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methuselah ([personal profile] singmod) wrote in [community profile] singillppl2023-08-10 12:13 am
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August 2023 Test Drive Meme

AUGUST 2023 TDM


PROMPT ONE — ARRIVAL: METHUSELAH'S FEAST: A group of newcomers find themselves lost in the frozen wilds and vulnerable to the dangers of nature. With luck, they make it to the town of Milton, and to a friendly face offering food, warmth and shelter.

PROMPT TWO — HOPE NOBODY NEEDS THIS ANYMORE: Once recovered from their journey, newcomers are free to explore the town of Milton for supplies and find any signs of the townsfolk.

PROMPT THREE — THE SIREN OF MILTON BASIN: A mysterious woman haunts the frozen lake of the Milton Basin, trying to lure newcomers to their deaths.

ARRIVAL: METHUSELAH'S FEAST


WHEN: Day One.
WHERE: Milton, Milton Outskirts.
CONTENT WARNINGS: potential animal attacks, potential injuries, potential cold injuries/hyperthermia risk.

’You are the Interloper. You are not part of nature’s design.’

It’s the last thing you hear. A dark, deep voice. Impossibly ancient. You feel afraid. Maybe you’re dreaming, maybe you’re wide awake. You saw the lights, and then your world went dark. But you hear it in the blackness, you won’t forget those words.

You awaken. You are not where you were before. It’s different for everyone, there doesn’t seem to be much of a pattern in where you find yourself. You may open your eyes to find yourself in a cold, dim and dank cabin. The air is stale, dust hangs in the rays of weak sunlight that shine through the tiny windows. Someone lived here once, but they aren’t to be found. You look around, it seems like no one has been here in several days, maybe longer. The fire is cold, the dishes in the sink are a little mouldy. It is quiet. The wood creaks around you. Or perhaps you may awaken to find yourself shivering in the yawning maw of a cave, the freezing stone below you. Or maybe you’re unfortunate enough to sit up to find yourself lying in the snow, in the middle of the wilderness. Snow lies thick around you. It’s freezing out. You haven’t felt a cold like this before in your entire life. Cruel and biting. You have no idea where you are, and what’s worse — you are completely alone.

You may feel different, too. Any powers or magics you may have feel... absent. Disconnected. Things that may not have affected you previously now do. Something in you has changed.

You know you can’t stay where you are. You’ll need to move, try to work out where you are and how you came to be here. So you walk, head out into the unknown, in hope of finding a trail or a road. You’ll find one soon enough. It’s here you may find someone else in the same boat as yourself, equally freezing and confused. You’ll both need to keep going. It won’t be easy. You hear howls of wolves around you, and the terrain is difficult: slips and falls are likely. You’re completely vulnerable out here in the open.

But it won’t be long until you see it: the lazy trail of smoke rising in the air. Fire.

Follow it, and soon enough the way you’ve taken will certainly become a path or road. Unfolding before you in the mountainous forests, you’ll see the most welcome of sights: a small mining town tucked up in the valley. Battered, rusted road signs will direct to “MILTON, POP. 947”. You’re almost there, you keep going, and it looks like other people have had the same idea as you. As you head into the outskirts and further into town, you’ll find it’s a little easier to walk but the cold has gripped you hard. You’ll find the buildings, both shops and homes, are dark and lifeless, some of them are boarded up. Other than those heading in the same direction, towards the smoke, you won’t find any townsfolk coming to greet you, or even looking at you from behind curtains. … Where is everyone?

Towards the center of town, you’ll find the building from which the smoke rises: a school-house of sorts, or some kind of community hall. Perhaps both. You’ll find more and more people all drawn to this place, each and every one of them in the same position as yourself (and your companion, if you’ve found one). Some are in worse states than others: some are bloodied, nursing bite wounds or cuts; others might have some other kind of injury sustained in the journey here from falls. Others may look as if they could faint from the cold at any second.

The door opens, and you’re greeted by the gnarled, wizened face of an elderly man, dressed in thick furs. He has a kind face. He smiles warmly, and with pity, ushering you in with haste.

“It seems like a great deal of you have come.” he muses finally. “I am Methuselah. I welcome you Newcomer, although I’m sorry for how you’ve come to find yourself here. Please, warm yourselves. Eat. Get your bearings. Mother Nature has not been kind to you.”

The room is dim, lit mostly by the weak natural daylight through the windows. A roaring fire sits at one end of the huge hall. It crackles, bright and cheerful…. and warm. Even as big as this place is, the room is pleasantly warm. You’ll also find basic cots set up down one side of the hall, places to rest for a moment and get your bearings, or just trying to recover from the cold or any injuries. Down the other side are tables and chairs, and long, foldable tables laden with food, drinks and bottled water similar to one might find at a soup kitchen.

There are canisters with hot herbal teas and coffee, along with soup and stew and trays of charred moose, deer and rabbit meats, instant mashed potatoes, and tinned vegetables. It’s very basic, but it’s hot and filling. A feast. The old man has been busy. And Methuselah will continue to busy himself, still; there is plenty to do. He will fetch blankets, tend to wounds, serve food and drinks. He does not have much time to talk. More and more people seem to be coming in from the cold. He will not stop to sit and rest until everyone is seen to, taking up a place by the fire to gaze silently into its flames. He is troubled, thoughtful.

If you ask him where you are, he will simply respond: “This is Milton, of the Northern Territories.”

If you ask how you came to be here, he will shake his head: “Something has changed. The sky, it was… full of light. The Flare. I felt you coming, a great arrival. But I cannot say for certain how, or why you are here.”

He is regretful, genuinely so. He wishes he had more answers for you, but he does not. Instead he will simply insist you rest, get warm and eat. There is plenty to go around. Eventually, when you feel well enough, Methuselah will gesture to the door: “When you are ready and able, explore the town. Many left, others could not make it out. I have found no one but the dead. They will have no use of the place now, perhaps you might in the meantime.”

HOPE NOBODY NEEDS THIS ANYMORE


WHEN: First couple of weeks since arrival.
WHERE: Milton.
CONTENT WARNINGS: frozen dead bodies, unexplained deaths, suicide, murder.

Other than Methuselah in the Hall, the town of Milton is void of life. While not a particularly large town, there’s a few stores and even a gas station. Life here is rustic. Function over form. Homes are simple but sturdy and warm, it’s a rugged place and one can easily deduce that the folk living here led simple, self-sufficient lives.

Commercial buildings and stores of note include a bank and post office, a hunting/fishing supply store, a grocery store, and a clothing store. There is even a church just on the outskirts of town. The buildings are ripe for picking, with most of them still with the doors unlocked, including the residential buildings. Others are locked, but can be broken into easily enough. A few are even trickier, with some of them boarded up or with entrances blocked. In terms of contents, a third of the residential buildings seem to be almost empty, as if the owners moved out long ago. There might still be things left behind of use: old, warm clothes good for the wintery weather, tools and cooking utensils — but little in terms of food. Even if the former residents move some time ago, they didn’t completely empty their homes.


Most of the homes in Milton seem to be left as if the owner stepped out only a short while ago, and with very little disturbance. Some houses, however, seem to be abandoned in a hurry, with a mess of items strewn about in some last-minute dash to grab essentials: keys, identification, treasured personal items, supplies for a quick exit. Cupboards are typically filled with an abundance of canned goods, and some chilled goods might have survived in the cold weather within the fridge-freezers, but it might be a gamble if one wants to try and eat them. Any and all electronics within homes: televisions, computers, mobile-phones — although dated, will all appear cracked and damaged, and will not function or turn out at all. The same will go for any vehicles around the town: there is no hope of starting any of them.

Diaries and journals kept by the former residents may remark on a change in the weather, with the cold and harsh climate becoming more hostile as of late. Others remark strange lights in the skies, dating several weeks or so ago, strange noises in the air, issues with power and electrical items. Some make mentions of changes to the wildlife, with wolves coming close to the town even when they had never done so before. One or two mention problems on the Mainland, with increasing difficulty of reaching out to loved ones who don’t live in the Northern Territories, or deliveries being unable to arrive. The growing trend is that something odd and terrible has been happening, although no one can truly explain what, and the problems have been growing increasingly worse and worse up to the final entries. You might note that the actual years and dates might not line up with your own: the current year given in these entries is 2014.

The newcomers are free to take over these homes, if they wish. No one appears to be stopping them, and even Methuselah seems to shrug about moving in. And as he’d mentioned, he has found no one but the dead: and plenty of them can be found.

Bodies of the town’s former residence can be found scattered over the town. In homes, in stores, out in the snow. They appear still relatively fresh, although it may be hard to tell if it’s from the cold or if it’s from very little time passing. Most appear to have died from cold exposure, some appear to have simply dropped dead on the spot. Others may be found with a gun in hand. Some, worryingly, appear to have perished by another’s hand. You won’t find the entirety of the town’s population, but there’ll be at least several dozen. Men, women, children.

Methuselah seems to have begun laying the dead to rest, but there’s too many for one man to do. Maybe you can work out what to do with them, try to bury them in their backyards, or try to take them to the churchyard.

THE SIREN OF MILTON BASIN


WHEN: Until the next Aurora.
WHERE: Milton Basin.
CONTENT WARNINGS: mental manipulation, malevolent mythical creatures, falling through ice, attempted drowning/possible successful drowning, potential character death.


Those who venture further south of the town will find themselves traversing the steep, winding paths down towards the Milton Basin. The way down is treacherous, but if enough care is taken you should be able to make it down in one piece. The water is just about completely frozen over down here, thick and sturdy enough to walk over for the most part. Within the Basin there’s more wildlife to be found: deer and rabbit are plenty. And there’s even plenty of foragables, too.

Out on the water are two small ice-fishing cabins, enough to fit one or two people inside comfortably, which hold a few forgotten supplies to try out some ice-fishing if you want to see if anything bites. Both even hold little log burners to keep warm. An old hunter’s shack can be found along the water’s edge, for those not quite brave enough to travel out onto the ice, to take shelter in for when the weather gets a little too difficult, with an old log burner still working within it.

But it’s calm down here, for the most part. Peaceful even. It’s an excellent place for fishing and hunting, and a little more sheltered from the freezing winds.

Until you hear the voice. Something soft and feminine, echoing across the ice. The Basin helps to amplify the sound, and for a long time you can’t quite be sure of where exactly it’s coming from. It’s singing, she is singing. Something old, in a language you can’t quite understand. Maybe it’s not even a language at all, but simply melodic vocalizations. It’s... beautiful, you’ve never heard anything like it before in your life.

And then you see her: a woman standing upon the frozen waters of the Basin. You realise she’s probably the most beautiful woman you’ve ever seen in your life, even if you can’t quite even begin to describe her. She appears different to everyone who beholds her, some one might see her hair is long and dark, others might see her with neat red curls. Some swear her skin is dark and rich, that looks almost plum when the light hits it just so, others claim it to be cool-toned that glistens like sunlight on snow. Whatever someone might find aesthetically pleasing is how she’ll appear, and even then to describe her to others will bring you at a loss for words. And she’s singing… to you, for you.

You’re compelled to go to her, although you can’t explain why. You’re drawn to approach her, to hear her better, see her better. Your feet carry you onto the ice, out into the midst of the Basin. You ignore the calls of everyone and anyone around you, fixated on the woman before you. She smiles when you’re close enough, beckons you a little closer.

… Then everything changes. Without warning, the woman leaps for you, her face contorting into something hideous, mouth opening to scream to reveal rows upon rows of tiny, needle-like teeth. She collides with you, and the force (paired with the slippery ice below you) is enough to send you off your feet. As you fall back, the ice cracks beneath you with an almighty sound, plunging you into the frigid depths below.

The woman fights to put you beneath the water’s surface, those needle-like teeth bared like some ferocious beast. She can be fought off easily enough, but she might just drown you before you’re able to. If you’re lucky, someone might be able to help pull you out. Tools or weapons made of iron or silver are especially harmful to her.

Once you’re pulled from the water, getting somewhere warm will be the utmost priority — otherwise the cold will kill you quicker than the woman would. The woman, you’ll find, will have vanished, and the ice where you’d fallen will have restored itself, as if it had never been broken at all.


FAQs

ARRIVAL: METHUSELAH'S FEAST


1. Items characters have brought from home can be found either strewn around them when they awaken, or in the community hall — as if someone left them out for them to collect. Methuselah will not know how they got there, and will be quite bemused by the happenings.

2. Reminder that all characters are now depowered upon arrival. They can choose not to notice it at first, or can immediately sense something is different about them.

3. If asked any personal questions, Methuselah will smile and say "Oh, you don't want to know about an old man like me. But I have lived all over in these parts for all my life." He will be more concerned with trying to help Newcomers, and is genuinely concerned for them and their well-being.

4. If asked how he knew that the Newcomers were arriving, he concedes that although it is a strange thing to know, it is much like how one knows a storm is coming.

HOPE NOBODY NEEDS THIS ANYMORE


1. Characters are welcome to take up residency in any of the homes of Milton. Methuselah will strongly advise characters to leave a huge, dilapidated house — known as Milton House — well alone, due to extensive fire damage.

2. More information about Milton can be found here.

THE SIREN OF MILTON BASIN


1. Characters with hearing impairments will not be susceptible to the Siren's song, or may only be somewhat susceptible depending, but may be entranced to a degree by looking at the Siren. However, this will be far easier to snap out of.

2. The Siren cannot be killed, only fought off. She will disappear for a length of time to recover before she attempts to lure her next victim.

burying: (pic#14702801)

[personal profile] burying 2023-08-14 07:49 pm (UTC)(link)
Shit, I'm sorry. [ Kieren cringes a little in sympathy. ] What happened—? I heard wolves on the way in to town, which... didn't think I'd ever hear a wolf in person. [ Definitely none of those roaming about in Northern England. ] Wasn't those, was it?

[ He shakes his head, waving him off slightly. ]

It's fine. You spooked me more than anything. [ Much like just about everything does, sometimes.

His gaze turns back to the corpse. He doesn't have much of an aversion to looking at the dead, mostly with being one. And seeing a lot of them. Kieren slowly, awkwardly gets to his feet. For a brief moment he feels a bit like a twat because he should really offer a hand up to the other boy to help him up but that would involve touching him again. There's a lot of hovering before he looks at the corpse in the armchair and suddenly decides: ]


I'll get something to cover him with.
satanicpanics: made by <user name="inkonic"> (pic#16613122)

[personal profile] satanicpanics 2023-08-14 10:59 pm (UTC)(link)
Uh, no, it wasn’t.

[ He gives a wry, humorless chuckle. He’s pretty sure there aren’t wolves roaming around rural Indiana either, but what does he know? Truth be told, Kieren probably ran into the best possible person, because Eddie really doesn’t ask questions about weird things anymore. If it’s weird, it’s going to be weird no matter what the explanation is. ]

It was bats, actually? Like…big ones, and a lot of them. I’ll give you a heads up if I end up feeling particularly rabid, but…if it hasn’t set in by now, it probably won’t.

[ Probably. ]

Thank you.

[ He doesn’t mind not being offered a hand. He needs a moment anyway, just to gather himself and catch his breath. ]

So, uh…where are you from? It's gotta be someplace warmer than this, unless you're from Siberia or something.

[ Sure, it’s a boring, small-talk type of question, but none of them are exactly from here, are they? Might be kind of nice to get to know where everyone was dragged in from. ]
burying: (pic#14702776)

[personal profile] burying 2023-08-16 02:15 pm (UTC)(link)
... Bats? Don't... don't bats eat fruit? Not, uh. People. [ He wouldn't have thought they'd attack people. Not to the point they'd need stitches. But they're wild animals, he could be wrong. Big ones and a lot of them, Kieren winces and then huffs out an exhale. ] Although you turning into some kind of vampire or something would sound a bit right, considering—

[ He gestures vaguely around them: all of this. Why not vampires, too? There's already a zombie in the room. Still, he busies himself with looking for something for the fully deceased in the armchair. ]

Roarton. [ There's a pause before he adds. ] It's Lancashire. Northern England. It's pretty miserable, in all honesty. Not this much snow, but plenty of rain and fog and that.

[ Still cold, still gloomy and bleak. Isn't this place just like home, in its ways. ]

You?

[ American, is obvious enough.

He stops to remove a table cloth from the table in the kitchen. It'll probably do, for now. At least this way they don't have to be staring at a dead body, even if it'll remain an elephant in the room.

He looks at the body for a long moment. What happened to him? Did he really just... die in his sleep? It's... a peaceful end, at least. ]


I guess he was luckier than the others out there.
satanicpanics: (pic#15737640)

[personal profile] satanicpanics 2023-08-17 10:30 pm (UTC)(link)
Or insects? Yeah, you would think. But, uh…different type of bat.

[ Very different type of bat. In retrospect, he’s not even completely sure they were bats, but if he dwells on it for too long, his wounds start to ache and he starts to feel sick to his stomach. The vampire comment brings him out of it, though, and he even manages a laugh. ]

Man, I wish. I’m from a small town in Indiana. It’s, uh…

[ He gestures vaguely in the air to the upper right, like he would if he had a map in front of him. In his experience, the only people you ever meet from Indiana are already in Indiana, and he can’t imagine they’re teaching about American geography over in England. ]

In that part of the United States. Not a whole lot there other than farms, small-minded people, and a weird basketball obsession. And on top of all of that? You can’t buy alcohol on Sundays.

[ And in his case, there’s a creepy alternate ghost town dimension, but let’s stay away from that for now, even if it is totally apt to mention on top of everything else.

He frowns, hesitantly shoots a sidelong glance at the dead old man, sitting in his chair like he’s just drifted off. He’s not exactly decaying either, but the cold is to thank for that. All in all, it makes for a sort of sad and disorientating sight.
]

Yeah, I mean…I think he was just old. Not a bad way to go.
burying: (pic#14702771)

cw: minor reference to suicide

[personal profile] burying 2023-08-23 02:26 pm (UTC)(link)
Remind me to never go to America, I'd rather avoid getting eaten by bats, thanks. [ He doesn't think he'd be all that appealing, really. He's more... food for the vultures, if he stays still for long enough. ] Well, finger's crossed for you then, I guess. You're kinda already there with the whole... style, thing.

[ He's kind of dressed a bit like Jem. Probably listens to the same kind of music. Definitely kind of alternative. There's even metal-heads in Roarton, or like... emos and goths, he guesses. Not many, but they exist. ]

Roarton's about the same, without the whole... weird obsession with basketball. [ He guess it'd be football? Maybe? Or more with the army, the HVF, probably. ] And there'd probably be riots if they dared to close to the Legion on Sundays. If you can imagine a bunch of middle-aged bloke and old age pensioners rioting, that is. But yeah. Pretty much the same.

[ At least there's still alcohol on Sundays. It's practically a national pastime.

Kieren's eyebrows raise as he considers. Yeah, definitely not a bad way to go. He probably just... slipped away. Slipping away is nice. For the briefest of moments, he's sure he can feel the sutured wounds on his wrist itch. He inhales sharply, and with a little shake of his head he carefully drapes the table cloth over the old man. ]


... Rest in peace, I guess. [ He's sombre for a moment. ] It's not much, but at least he's covered.
satanicpanics: (pic#16334655)

[personal profile] satanicpanics 2023-09-01 12:47 am (UTC)(link)
Believe me, man, I wouldn’t wish it on anyone. And hey, they can stop you from buying alcohol on Sunday but they sure can’t stop you from dinking it.

[ He wouldn’t wish Hawkins, at least. He admittedly hasn’t been much further outside of his small town than Indianapolis—a cool 90 minute ride away. He can only assume there are some decent places in the country. It’s a low bar, but a good start would be a place that doesn’t house the gate to a creepy alternate dimension and doesn’t assume a guy is a satanic murderer because of the music he listens to.

Or maybe if that’s too much to ask, just a pace that still allow for the purchase of alcohol on Sundays would be fine.
]

Honestly? I’m flattered. If a vampire ever comes for me, I’ll remember that and sink my fangs into someone else’s neck.

[ He jokes but honestly being a vampire would just finish off the entire…thing he has going on. ]

Thanks, man. For—well, for that—

[ He gestures to the old man, draped in his makeshift funeral shroud, and finally inches a bit closer once more. Eddie knows he's still there, stone cold and stiff as a board. He can't even pretend he isn't, but he feels a bit better not being able to see him. ]

What are you on the lookout for? I’d feel bad stealing his shit, but I’m guessing he doesn’t have much use for it anymore.
burying: (pic#14702834)

[personal profile] burying 2023-09-04 07:09 pm (UTC)(link)
I guess Saturdays are really busy at the end of the night with people buying drinks for Sunday. [ He chuckles a little. Tactical booze purchases. ]

Appreciate it. [ Probably wouldn't be all that great of a person to have teeth sank into. No blood. Well, not proper blood. There's some kind of gross black, dead blood in his system. He's not entirely sure what it is, but it probably won't be tasty.

He waves off the thanks. It isn't a problem. The dead don't bother him so much. The undead are a different matter (namely himself) but it's... well, it sucks but he can deal surprisingly well. ]


Yeah, it's... kind of weird to be taking things. [ The town is dead/deserted and he absolutely feels bad about taking things even if he needs it. There's people here, alive, they need to stay that way. ] Um, medicine, specifically. I'm... kind of already betting he won't have what I need. Even the pharmacy didn't have any.

[ He's still looking, even with the fact he hasn't turned yet. Counting the passing days and even without a single dose of Neurotriptyline he hasn't gone rabid. It's a terrifying state of being to be in; he's really waiting for the other shoe to drop. ]