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methuselah ([personal profile] singmod) wrote in [community profile] singillppl2023-08-10 12:13 am
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August 2023 Test Drive Meme

AUGUST 2023 TDM


PROMPT ONE — ARRIVAL: METHUSELAH'S FEAST: A group of newcomers find themselves lost in the frozen wilds and vulnerable to the dangers of nature. With luck, they make it to the town of Milton, and to a friendly face offering food, warmth and shelter.

PROMPT TWO — HOPE NOBODY NEEDS THIS ANYMORE: Once recovered from their journey, newcomers are free to explore the town of Milton for supplies and find any signs of the townsfolk.

PROMPT THREE — THE SIREN OF MILTON BASIN: A mysterious woman haunts the frozen lake of the Milton Basin, trying to lure newcomers to their deaths.

ARRIVAL: METHUSELAH'S FEAST


WHEN: Day One.
WHERE: Milton, Milton Outskirts.
CONTENT WARNINGS: potential animal attacks, potential injuries, potential cold injuries/hyperthermia risk.

’You are the Interloper. You are not part of nature’s design.’

It’s the last thing you hear. A dark, deep voice. Impossibly ancient. You feel afraid. Maybe you’re dreaming, maybe you’re wide awake. You saw the lights, and then your world went dark. But you hear it in the blackness, you won’t forget those words.

You awaken. You are not where you were before. It’s different for everyone, there doesn’t seem to be much of a pattern in where you find yourself. You may open your eyes to find yourself in a cold, dim and dank cabin. The air is stale, dust hangs in the rays of weak sunlight that shine through the tiny windows. Someone lived here once, but they aren’t to be found. You look around, it seems like no one has been here in several days, maybe longer. The fire is cold, the dishes in the sink are a little mouldy. It is quiet. The wood creaks around you. Or perhaps you may awaken to find yourself shivering in the yawning maw of a cave, the freezing stone below you. Or maybe you’re unfortunate enough to sit up to find yourself lying in the snow, in the middle of the wilderness. Snow lies thick around you. It’s freezing out. You haven’t felt a cold like this before in your entire life. Cruel and biting. You have no idea where you are, and what’s worse — you are completely alone.

You may feel different, too. Any powers or magics you may have feel... absent. Disconnected. Things that may not have affected you previously now do. Something in you has changed.

You know you can’t stay where you are. You’ll need to move, try to work out where you are and how you came to be here. So you walk, head out into the unknown, in hope of finding a trail or a road. You’ll find one soon enough. It’s here you may find someone else in the same boat as yourself, equally freezing and confused. You’ll both need to keep going. It won’t be easy. You hear howls of wolves around you, and the terrain is difficult: slips and falls are likely. You’re completely vulnerable out here in the open.

But it won’t be long until you see it: the lazy trail of smoke rising in the air. Fire.

Follow it, and soon enough the way you’ve taken will certainly become a path or road. Unfolding before you in the mountainous forests, you’ll see the most welcome of sights: a small mining town tucked up in the valley. Battered, rusted road signs will direct to “MILTON, POP. 947”. You’re almost there, you keep going, and it looks like other people have had the same idea as you. As you head into the outskirts and further into town, you’ll find it’s a little easier to walk but the cold has gripped you hard. You’ll find the buildings, both shops and homes, are dark and lifeless, some of them are boarded up. Other than those heading in the same direction, towards the smoke, you won’t find any townsfolk coming to greet you, or even looking at you from behind curtains. … Where is everyone?

Towards the center of town, you’ll find the building from which the smoke rises: a school-house of sorts, or some kind of community hall. Perhaps both. You’ll find more and more people all drawn to this place, each and every one of them in the same position as yourself (and your companion, if you’ve found one). Some are in worse states than others: some are bloodied, nursing bite wounds or cuts; others might have some other kind of injury sustained in the journey here from falls. Others may look as if they could faint from the cold at any second.

The door opens, and you’re greeted by the gnarled, wizened face of an elderly man, dressed in thick furs. He has a kind face. He smiles warmly, and with pity, ushering you in with haste.

“It seems like a great deal of you have come.” he muses finally. “I am Methuselah. I welcome you Newcomer, although I’m sorry for how you’ve come to find yourself here. Please, warm yourselves. Eat. Get your bearings. Mother Nature has not been kind to you.”

The room is dim, lit mostly by the weak natural daylight through the windows. A roaring fire sits at one end of the huge hall. It crackles, bright and cheerful…. and warm. Even as big as this place is, the room is pleasantly warm. You’ll also find basic cots set up down one side of the hall, places to rest for a moment and get your bearings, or just trying to recover from the cold or any injuries. Down the other side are tables and chairs, and long, foldable tables laden with food, drinks and bottled water similar to one might find at a soup kitchen.

There are canisters with hot herbal teas and coffee, along with soup and stew and trays of charred moose, deer and rabbit meats, instant mashed potatoes, and tinned vegetables. It’s very basic, but it’s hot and filling. A feast. The old man has been busy. And Methuselah will continue to busy himself, still; there is plenty to do. He will fetch blankets, tend to wounds, serve food and drinks. He does not have much time to talk. More and more people seem to be coming in from the cold. He will not stop to sit and rest until everyone is seen to, taking up a place by the fire to gaze silently into its flames. He is troubled, thoughtful.

If you ask him where you are, he will simply respond: “This is Milton, of the Northern Territories.”

If you ask how you came to be here, he will shake his head: “Something has changed. The sky, it was… full of light. The Flare. I felt you coming, a great arrival. But I cannot say for certain how, or why you are here.”

He is regretful, genuinely so. He wishes he had more answers for you, but he does not. Instead he will simply insist you rest, get warm and eat. There is plenty to go around. Eventually, when you feel well enough, Methuselah will gesture to the door: “When you are ready and able, explore the town. Many left, others could not make it out. I have found no one but the dead. They will have no use of the place now, perhaps you might in the meantime.”

HOPE NOBODY NEEDS THIS ANYMORE


WHEN: First couple of weeks since arrival.
WHERE: Milton.
CONTENT WARNINGS: frozen dead bodies, unexplained deaths, suicide, murder.

Other than Methuselah in the Hall, the town of Milton is void of life. While not a particularly large town, there’s a few stores and even a gas station. Life here is rustic. Function over form. Homes are simple but sturdy and warm, it’s a rugged place and one can easily deduce that the folk living here led simple, self-sufficient lives.

Commercial buildings and stores of note include a bank and post office, a hunting/fishing supply store, a grocery store, and a clothing store. There is even a church just on the outskirts of town. The buildings are ripe for picking, with most of them still with the doors unlocked, including the residential buildings. Others are locked, but can be broken into easily enough. A few are even trickier, with some of them boarded up or with entrances blocked. In terms of contents, a third of the residential buildings seem to be almost empty, as if the owners moved out long ago. There might still be things left behind of use: old, warm clothes good for the wintery weather, tools and cooking utensils — but little in terms of food. Even if the former residents move some time ago, they didn’t completely empty their homes.


Most of the homes in Milton seem to be left as if the owner stepped out only a short while ago, and with very little disturbance. Some houses, however, seem to be abandoned in a hurry, with a mess of items strewn about in some last-minute dash to grab essentials: keys, identification, treasured personal items, supplies for a quick exit. Cupboards are typically filled with an abundance of canned goods, and some chilled goods might have survived in the cold weather within the fridge-freezers, but it might be a gamble if one wants to try and eat them. Any and all electronics within homes: televisions, computers, mobile-phones — although dated, will all appear cracked and damaged, and will not function or turn out at all. The same will go for any vehicles around the town: there is no hope of starting any of them.

Diaries and journals kept by the former residents may remark on a change in the weather, with the cold and harsh climate becoming more hostile as of late. Others remark strange lights in the skies, dating several weeks or so ago, strange noises in the air, issues with power and electrical items. Some make mentions of changes to the wildlife, with wolves coming close to the town even when they had never done so before. One or two mention problems on the Mainland, with increasing difficulty of reaching out to loved ones who don’t live in the Northern Territories, or deliveries being unable to arrive. The growing trend is that something odd and terrible has been happening, although no one can truly explain what, and the problems have been growing increasingly worse and worse up to the final entries. You might note that the actual years and dates might not line up with your own: the current year given in these entries is 2014.

The newcomers are free to take over these homes, if they wish. No one appears to be stopping them, and even Methuselah seems to shrug about moving in. And as he’d mentioned, he has found no one but the dead: and plenty of them can be found.

Bodies of the town’s former residence can be found scattered over the town. In homes, in stores, out in the snow. They appear still relatively fresh, although it may be hard to tell if it’s from the cold or if it’s from very little time passing. Most appear to have died from cold exposure, some appear to have simply dropped dead on the spot. Others may be found with a gun in hand. Some, worryingly, appear to have perished by another’s hand. You won’t find the entirety of the town’s population, but there’ll be at least several dozen. Men, women, children.

Methuselah seems to have begun laying the dead to rest, but there’s too many for one man to do. Maybe you can work out what to do with them, try to bury them in their backyards, or try to take them to the churchyard.

THE SIREN OF MILTON BASIN


WHEN: Until the next Aurora.
WHERE: Milton Basin.
CONTENT WARNINGS: mental manipulation, malevolent mythical creatures, falling through ice, attempted drowning/possible successful drowning, potential character death.


Those who venture further south of the town will find themselves traversing the steep, winding paths down towards the Milton Basin. The way down is treacherous, but if enough care is taken you should be able to make it down in one piece. The water is just about completely frozen over down here, thick and sturdy enough to walk over for the most part. Within the Basin there’s more wildlife to be found: deer and rabbit are plenty. And there’s even plenty of foragables, too.

Out on the water are two small ice-fishing cabins, enough to fit one or two people inside comfortably, which hold a few forgotten supplies to try out some ice-fishing if you want to see if anything bites. Both even hold little log burners to keep warm. An old hunter’s shack can be found along the water’s edge, for those not quite brave enough to travel out onto the ice, to take shelter in for when the weather gets a little too difficult, with an old log burner still working within it.

But it’s calm down here, for the most part. Peaceful even. It’s an excellent place for fishing and hunting, and a little more sheltered from the freezing winds.

Until you hear the voice. Something soft and feminine, echoing across the ice. The Basin helps to amplify the sound, and for a long time you can’t quite be sure of where exactly it’s coming from. It’s singing, she is singing. Something old, in a language you can’t quite understand. Maybe it’s not even a language at all, but simply melodic vocalizations. It’s... beautiful, you’ve never heard anything like it before in your life.

And then you see her: a woman standing upon the frozen waters of the Basin. You realise she’s probably the most beautiful woman you’ve ever seen in your life, even if you can’t quite even begin to describe her. She appears different to everyone who beholds her, some one might see her hair is long and dark, others might see her with neat red curls. Some swear her skin is dark and rich, that looks almost plum when the light hits it just so, others claim it to be cool-toned that glistens like sunlight on snow. Whatever someone might find aesthetically pleasing is how she’ll appear, and even then to describe her to others will bring you at a loss for words. And she’s singing… to you, for you.

You’re compelled to go to her, although you can’t explain why. You’re drawn to approach her, to hear her better, see her better. Your feet carry you onto the ice, out into the midst of the Basin. You ignore the calls of everyone and anyone around you, fixated on the woman before you. She smiles when you’re close enough, beckons you a little closer.

… Then everything changes. Without warning, the woman leaps for you, her face contorting into something hideous, mouth opening to scream to reveal rows upon rows of tiny, needle-like teeth. She collides with you, and the force (paired with the slippery ice below you) is enough to send you off your feet. As you fall back, the ice cracks beneath you with an almighty sound, plunging you into the frigid depths below.

The woman fights to put you beneath the water’s surface, those needle-like teeth bared like some ferocious beast. She can be fought off easily enough, but she might just drown you before you’re able to. If you’re lucky, someone might be able to help pull you out. Tools or weapons made of iron or silver are especially harmful to her.

Once you’re pulled from the water, getting somewhere warm will be the utmost priority — otherwise the cold will kill you quicker than the woman would. The woman, you’ll find, will have vanished, and the ice where you’d fallen will have restored itself, as if it had never been broken at all.


FAQs

ARRIVAL: METHUSELAH'S FEAST


1. Items characters have brought from home can be found either strewn around them when they awaken, or in the community hall — as if someone left them out for them to collect. Methuselah will not know how they got there, and will be quite bemused by the happenings.

2. Reminder that all characters are now depowered upon arrival. They can choose not to notice it at first, or can immediately sense something is different about them.

3. If asked any personal questions, Methuselah will smile and say "Oh, you don't want to know about an old man like me. But I have lived all over in these parts for all my life." He will be more concerned with trying to help Newcomers, and is genuinely concerned for them and their well-being.

4. If asked how he knew that the Newcomers were arriving, he concedes that although it is a strange thing to know, it is much like how one knows a storm is coming.

HOPE NOBODY NEEDS THIS ANYMORE


1. Characters are welcome to take up residency in any of the homes of Milton. Methuselah will strongly advise characters to leave a huge, dilapidated house — known as Milton House — well alone, due to extensive fire damage.

2. More information about Milton can be found here.

THE SIREN OF MILTON BASIN


1. Characters with hearing impairments will not be susceptible to the Siren's song, or may only be somewhat susceptible depending, but may be entranced to a degree by looking at the Siren. However, this will be far easier to snap out of.

2. The Siren cannot be killed, only fought off. She will disappear for a length of time to recover before she attempts to lure her next victim.

kidproof: (pic#16337162)

[personal profile] kidproof 2023-08-14 11:03 pm (UTC)(link)
[Joel hasn't paid much attention to the people around him short of looking for Ellie, his brother, or just about anyone he knew from home. None of them were around, or if they were they'd already relocated. He'd start patrolling as soon as he could, going out as far as he could before coming back, keeping track and record of the to and the from.

It wasn't something he could do with wet socks and shoes, or on an empty stomach. Joel has his stew to his right when the kid approaches and he releases his grip on the strap of his rifle when the newspaper is forked over.]


Thanks.

[He gives the guy a nod, he's an unusual sort and definitely not the kind of kid he'd want to see in this situation but this place, just like home, didn't discriminate based on age or gender.]

Can't make heads or tails of how many showed up here or how long this has been going on. You have any idea?
burying: (pic#14702800)

[personal profile] burying 2023-08-16 02:00 pm (UTC)(link)
It'll dry your boots out faster, I had to do it a lot back home. Just make sure to change it out every hour or so. [ Plenty of walks on the outskirts of Roarton: muddied, marshy walks through moor and woodland, with a cloying all-encompassing damp. The 'perks' of rural living.

There's a pause at the question. His brow furrows for a long moment before he huffs in pained amusement, a weak smile at his lips. ]


Not really. The old guy expected us, but it's kind weird how he knew. Said it was like how a person knows a storm's coming— [ His face scrunches up a little. Yeah, kind of sounds a bit like bullshit. He doesn't want to say that out loud, though. Not the when guy's actually trying to help them.

It's weird, though. Something so extraordinary happening like this. It's not the first time something like that's happened in his life. He's thoughtful for a few moments, but careful when he speaks: ]


It's like... some freakish act of nature. Maybe it's a one time thing.
kidproof: (pic#16337167)

[personal profile] kidproof 2023-08-16 11:44 pm (UTC)(link)
I got that.

[It went without saying, but he can appreciate the offer regardless. The faster his boots dry up the better. Joel's head bobs on his shoulders and as the kid talks he crosses his arms over his chest.]

Methy's more interested in playing host.

[And he himself doesn't care how hospitable the guy was, he still didn't trust him.]

Nothing ever happens just once, kid. Hope for the hopeless only gets people hurt.
burying: (pic#14702800)

[personal profile] burying 2023-08-19 01:47 pm (UTC)(link)
Right, yeah. Sorry.

[ Of course he'd know what is was for. Obviously. Duh. Kieren cringes a little at himself. ]

Kind of nice someone is, I guess. Better than nothing, really. [ Honestly, there's plenty about this that's all just... suspicious. No answers about anything, and they're all just... here. But Kieren's doing his best not to look a gift horse in the mouth.

His eyebrows raise at the last thing he says, though. Well, about that. He does have his own experiences of one-offs. The dead rising, for one. And he certainly doesn't believe in any Second Rising happening, either. ]


I dunno. Sometimes there's stuff that only happens once. Might surprise you.
kidproof: (pic#16337155)

ooc: feel free to ignore if you're not doing tdm stuff anymore

[personal profile] kidproof 2023-09-04 09:34 pm (UTC)(link)
[It wasn't admonishment, but Joel still offers a casual look at the kid and his nervous apology. There wasn't a need for it, after all, the guy was doing Joel a favor not the other way around.]

Anything's better than nothing, but the warm reception's better than having to set it up ourselves.

[Joel doesn't believe in charity anymore, not for the sake of hospitality or simply being kind. The world didn't work that way back home and this place didn't seem too far off from being the same way. Harsh environments created harsh people.]

I hope for our sake you're right.

burying: (pic#14702767)

we can go a few more and maybe wrap then? or would you rather start new thing? i'm easy!

[personal profile] burying 2023-09-12 02:13 pm (UTC)(link)
[ Sorry, Joel. Kieren's just... like that. It's the Anxiety™ ]

I guess so. Although it's... a bit weird how he's the only one here... well, alive. I saw people on the way in. Bodies, I mean. I don't get how a whole town just— [ Well. Dies. Disappears? He doesn't quite finish. Even in Roarton there'd been deaths after the Rising. But certainly nothing like this. Communities were hit hard, but certainly nothing was decimated like this place. ]

To be honest, I'm usually more pessimistic. If that counts for anything.
kidproof: (pic#16337162)

sounds good.

[personal profile] kidproof 2023-09-15 10:51 pm (UTC)(link)
[Finally someone else says what he's been thinking, Joel is almost impressed and he nods along with Kieren's break down of the events as they knew them,]

So, you wind up in this questionable wasteland and then decide to relocate your sense of hope? You're a strange kid.
burying: (pic#14702766)

cw: vague allusions to suicide

[personal profile] burying 2023-09-17 02:23 pm (UTC)(link)
Now's probably as good a time as any, I guess. [ But yeah, he gets it. It probably does make him weird. ]

... My, uh... my mum told me a little while ago that we choose to stay. [ He can still hear it ringing in his mind: Well, I'll tell you how to change it. You don't leave, you stay. When everything had gone to shit, he'd left. And even when he'd come back, with everything going to shit all over again with no way to change things — it was his mum who'd pulled him back, stopped the same cycle repeating. ]

Everything's gone to shit— [ With this unceremonious dumping in this 'questionable wasteland'. ] but... she'd probably never forgive me if I didn't listen to her. So you stay, you try to change things when things are shit.
kidproof: (pic#16681715)

cw: suicide attempt mention

[personal profile] kidproof 2023-09-22 11:38 pm (UTC)(link)
[Joel can feel some of that underlying tension himself, thinly veiled in those words. He doesn't remark on it like there's some kind of code for survivors, just nods his head. It wasn't that long ago that he had a gun to his own head but he didn't have someone trying to pull him from the emotional wreckage. Just the normal innate survival instinct that couldn't be denied.]

Then I reckon that's something genetic. The hopefulness.

[Joel didn't have the same sense of hope, nor did he have the choice to stay. Not in this scenario. All he had was an impending sense of dread and sore feet.]
burying: (pic#14702792)

cw: more mentions of suicide attempts

[personal profile] burying 2023-09-30 12:26 am (UTC)(link)
Yeah, I guess so. [ There's an exhale, half-wince and half-smile. ] Some things are weird like that, maybe.

[ He remembers the rest of the conversation. How similar to his mother he'd been, right in his footsteps. Ready to do the exact thing Kieren had ended up successfully doing when she'd walked into the pharmacy.

... Only to end up meeting his father. But yeah, maybe it's genetic, after all. ]


... I'm Kieren, by the way.

[ He doesn't offer a hand to shake, but there's a little nod of his head. ]
kidproof: (pic#16337167)

[personal profile] kidproof 2023-09-30 08:42 pm (UTC)(link)
I'm Joel.

[There's a whole argument there, nature over nurture. Things he knew to be true based on his own experiences but none of those things really mattered much now and they certainly didn't matter here.

It's a far-off thought, but Joel wonders how Ellie must be doing. If he's come up missing back in Colorado and how the rest of that community was fairing. He shakes the thought off as soon as it comes, there's no time to sit in mourning for a life he's not living anymore. He's gotta focus on staying alive here if he ever wants to make it back there.]


I'd say it's nice to meet you, but -

[These circumstances were anything but nice.]
Edited 2023-09-30 20:43 (UTC)