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methuselah ([personal profile] singmod) wrote in [community profile] singillppl2023-08-10 12:13 am
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August 2023 Test Drive Meme

AUGUST 2023 TDM


PROMPT ONE — ARRIVAL: METHUSELAH'S FEAST: A group of newcomers find themselves lost in the frozen wilds and vulnerable to the dangers of nature. With luck, they make it to the town of Milton, and to a friendly face offering food, warmth and shelter.

PROMPT TWO — HOPE NOBODY NEEDS THIS ANYMORE: Once recovered from their journey, newcomers are free to explore the town of Milton for supplies and find any signs of the townsfolk.

PROMPT THREE — THE SIREN OF MILTON BASIN: A mysterious woman haunts the frozen lake of the Milton Basin, trying to lure newcomers to their deaths.

ARRIVAL: METHUSELAH'S FEAST


WHEN: Day One.
WHERE: Milton, Milton Outskirts.
CONTENT WARNINGS: potential animal attacks, potential injuries, potential cold injuries/hyperthermia risk.

’You are the Interloper. You are not part of nature’s design.’

It’s the last thing you hear. A dark, deep voice. Impossibly ancient. You feel afraid. Maybe you’re dreaming, maybe you’re wide awake. You saw the lights, and then your world went dark. But you hear it in the blackness, you won’t forget those words.

You awaken. You are not where you were before. It’s different for everyone, there doesn’t seem to be much of a pattern in where you find yourself. You may open your eyes to find yourself in a cold, dim and dank cabin. The air is stale, dust hangs in the rays of weak sunlight that shine through the tiny windows. Someone lived here once, but they aren’t to be found. You look around, it seems like no one has been here in several days, maybe longer. The fire is cold, the dishes in the sink are a little mouldy. It is quiet. The wood creaks around you. Or perhaps you may awaken to find yourself shivering in the yawning maw of a cave, the freezing stone below you. Or maybe you’re unfortunate enough to sit up to find yourself lying in the snow, in the middle of the wilderness. Snow lies thick around you. It’s freezing out. You haven’t felt a cold like this before in your entire life. Cruel and biting. You have no idea where you are, and what’s worse — you are completely alone.

You may feel different, too. Any powers or magics you may have feel... absent. Disconnected. Things that may not have affected you previously now do. Something in you has changed.

You know you can’t stay where you are. You’ll need to move, try to work out where you are and how you came to be here. So you walk, head out into the unknown, in hope of finding a trail or a road. You’ll find one soon enough. It’s here you may find someone else in the same boat as yourself, equally freezing and confused. You’ll both need to keep going. It won’t be easy. You hear howls of wolves around you, and the terrain is difficult: slips and falls are likely. You’re completely vulnerable out here in the open.

But it won’t be long until you see it: the lazy trail of smoke rising in the air. Fire.

Follow it, and soon enough the way you’ve taken will certainly become a path or road. Unfolding before you in the mountainous forests, you’ll see the most welcome of sights: a small mining town tucked up in the valley. Battered, rusted road signs will direct to “MILTON, POP. 947”. You’re almost there, you keep going, and it looks like other people have had the same idea as you. As you head into the outskirts and further into town, you’ll find it’s a little easier to walk but the cold has gripped you hard. You’ll find the buildings, both shops and homes, are dark and lifeless, some of them are boarded up. Other than those heading in the same direction, towards the smoke, you won’t find any townsfolk coming to greet you, or even looking at you from behind curtains. … Where is everyone?

Towards the center of town, you’ll find the building from which the smoke rises: a school-house of sorts, or some kind of community hall. Perhaps both. You’ll find more and more people all drawn to this place, each and every one of them in the same position as yourself (and your companion, if you’ve found one). Some are in worse states than others: some are bloodied, nursing bite wounds or cuts; others might have some other kind of injury sustained in the journey here from falls. Others may look as if they could faint from the cold at any second.

The door opens, and you’re greeted by the gnarled, wizened face of an elderly man, dressed in thick furs. He has a kind face. He smiles warmly, and with pity, ushering you in with haste.

“It seems like a great deal of you have come.” he muses finally. “I am Methuselah. I welcome you Newcomer, although I’m sorry for how you’ve come to find yourself here. Please, warm yourselves. Eat. Get your bearings. Mother Nature has not been kind to you.”

The room is dim, lit mostly by the weak natural daylight through the windows. A roaring fire sits at one end of the huge hall. It crackles, bright and cheerful…. and warm. Even as big as this place is, the room is pleasantly warm. You’ll also find basic cots set up down one side of the hall, places to rest for a moment and get your bearings, or just trying to recover from the cold or any injuries. Down the other side are tables and chairs, and long, foldable tables laden with food, drinks and bottled water similar to one might find at a soup kitchen.

There are canisters with hot herbal teas and coffee, along with soup and stew and trays of charred moose, deer and rabbit meats, instant mashed potatoes, and tinned vegetables. It’s very basic, but it’s hot and filling. A feast. The old man has been busy. And Methuselah will continue to busy himself, still; there is plenty to do. He will fetch blankets, tend to wounds, serve food and drinks. He does not have much time to talk. More and more people seem to be coming in from the cold. He will not stop to sit and rest until everyone is seen to, taking up a place by the fire to gaze silently into its flames. He is troubled, thoughtful.

If you ask him where you are, he will simply respond: “This is Milton, of the Northern Territories.”

If you ask how you came to be here, he will shake his head: “Something has changed. The sky, it was… full of light. The Flare. I felt you coming, a great arrival. But I cannot say for certain how, or why you are here.”

He is regretful, genuinely so. He wishes he had more answers for you, but he does not. Instead he will simply insist you rest, get warm and eat. There is plenty to go around. Eventually, when you feel well enough, Methuselah will gesture to the door: “When you are ready and able, explore the town. Many left, others could not make it out. I have found no one but the dead. They will have no use of the place now, perhaps you might in the meantime.”

HOPE NOBODY NEEDS THIS ANYMORE


WHEN: First couple of weeks since arrival.
WHERE: Milton.
CONTENT WARNINGS: frozen dead bodies, unexplained deaths, suicide, murder.

Other than Methuselah in the Hall, the town of Milton is void of life. While not a particularly large town, there’s a few stores and even a gas station. Life here is rustic. Function over form. Homes are simple but sturdy and warm, it’s a rugged place and one can easily deduce that the folk living here led simple, self-sufficient lives.

Commercial buildings and stores of note include a bank and post office, a hunting/fishing supply store, a grocery store, and a clothing store. There is even a church just on the outskirts of town. The buildings are ripe for picking, with most of them still with the doors unlocked, including the residential buildings. Others are locked, but can be broken into easily enough. A few are even trickier, with some of them boarded up or with entrances blocked. In terms of contents, a third of the residential buildings seem to be almost empty, as if the owners moved out long ago. There might still be things left behind of use: old, warm clothes good for the wintery weather, tools and cooking utensils — but little in terms of food. Even if the former residents move some time ago, they didn’t completely empty their homes.


Most of the homes in Milton seem to be left as if the owner stepped out only a short while ago, and with very little disturbance. Some houses, however, seem to be abandoned in a hurry, with a mess of items strewn about in some last-minute dash to grab essentials: keys, identification, treasured personal items, supplies for a quick exit. Cupboards are typically filled with an abundance of canned goods, and some chilled goods might have survived in the cold weather within the fridge-freezers, but it might be a gamble if one wants to try and eat them. Any and all electronics within homes: televisions, computers, mobile-phones — although dated, will all appear cracked and damaged, and will not function or turn out at all. The same will go for any vehicles around the town: there is no hope of starting any of them.

Diaries and journals kept by the former residents may remark on a change in the weather, with the cold and harsh climate becoming more hostile as of late. Others remark strange lights in the skies, dating several weeks or so ago, strange noises in the air, issues with power and electrical items. Some make mentions of changes to the wildlife, with wolves coming close to the town even when they had never done so before. One or two mention problems on the Mainland, with increasing difficulty of reaching out to loved ones who don’t live in the Northern Territories, or deliveries being unable to arrive. The growing trend is that something odd and terrible has been happening, although no one can truly explain what, and the problems have been growing increasingly worse and worse up to the final entries. You might note that the actual years and dates might not line up with your own: the current year given in these entries is 2014.

The newcomers are free to take over these homes, if they wish. No one appears to be stopping them, and even Methuselah seems to shrug about moving in. And as he’d mentioned, he has found no one but the dead: and plenty of them can be found.

Bodies of the town’s former residence can be found scattered over the town. In homes, in stores, out in the snow. They appear still relatively fresh, although it may be hard to tell if it’s from the cold or if it’s from very little time passing. Most appear to have died from cold exposure, some appear to have simply dropped dead on the spot. Others may be found with a gun in hand. Some, worryingly, appear to have perished by another’s hand. You won’t find the entirety of the town’s population, but there’ll be at least several dozen. Men, women, children.

Methuselah seems to have begun laying the dead to rest, but there’s too many for one man to do. Maybe you can work out what to do with them, try to bury them in their backyards, or try to take them to the churchyard.

THE SIREN OF MILTON BASIN


WHEN: Until the next Aurora.
WHERE: Milton Basin.
CONTENT WARNINGS: mental manipulation, malevolent mythical creatures, falling through ice, attempted drowning/possible successful drowning, potential character death.


Those who venture further south of the town will find themselves traversing the steep, winding paths down towards the Milton Basin. The way down is treacherous, but if enough care is taken you should be able to make it down in one piece. The water is just about completely frozen over down here, thick and sturdy enough to walk over for the most part. Within the Basin there’s more wildlife to be found: deer and rabbit are plenty. And there’s even plenty of foragables, too.

Out on the water are two small ice-fishing cabins, enough to fit one or two people inside comfortably, which hold a few forgotten supplies to try out some ice-fishing if you want to see if anything bites. Both even hold little log burners to keep warm. An old hunter’s shack can be found along the water’s edge, for those not quite brave enough to travel out onto the ice, to take shelter in for when the weather gets a little too difficult, with an old log burner still working within it.

But it’s calm down here, for the most part. Peaceful even. It’s an excellent place for fishing and hunting, and a little more sheltered from the freezing winds.

Until you hear the voice. Something soft and feminine, echoing across the ice. The Basin helps to amplify the sound, and for a long time you can’t quite be sure of where exactly it’s coming from. It’s singing, she is singing. Something old, in a language you can’t quite understand. Maybe it’s not even a language at all, but simply melodic vocalizations. It’s... beautiful, you’ve never heard anything like it before in your life.

And then you see her: a woman standing upon the frozen waters of the Basin. You realise she’s probably the most beautiful woman you’ve ever seen in your life, even if you can’t quite even begin to describe her. She appears different to everyone who beholds her, some one might see her hair is long and dark, others might see her with neat red curls. Some swear her skin is dark and rich, that looks almost plum when the light hits it just so, others claim it to be cool-toned that glistens like sunlight on snow. Whatever someone might find aesthetically pleasing is how she’ll appear, and even then to describe her to others will bring you at a loss for words. And she’s singing… to you, for you.

You’re compelled to go to her, although you can’t explain why. You’re drawn to approach her, to hear her better, see her better. Your feet carry you onto the ice, out into the midst of the Basin. You ignore the calls of everyone and anyone around you, fixated on the woman before you. She smiles when you’re close enough, beckons you a little closer.

… Then everything changes. Without warning, the woman leaps for you, her face contorting into something hideous, mouth opening to scream to reveal rows upon rows of tiny, needle-like teeth. She collides with you, and the force (paired with the slippery ice below you) is enough to send you off your feet. As you fall back, the ice cracks beneath you with an almighty sound, plunging you into the frigid depths below.

The woman fights to put you beneath the water’s surface, those needle-like teeth bared like some ferocious beast. She can be fought off easily enough, but she might just drown you before you’re able to. If you’re lucky, someone might be able to help pull you out. Tools or weapons made of iron or silver are especially harmful to her.

Once you’re pulled from the water, getting somewhere warm will be the utmost priority — otherwise the cold will kill you quicker than the woman would. The woman, you’ll find, will have vanished, and the ice where you’d fallen will have restored itself, as if it had never been broken at all.


FAQs

ARRIVAL: METHUSELAH'S FEAST


1. Items characters have brought from home can be found either strewn around them when they awaken, or in the community hall — as if someone left them out for them to collect. Methuselah will not know how they got there, and will be quite bemused by the happenings.

2. Reminder that all characters are now depowered upon arrival. They can choose not to notice it at first, or can immediately sense something is different about them.

3. If asked any personal questions, Methuselah will smile and say "Oh, you don't want to know about an old man like me. But I have lived all over in these parts for all my life." He will be more concerned with trying to help Newcomers, and is genuinely concerned for them and their well-being.

4. If asked how he knew that the Newcomers were arriving, he concedes that although it is a strange thing to know, it is much like how one knows a storm is coming.

HOPE NOBODY NEEDS THIS ANYMORE


1. Characters are welcome to take up residency in any of the homes of Milton. Methuselah will strongly advise characters to leave a huge, dilapidated house — known as Milton House — well alone, due to extensive fire damage.

2. More information about Milton can be found here.

THE SIREN OF MILTON BASIN


1. Characters with hearing impairments will not be susceptible to the Siren's song, or may only be somewhat susceptible depending, but may be entranced to a degree by looking at the Siren. However, this will be far easier to snap out of.

2. The Siren cannot be killed, only fought off. She will disappear for a length of time to recover before she attempts to lure her next victim.

myfavoritemurder: (I'm hot so I'll definitely win)

[personal profile] myfavoritemurder 2023-08-21 07:00 pm (UTC)(link)
"Can you actually stop me?" she wonders, as she makes another, only slightly less lazy grab. This is, apparently, an academic exercise now: he professes not to care about the ring, and she certainly doesn't care about it, but she wants to see how much effort it might take to overpower him.

He doesn't look like much of a fighter. But appearances can be deceiving.
friendsfordinner: (just kind of a blank stare)

[personal profile] friendsfordinner 2023-08-22 01:36 am (UTC)(link)
These two are absolutely going to end up wrestling. Because Hickey's grip tightens on the ring as he continues to play keep-away. Though this time, he goes to physically shove Callisto the hell away from him.

She'll absolutely win in any sort of actual fight. Hickey is quick and scrappy, not strong. But hopefully his quickness and the fact that he immediately goes to escalation will keep this woman off of his back.
myfavoritemurder: (this is some demented hilarity)

[personal profile] myfavoritemurder 2023-08-22 08:51 pm (UTC)(link)
Unfortunately, Hickey immediately going to escalation is a draw rather than a turn-off. Instead of being scared away, Callisto laughs out loud in something that might possibly be mistaken for delight, and charges forward, her own fists raised and ready to pummel.

The sword and dagger at her belt, at least, stay tucked away in their sheathes. Small mercies.
friendsfordinner: (i am affronted!!)

[personal profile] friendsfordinner 2023-08-23 01:57 am (UTC)(link)
"Asshole!" he manages to squeak out, before raising his fists up to try and block Callisto's. Once he figures out that she's absolutely going to kick his ass, then he'll try and wriggle away. But unfortunately for Hickey, she's going to get a few good hits in before that happens.
myfavoritemurder: (this is some demented hilarity)

[personal profile] myfavoritemurder 2023-08-24 12:34 pm (UTC)(link)
"Oh, you're running!"

She doesn't pursue - well, other than attempting to give him a good thump on the back, anyway - but she does laugh, equal parts genuinely amused and genuinely mocking.

"But you're not actually scared of me, are you?"

Abruptly, she stops attacking, instead moving around to try to block his path.

"You're just annoyed. Oh, and maybe embarrassed."
friendsfordinner: (maybe? dunno there)

[personal profile] friendsfordinner 2023-08-24 08:34 pm (UTC)(link)
He wants to stab her. It's easy enough, just step in there, take his knife, slip it right between the ribs. He doesn't know this woman from Adam and he doubts anyone here knows her either. No one would miss her. One less mouth to feed, one less person to be a nuisance. It would be so easy.

But Hickey doesn't do that. Not yet, at least. Not while he can shift his situation here to his own gain. Instead, he gives Callisto a look like she's a dog turd, an insect, something beneath him.

"Course I'm not scared of you. Annoyed by some dumb broad who picks fights for no reason? Yeah, I'll grant that much. But you're not scary. You're just a pest."
myfavoritemurder: (I'm coming over to punch you in the face)

[personal profile] myfavoritemurder 2023-09-04 09:01 pm (UTC)(link)
Callisto draws herself up to her full height, leveling an unblinking stare at him.

"And you think you're a god."

It's a stab in the dark - she has no way of knowing about his dalliances with powerful spirits, and she certainly isn't referencing them on purpose. But she recognizes that look in his eye, and there's only one other type of person who she's seen it in before.

"If you aren't scared, it's only because you're too foolish to be."
friendsfordinner: (smirky little shit)

[personal profile] friendsfordinner 2023-09-04 11:15 pm (UTC)(link)
You think you're a god.

Well, not exactly. Hickey knows that whatever happened, he was pulled here before he could show that damned bear his true power. But he knows what would happened in the end. He would have been seen. He would have been seen, recognized, and get precisely what he wanted.

"I've been in this situation before. You haven't." He gives her a once-over, taking in that ridiculous bikini armor. Noticeably, there's nothing sexual in his gaze, just pure simple judgement. "You're the one who should be scared."
myfavoritemurder: (this is some demented hilarity)

[personal profile] myfavoritemurder 2023-09-09 06:13 pm (UTC)(link)
Callisto lets out a barking, hyena-like laugh, swiping out at him again with gesture that looks almost playful - but will still pack a vicious punch if it manages to connect.

"Oh, really. I don't? And how would you know that?"
friendsfordinner: (maybe? dunno there)

[personal profile] friendsfordinner 2023-09-09 10:40 pm (UTC)(link)
Hickey attempts to bat Callisto's arm away—the connection hurts, but at least he's not punched again. He will look at her like she's a goddamn idiot before pointing out,

"Your tits are out. Do you know how cold it gets up here?"
myfavoritemurder: (we did it)

[personal profile] myfavoritemurder 2023-09-14 04:08 pm (UTC)(link)
"Oh, you're scared of the cold," she scoffs, as if she isn't literally standing there shivering. "Is that all? Please."

She crosses her arms over her chest, half-hugging herself.

"Nothing scares me anymore, and even if it did, the weather wouldn't make the list."
friendsfordinner: (quietly plan that mutiny)

[personal profile] friendsfordinner 2023-09-14 09:12 pm (UTC)(link)
That 'you are a goddamn idiot' look continues as Hickey points out,

"Ever heard of frostbite?"
myfavoritemurder: (ah‚ the dejected face of not caring)

[personal profile] myfavoritemurder 2023-09-25 02:21 pm (UTC)(link)
"Yes," she says slowly, narrowing her eyes in suspicion. She's heard of it as a story only - something that happens to others who venture into too-cold places, not something that's ever been an actual risk to her. And while she's sure it is an actual risk to her here, surely it's something that she can easily stave off, yes?

Arms still crossed, she shoves her fingers into her armpits, looking at him defiantly. There. All fixed.
friendsfordinner: (maybe? dunno there)

[personal profile] friendsfordinner 2023-09-25 08:36 pm (UTC)(link)
Hickey looks over at Callisto, then sighs dramatically. This crazy lady's going to die. She's absolutely going to die. She seriously thinks that is going to work, she is going to freeze in the middle of the night and turn into a far too naked blonde ice cube.

"When I'm done with my food, I'll find you a sweater."
myfavoritemurder: (we begin bombing in five minutes)

[personal profile] myfavoritemurder 2023-09-26 08:01 pm (UTC)(link)
"I can't fight as well in a sweater," she says, still with the most skepticism on her face. Clearly hunting and fighting animals is a priority over this silly frostbite business, which she can obviously just walk off.
friendsfordinner: (maybe? dunno there)

[personal profile] friendsfordinner 2023-09-27 02:30 am (UTC)(link)
"Well then you're gonna learn how to fight better," Hickey points out, like it's the most obvious thing in the world. "Either that or accept that you'll be dying in the woods."
myfavoritemurder: (we did it)

[personal profile] myfavoritemurder 2023-09-29 06:07 pm (UTC)(link)
"I could snap your spine like a twig," she says conversationally. "How's that for fighting better. Where are you going to get me a sweater?"