singmod: (Default)
methuselah ([personal profile] singmod) wrote in [community profile] singillppl2023-08-10 12:13 am
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August 2023 Test Drive Meme

AUGUST 2023 TDM


PROMPT ONE — ARRIVAL: METHUSELAH'S FEAST: A group of newcomers find themselves lost in the frozen wilds and vulnerable to the dangers of nature. With luck, they make it to the town of Milton, and to a friendly face offering food, warmth and shelter.

PROMPT TWO — HOPE NOBODY NEEDS THIS ANYMORE: Once recovered from their journey, newcomers are free to explore the town of Milton for supplies and find any signs of the townsfolk.

PROMPT THREE — THE SIREN OF MILTON BASIN: A mysterious woman haunts the frozen lake of the Milton Basin, trying to lure newcomers to their deaths.

ARRIVAL: METHUSELAH'S FEAST


WHEN: Day One.
WHERE: Milton, Milton Outskirts.
CONTENT WARNINGS: potential animal attacks, potential injuries, potential cold injuries/hyperthermia risk.

’You are the Interloper. You are not part of nature’s design.’

It’s the last thing you hear. A dark, deep voice. Impossibly ancient. You feel afraid. Maybe you’re dreaming, maybe you’re wide awake. You saw the lights, and then your world went dark. But you hear it in the blackness, you won’t forget those words.

You awaken. You are not where you were before. It’s different for everyone, there doesn’t seem to be much of a pattern in where you find yourself. You may open your eyes to find yourself in a cold, dim and dank cabin. The air is stale, dust hangs in the rays of weak sunlight that shine through the tiny windows. Someone lived here once, but they aren’t to be found. You look around, it seems like no one has been here in several days, maybe longer. The fire is cold, the dishes in the sink are a little mouldy. It is quiet. The wood creaks around you. Or perhaps you may awaken to find yourself shivering in the yawning maw of a cave, the freezing stone below you. Or maybe you’re unfortunate enough to sit up to find yourself lying in the snow, in the middle of the wilderness. Snow lies thick around you. It’s freezing out. You haven’t felt a cold like this before in your entire life. Cruel and biting. You have no idea where you are, and what’s worse — you are completely alone.

You may feel different, too. Any powers or magics you may have feel... absent. Disconnected. Things that may not have affected you previously now do. Something in you has changed.

You know you can’t stay where you are. You’ll need to move, try to work out where you are and how you came to be here. So you walk, head out into the unknown, in hope of finding a trail or a road. You’ll find one soon enough. It’s here you may find someone else in the same boat as yourself, equally freezing and confused. You’ll both need to keep going. It won’t be easy. You hear howls of wolves around you, and the terrain is difficult: slips and falls are likely. You’re completely vulnerable out here in the open.

But it won’t be long until you see it: the lazy trail of smoke rising in the air. Fire.

Follow it, and soon enough the way you’ve taken will certainly become a path or road. Unfolding before you in the mountainous forests, you’ll see the most welcome of sights: a small mining town tucked up in the valley. Battered, rusted road signs will direct to “MILTON, POP. 947”. You’re almost there, you keep going, and it looks like other people have had the same idea as you. As you head into the outskirts and further into town, you’ll find it’s a little easier to walk but the cold has gripped you hard. You’ll find the buildings, both shops and homes, are dark and lifeless, some of them are boarded up. Other than those heading in the same direction, towards the smoke, you won’t find any townsfolk coming to greet you, or even looking at you from behind curtains. … Where is everyone?

Towards the center of town, you’ll find the building from which the smoke rises: a school-house of sorts, or some kind of community hall. Perhaps both. You’ll find more and more people all drawn to this place, each and every one of them in the same position as yourself (and your companion, if you’ve found one). Some are in worse states than others: some are bloodied, nursing bite wounds or cuts; others might have some other kind of injury sustained in the journey here from falls. Others may look as if they could faint from the cold at any second.

The door opens, and you’re greeted by the gnarled, wizened face of an elderly man, dressed in thick furs. He has a kind face. He smiles warmly, and with pity, ushering you in with haste.

“It seems like a great deal of you have come.” he muses finally. “I am Methuselah. I welcome you Newcomer, although I’m sorry for how you’ve come to find yourself here. Please, warm yourselves. Eat. Get your bearings. Mother Nature has not been kind to you.”

The room is dim, lit mostly by the weak natural daylight through the windows. A roaring fire sits at one end of the huge hall. It crackles, bright and cheerful…. and warm. Even as big as this place is, the room is pleasantly warm. You’ll also find basic cots set up down one side of the hall, places to rest for a moment and get your bearings, or just trying to recover from the cold or any injuries. Down the other side are tables and chairs, and long, foldable tables laden with food, drinks and bottled water similar to one might find at a soup kitchen.

There are canisters with hot herbal teas and coffee, along with soup and stew and trays of charred moose, deer and rabbit meats, instant mashed potatoes, and tinned vegetables. It’s very basic, but it’s hot and filling. A feast. The old man has been busy. And Methuselah will continue to busy himself, still; there is plenty to do. He will fetch blankets, tend to wounds, serve food and drinks. He does not have much time to talk. More and more people seem to be coming in from the cold. He will not stop to sit and rest until everyone is seen to, taking up a place by the fire to gaze silently into its flames. He is troubled, thoughtful.

If you ask him where you are, he will simply respond: “This is Milton, of the Northern Territories.”

If you ask how you came to be here, he will shake his head: “Something has changed. The sky, it was… full of light. The Flare. I felt you coming, a great arrival. But I cannot say for certain how, or why you are here.”

He is regretful, genuinely so. He wishes he had more answers for you, but he does not. Instead he will simply insist you rest, get warm and eat. There is plenty to go around. Eventually, when you feel well enough, Methuselah will gesture to the door: “When you are ready and able, explore the town. Many left, others could not make it out. I have found no one but the dead. They will have no use of the place now, perhaps you might in the meantime.”

HOPE NOBODY NEEDS THIS ANYMORE


WHEN: First couple of weeks since arrival.
WHERE: Milton.
CONTENT WARNINGS: frozen dead bodies, unexplained deaths, suicide, murder.

Other than Methuselah in the Hall, the town of Milton is void of life. While not a particularly large town, there’s a few stores and even a gas station. Life here is rustic. Function over form. Homes are simple but sturdy and warm, it’s a rugged place and one can easily deduce that the folk living here led simple, self-sufficient lives.

Commercial buildings and stores of note include a bank and post office, a hunting/fishing supply store, a grocery store, and a clothing store. There is even a church just on the outskirts of town. The buildings are ripe for picking, with most of them still with the doors unlocked, including the residential buildings. Others are locked, but can be broken into easily enough. A few are even trickier, with some of them boarded up or with entrances blocked. In terms of contents, a third of the residential buildings seem to be almost empty, as if the owners moved out long ago. There might still be things left behind of use: old, warm clothes good for the wintery weather, tools and cooking utensils — but little in terms of food. Even if the former residents move some time ago, they didn’t completely empty their homes.


Most of the homes in Milton seem to be left as if the owner stepped out only a short while ago, and with very little disturbance. Some houses, however, seem to be abandoned in a hurry, with a mess of items strewn about in some last-minute dash to grab essentials: keys, identification, treasured personal items, supplies for a quick exit. Cupboards are typically filled with an abundance of canned goods, and some chilled goods might have survived in the cold weather within the fridge-freezers, but it might be a gamble if one wants to try and eat them. Any and all electronics within homes: televisions, computers, mobile-phones — although dated, will all appear cracked and damaged, and will not function or turn out at all. The same will go for any vehicles around the town: there is no hope of starting any of them.

Diaries and journals kept by the former residents may remark on a change in the weather, with the cold and harsh climate becoming more hostile as of late. Others remark strange lights in the skies, dating several weeks or so ago, strange noises in the air, issues with power and electrical items. Some make mentions of changes to the wildlife, with wolves coming close to the town even when they had never done so before. One or two mention problems on the Mainland, with increasing difficulty of reaching out to loved ones who don’t live in the Northern Territories, or deliveries being unable to arrive. The growing trend is that something odd and terrible has been happening, although no one can truly explain what, and the problems have been growing increasingly worse and worse up to the final entries. You might note that the actual years and dates might not line up with your own: the current year given in these entries is 2014.

The newcomers are free to take over these homes, if they wish. No one appears to be stopping them, and even Methuselah seems to shrug about moving in. And as he’d mentioned, he has found no one but the dead: and plenty of them can be found.

Bodies of the town’s former residence can be found scattered over the town. In homes, in stores, out in the snow. They appear still relatively fresh, although it may be hard to tell if it’s from the cold or if it’s from very little time passing. Most appear to have died from cold exposure, some appear to have simply dropped dead on the spot. Others may be found with a gun in hand. Some, worryingly, appear to have perished by another’s hand. You won’t find the entirety of the town’s population, but there’ll be at least several dozen. Men, women, children.

Methuselah seems to have begun laying the dead to rest, but there’s too many for one man to do. Maybe you can work out what to do with them, try to bury them in their backyards, or try to take them to the churchyard.

THE SIREN OF MILTON BASIN


WHEN: Until the next Aurora.
WHERE: Milton Basin.
CONTENT WARNINGS: mental manipulation, malevolent mythical creatures, falling through ice, attempted drowning/possible successful drowning, potential character death.


Those who venture further south of the town will find themselves traversing the steep, winding paths down towards the Milton Basin. The way down is treacherous, but if enough care is taken you should be able to make it down in one piece. The water is just about completely frozen over down here, thick and sturdy enough to walk over for the most part. Within the Basin there’s more wildlife to be found: deer and rabbit are plenty. And there’s even plenty of foragables, too.

Out on the water are two small ice-fishing cabins, enough to fit one or two people inside comfortably, which hold a few forgotten supplies to try out some ice-fishing if you want to see if anything bites. Both even hold little log burners to keep warm. An old hunter’s shack can be found along the water’s edge, for those not quite brave enough to travel out onto the ice, to take shelter in for when the weather gets a little too difficult, with an old log burner still working within it.

But it’s calm down here, for the most part. Peaceful even. It’s an excellent place for fishing and hunting, and a little more sheltered from the freezing winds.

Until you hear the voice. Something soft and feminine, echoing across the ice. The Basin helps to amplify the sound, and for a long time you can’t quite be sure of where exactly it’s coming from. It’s singing, she is singing. Something old, in a language you can’t quite understand. Maybe it’s not even a language at all, but simply melodic vocalizations. It’s... beautiful, you’ve never heard anything like it before in your life.

And then you see her: a woman standing upon the frozen waters of the Basin. You realise she’s probably the most beautiful woman you’ve ever seen in your life, even if you can’t quite even begin to describe her. She appears different to everyone who beholds her, some one might see her hair is long and dark, others might see her with neat red curls. Some swear her skin is dark and rich, that looks almost plum when the light hits it just so, others claim it to be cool-toned that glistens like sunlight on snow. Whatever someone might find aesthetically pleasing is how she’ll appear, and even then to describe her to others will bring you at a loss for words. And she’s singing… to you, for you.

You’re compelled to go to her, although you can’t explain why. You’re drawn to approach her, to hear her better, see her better. Your feet carry you onto the ice, out into the midst of the Basin. You ignore the calls of everyone and anyone around you, fixated on the woman before you. She smiles when you’re close enough, beckons you a little closer.

… Then everything changes. Without warning, the woman leaps for you, her face contorting into something hideous, mouth opening to scream to reveal rows upon rows of tiny, needle-like teeth. She collides with you, and the force (paired with the slippery ice below you) is enough to send you off your feet. As you fall back, the ice cracks beneath you with an almighty sound, plunging you into the frigid depths below.

The woman fights to put you beneath the water’s surface, those needle-like teeth bared like some ferocious beast. She can be fought off easily enough, but she might just drown you before you’re able to. If you’re lucky, someone might be able to help pull you out. Tools or weapons made of iron or silver are especially harmful to her.

Once you’re pulled from the water, getting somewhere warm will be the utmost priority — otherwise the cold will kill you quicker than the woman would. The woman, you’ll find, will have vanished, and the ice where you’d fallen will have restored itself, as if it had never been broken at all.


FAQs

ARRIVAL: METHUSELAH'S FEAST


1. Items characters have brought from home can be found either strewn around them when they awaken, or in the community hall — as if someone left them out for them to collect. Methuselah will not know how they got there, and will be quite bemused by the happenings.

2. Reminder that all characters are now depowered upon arrival. They can choose not to notice it at first, or can immediately sense something is different about them.

3. If asked any personal questions, Methuselah will smile and say "Oh, you don't want to know about an old man like me. But I have lived all over in these parts for all my life." He will be more concerned with trying to help Newcomers, and is genuinely concerned for them and their well-being.

4. If asked how he knew that the Newcomers were arriving, he concedes that although it is a strange thing to know, it is much like how one knows a storm is coming.

HOPE NOBODY NEEDS THIS ANYMORE


1. Characters are welcome to take up residency in any of the homes of Milton. Methuselah will strongly advise characters to leave a huge, dilapidated house — known as Milton House — well alone, due to extensive fire damage.

2. More information about Milton can be found here.

THE SIREN OF MILTON BASIN


1. Characters with hearing impairments will not be susceptible to the Siren's song, or may only be somewhat susceptible depending, but may be entranced to a degree by looking at the Siren. However, this will be far easier to snap out of.

2. The Siren cannot be killed, only fought off. She will disappear for a length of time to recover before she attempts to lure her next victim.

worthallthis: (cautious)

[personal profile] worthallthis 2023-08-12 08:12 pm (UTC)(link)
Guess who is not going to question the name? This guy. His brows come together a little, but not over Five, over his question. He should give a cover name. There's usually potential cover names on mission briefs-- there wasn't on the last mission brief. The only one he truly remembers. Because there was no need to blend in.

And he's not part of HYDRA anymore. He didn't go back. So there will be no more mission briefs, and maybe no more cover names.

And he's not using that name. He's not even sure he can say that name. His brain shies away from even thinking it.

"They called me the asset," he finally says, slowly and a little cautiously. "Or sometimes the Winter Soldier."
forasecond: ({Hat} Needs more coffee)

it trips me up every time you're in my inbox b/c MY bucky journal is ~NOTworthallthis fjdksldfj

[personal profile] forasecond 2023-08-17 07:16 pm (UTC)(link)
The absolute lack of reaction to that introduction is probably going to be one of the most refreshing things he deals with today, so he'll take it as a win.

"They?" his eyebrows arch slightly in question. Ambiguous. And immediately, it brings The Commission to mind, though he's sure that isn't who he means. "Do you want to be called either of those things?"

He has a feeling that question is going to dig at something. It's why he phrased it that way. Stressed that word, specifically. The cautious, careful way he speaks around something as innocuous as a name to be called says a lot.
worthallthis: (Default)

omg that's awesome XD nice choice

[personal profile] worthallthis 2023-08-17 11:19 pm (UTC)(link)
If he isn't with them anymore, then he can... say the name. Right? It won't matter anymore if his former allegiances are known. He takes a moment to try, but the word won't come out, tied down by fear of being discovered. He's supposed to be a goddamn ghost. (Even though that last mission was anything but subtle....)

What he goes with it, "My handlers. The techs. Anyone but targets, who usually don't see me." There's something, at least.

He ignores the question about wants. He knows those are a trick. You don't respond to questions about whether you want something, because both answers, yes and no, are always wrong.
forasecond: (Serious stare)

like minds, baby~

[personal profile] forasecond 2023-08-18 08:30 am (UTC)(link)
There's a lot going on, here. The hesitations are more than that, they're distinct pauses that aren't quite natural to conversation. In favor of not killing the whole discussion, though, Five keeps his observations to himself.

There's a little bit of a bristle at the word handlers, if only because it brings to mind a particularly vile woman he hopes to never see again a day in his life. "You're more than a soldier... you're an assassin." That might explain some things. Like does seek out like, after all.

He downs the rest of his coffee and sets the mug aside. "I know what it's like being someone else's weapon."
worthallthis: (look aside)

[personal profile] worthallthis 2023-08-19 09:02 am (UTC)(link)
The asset hasn't even had any of his coffee yet, just cradling it in both hands.
He nods after a beat. He is an assassin. (He's a goddamn wind-up toy, is what he is.)

The second statement earns Five a brief moment of eye contact before his gaze slides away again. That's when he realizes he isn't really surprised. Something about the way the boy moves, and the questions he asks, makes that make sense. "Whose," he asks. "Whose weapon." Not HYDRA, surely. Or... the Red Room? That name seems connected with children who fight, but only the girls.
forasecond: (Actually)

[personal profile] forasecond 2023-08-29 04:26 pm (UTC)(link)
"My father's for the first part of my life," he explains with a casual, maybe even dismissive, wave of his hand, "then later it was The Temps Commission, which is a little bit more complicated to explain."

He still hasn't completely processed the fact that... he was the Founder. Something about it all just sits wrong and at this point? He wouldn't be surprised if it was just another in his father's long list of lies somehow. For the time being, he's set it aside as something to not think about too deeply.
worthallthis: (cautious)

[personal profile] worthallthis 2023-08-30 06:53 am (UTC)(link)
There's a pause while the asset searches his (admittedly limited) memory, then shakes his head. "I don't know that organization." It hasn't occurred to him that there are different worlds going on here. This still seems like Earth, and the concept of multiple Earths is a bit beyond the scope of his imagination at the moment. "I belong to HYDRA."

A briefer pause, then he adds, much more quietly, like he expects to be punished for saying so if someone overhears, "Belonged. Past tense."
forasecond: (Deathglare)

[personal profile] forasecond 2023-08-30 06:57 am (UTC)(link)
"I wouldn't expect you to," he admits with a shake of his head. "They're big on staying firmly behind the scenes. Keeping timelines in tact and all." Like he said: complicated.

He perks a brow at that correction. The use of the word "belong(ed)" is particularly interesting. There's a lot to unpack, there, and Five for one is not about to start trying to do that. "Government? Military?" Fine lines between the two, he knows, but there's a distinction all the same.
worthallthis: (thinking)

[personal profile] worthallthis 2023-08-30 07:07 am (UTC)(link)
To be perfectly honest, the asset has very little idea just where HYDRA falls within the political sphere. He hesitates for a long moment, then shakes his head. "Both. Maybe. I don't know. They want order. To give the world the freedom it deserves."

That comes out almost rote. He's heard it before, many times, though he can't say exactly from where. An older blonde man said it maybe?
forasecond: (Consideration)

[personal profile] forasecond 2023-08-30 07:17 am (UTC)(link)
"Do you actually buy that mission statement?" he asks, curiosity coloring his tone. There's just something so... almost robotic about the way he explains it. Calls Grace to mind and, well. Mother as she may have been, she was still programmed a certain way by his father, and Reginald's essence was always still visible through her.
worthallthis: (confused)

[personal profile] worthallthis 2023-08-31 07:17 am (UTC)(link)
He look briefly at Five-- no eye contact this time, just a gaze fixed on his left cheekbone. He looks vaguely baffled. "It was what they told me," he says, as if this is answer enough. He doesn't have to believe it (he didn't believe it) he just had to do what they told him.

Except they're not here, and he ran away. Failed his mission and failed to return to the safehouse. So there's no HYDRA to tell him what to do, at least until they find him.

So maybe it does matter a little now. "I don't know," he finally adds. "I am not supposed to have opinions."
forasecond: (Argue)

[personal profile] forasecond 2023-08-31 10:07 am (UTC)(link)
"Don't care what they told you," he says dismissiveness in his tone to match the shake of his head. "I asked how you felt about it."

Not supposed to have opinions. More comparisons to the robot mother he once knew. He can't help drawing on that, even if it's been decades since Grace was actually anything like an integral part of his life. It's a trained response, much the same as the polite and gentle refusals and redirects Grace was programmed with that, bottom line, still pushed what Reginald wanted out of them, albeit in a softer manner than the man himself could have ever managed.

"Well, here's what I think," he can make some broad, sweeping assumptions even with this very limited information, "I think your government, or your military, or whatever other entity this HYDRA group is actually connected to snatched you up, gaslit the shit out of you and made you a weapon. And I think that their sense of order and freedom are probably not very free if you're not allowed to have opinions under them."

He cants his head a little to one side, considering it all for a moment. "And I also think that if you belonged to them. Past tense. What they wanted out of you doesn't fucking matter anymore."
Edited 2023-08-31 10:07 (UTC)
worthallthis: (Default)

[personal profile] worthallthis 2023-09-01 05:49 am (UTC)(link)
The asset has no idea what being gaslit means. He maybe stares a little. On the whole, though, it's not... incorrect. He thinks. It's possible it's completely wrong, too, because he just doesn't know. "I have forty-two hours' worth of memories," he says after a moment, voice completely uninflected, as if this is normal. If feels normal. "So I don't know what they did or didn't do."

Though like Five, he can infer. They hurt him. They wiped him. They drugged him. And they made him fight someone who claimed to be his friend. None of those are objectively things related to freedom.
forasecond: (Exhausted)

[personal profile] forasecond 2023-09-01 01:27 pm (UTC)(link)
"Forty-two hours?" He repeats, the incredulity in his tone not hidden one little bit. "You're- what, at least in your thirties, that shouldn't be possible." But, goddamn, does it pique his interest in this man all the more.

Five leans forward, arms resting on his knees as he looks over the other man for a long moment, "The hell did they actually do to you?" it's mostly rhetorical because he's made it pretty clear whatever memories he does have, they're screwed up and scrambled so much he barely knows up from down at this point.

"What do you remember... when you were with your commanding officers, did they inject you with anything? Do you remember seeing syringes or taking pills, anything like that?" If this memory block is medical, maybe they could reverse it, given enough time.

Is this man becoming a puzzle for Five to unravel? Possibly.
worthallthis: (nightmare fuel)

[personal profile] worthallthis 2023-09-02 03:29 am (UTC)(link)
The asset shrinks back just a little, between the tone and the expression and the leaning closer-- and the subject matter. Not a lot, but a little, turtling up his shoulders like he can hide inside himself. "There are drugs," he allows haltingly. "But it was the Chair. There's. Pain. And nothing before it."

And he can't say more than that just yet. His throat closes up and he hugs his untouched coffee a little closer.
forasecond: (Thoughtful)

[personal profile] forasecond 2023-09-05 05:32 pm (UTC)(link)
"An electric chair?" he squints, that curiosity still running through him, but he's a little more subdued about it now. Not quite so intense. "The drugs will leave your system once you're here long enough... maybe more will come back to you once that happens." Detox would probably be a bitch, though, depending on just what might have been in any drug cocktail he'd been given. Powerful stuff, apparently.
worthallthis: (Default)

[personal profile] worthallthis 2023-09-05 06:45 pm (UTC)(link)
Definitely, given in his world the asset's ability to burn through drugs is... pretty high. Though frankly, most of it was out of his system before he even got yanked here. His expression doesn't change, tensely blank. Malfunctions are not allowed. Remembering is not allowed.

Though if there's no Chair here... so long as HYDRA can't find him, there's no way to initiate the reset. There's no fix for the malfunctions. He doesn't know what to think about that.

"Maybe," is what he says, unhelpfully, before finally having a sip of the coffee. And then kind of staring at it. It's familiar. He has had that before. That's-- weird.
forasecond: (Equations)

wrap on your next...? ♥

[personal profile] forasecond 2023-09-05 09:52 pm (UTC)(link)
The tension in this guy is so... palpable, almost so thick it threatens to suck all of the air out of the room at once. It's a weird feeling, and Five doesn't particularly care for it at all.

"Guess we'll find out soon enough," his lips twitch into the barest hint of a smirk, the kind that looks so out of place on a face so young and feels like it belongs on a shark instead. "Enjoy your coffee..." Something about those words feels kind of final, and if he doesn't say anything else, Five will eventually get to his feet and wander off in search of another cup of the stuff for himself.
worthallthis: (lookdown-mask)

[personal profile] worthallthis 2023-09-06 05:28 am (UTC)(link)
The asset lets him go, curling up around his coffee against the wall of the building. He doesn't know if he should chase the familiarity or let it be, fight to remember or ignore it and feel safe, and trying to keep up a conversation in the midst of that seems... hard.

Hell, conversations in general are hard, he's finding. He's exhausted already from putting together so many words. Best to let Five make his way to somewhere more lively.