse to do stuff and also cut wood for the boiler during the day. She's freaked out about her ability after hearing about Dorian’s bad boy meeting and knowing that if she loses control she could definitely kill people. For now she's mostly sticking around Milton.
The Story So Far / Plans: Thanks to some intrepid help Chloe’s got the boiler repaired, so there is heat and hot water at the farm once again. I don't really have a lot of specific plans with her until the days get shorter, but the whole Dorian murder discourse has her stressed for multiple reasons.
Character Name: Randvi
Canon: Assassin’s Creed: Valhalla
Residence: 10 Bear’s Bend / Silverpoint
Notable CR: Close with Kostya and Bigby; still nursing a one-sided crush on Sveta that she has confessed to Fraser (ofc he was nice about it). She likes both Levis, particularly the elder after the bear adventure, and likes Root and Shaw. After their little shroom adventure she's feeling closer to Tom Zane. She likes pretty much everyone she's met who is actively trying to make the town a better place to live.
Skills: • Cold weather survival - when she was young she spent a lot of time roaming in the mountains by herself
• Hunting and preparing game
• Drawing maps from verbal descriptions by scouts and scraps they found in different places
• Building up an abandoned place to be livable - Ravensthorpe started out as an abandoned war camp and she's the one who advises you on what buildings you can make and the materials required
• Navigating the interpersonal side of living with a small group of disparate people in a not always super safe situation
Aurora Feat: Lightbringer, Old Bear’s Blessing. She also has Armoured from the bear claw.
Wanted CR: I’m open to pretty much anything with Randvi this month - she's very community oriented and interested in most tasks someone might be undertaking to improve the town. Particularly interested in more mentor-type figures for her.
Unwanted CR: She’s full up on love triangles but other than that I'm open!
Day to Day: Now that the Old Bear has been defeated, Randvi feels more confident being out on her own. She is spending her time now alternating monthly between Milton and Silverpoint, trying to establish a trade route between the two communities.
The Story So Far / Plans: Randvi has been struggling with grief and anger recently: two of her close CR (Ragnar and Crozier) were killed by bears, she witnessed Young Bill’s demise at the hands of yet another bear, three of the Forest Talker teens that she feels responsible for have died (one also killed by a bear!), and now as she returns from her first trip to Silverpoint, both Jon and Sansa have disappeared.
On the other side of things, her vision quest with Tom (and some conversations with Bigby) have opened her up to the idea of trying to live the sort of life she wants instead of the one she feels she's stuck with, particularly while she's here in the Northern Territories. People may notice that she's wearing her hair a bit differently and seems more confident.
I’m planning right now on having her spend TDM months in Milton and event months in Silverpoint.