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methuselah ([personal profile] singmod) wrote in [community profile] singillppl2023-12-06 12:21 am
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December 2023 Test Drive Meme

DECEMBER 2023 TDM


PROMPT ONE — ARRIVAL: METHUSELAH'S FEAST: A new group of arrivals find themselves lost in the frozen wilds and vulnerable to the dangers of nature. With luck, they make it to the town of Milton, and to a friendly face offering food, warmth and shelter — not to mention the fact they are not the first to come here.

PROMPT TWO — MISTY FALLS CAVE: The Interlopers go out in search of a hidden cave in the mountains found by Methuselah, which may still contain the hidden stash of a doomsday prepper. However, they get a little more than they bargained for when they venture inside.

PROMPT THREE — SERPENT'S BREATH: Interlopers investigate the mysterious cause of whatever is killing and poisoning the wildlife and vegetation of the area — and discover a supernatural creature is behind it.


ARRIVAL: METHUSELAH'S FEAST


WHEN: Mid-Decmber.
WHERE: Milton, Milton Outskirts.
CONTENT WARNINGS: potential animal attacks, potential injuries, potential cold injuries/hyperthermia risk.

'You are the Interloper. You are not part of nature’s design.'

It’s the last thing you hear. A dark, deep voice. Impossibly ancient. You feel afraid. Maybe you’re dreaming, maybe you’re wide awake. You saw the lights, and then your world went dark. But you hear it in the blackness, you won’t forget those words.

You awaken. You are not where you were before. It’s different for everyone, there doesn’t seem to be much of a pattern in where you find yourself. You may open your eyes to find yourself in a cold, dim and dank cabin. The air is stale, dust hangs in the rays of weak sunlight that shine through the tiny windows. Someone lived here once, but they aren’t to be found. You look around, it seems like no one has been here in a long time. The fire is cold, the dishes in the sink are pretty mouldy. It is quiet. The wood creaks around you. Or perhaps you may awaken to find yourself shivering in the yawning maw of a cave, the freezing stone below you. Or maybe you’re unfortunate enough to sit up to find yourself lying in the snow, in the middle of the wilderness. Snow lies thick around you. It’s freezing out. You haven’t felt a cold like this before in your entire life. Cruel and biting. You have no idea where you are, and what’s worse — you are completely alone.

You may feel different, too. Any powers or magics you may have feel... absent. Disconnected. Things that may not have affected you previously now do. Something in you has changed.

You know you can’t stay where you are. You’ll need to move, try to work out where you are and how you came to be here. So you walk, head out into the unknown, in hope of finding a trail or a road. You’ll find one soon enough. It’s here you may find someone else in the same boat as yourself, equally freezing and confused. You’ll both need to keep going. It won’t be easy. You hear howls of wolves around you, and the terrain is difficult: slips and falls are likely. You’re completely vulnerable out here in the open.

It’s possible you may come across someone here. Another fellow Interloper, out hunting or gathering. They’ll likely offer help and get you into town. However, for the unlucky ones who don’t come across anyone, you’ll carry on until you see it: the lazy trail of smoke rising in the air. Fire. Not just one, but several. Civilisation…?

Follow it, and soon enough the way you’ve taken will certainly become a path or road. Unfolding before you in the mountainous forests, you’ll see the most welcome of sights: a small mining town tucked up in the valley. Battered, rusted road signs will direct to “MILTON, POP. 947”. You’re almost there, you keep going, and it looks like other people have had the same idea as you. In fact, you’ll hear the muffled sounds of life. People. In The town!

As you head into the outskirts and further into town, you’ll find it’s a little easier to walk but the cold has gripped you hard. You’ll find the buildings, both shops and homes, some are dark and lifeless, some of them are boarded up, some of them are occupied. People are going about their business, or stood watching from their tiny porches of their small, timber homes. For a town this big, there doesn’t seem to be many people.

Towards the center of town, you’ll find the building from which the biggest of the smoke trail rises: a school-house of sorts, or some kind of community hall. Perhaps both. You’ll find more and more people all drawn to this place, each and every one of them in the same position as yourself (and your companion, if you’ve found one). Some are in worse states than others: some are bloodied, nursing bite wounds or cuts; others might have some other kind of injury sustained in the journey here from falls. Others may look as if they could faint from the cold at any second.

The door opens, and you’re greeted by the gnarled, wizened face of an elderly man, dressed in thick furs. He has a kind face. He smiles warmly, and with pity, ushering you in with haste.

“Ah, even more, still. Just as I thought.” he muses. “I wonder if this is perhaps the new status quo. I am Methuselah. I welcome you Newcomer, although I’m sorry for how you’ve come to find yourself here. You are not the only one, the lights are changing things. They bring more of you every so often. Come. Mother Nature has not been kind to you, but there are plenty here to help.”

The room is dim, lit only by natural daylight through the windows. A roaring fire sits at one end of the huge hall. It crackles, bright and cheerful…. and warm. Even as big as this place is, the room is pleasantly warm. You’ll also find basic cots set up down one side of the hall, places to rest for a moment and get your bearings, or just trying to recover from the cold. Down the other side are tables and chairs, and long tables with food, drinks and bottled water similar to one might find at a soup kitchen. Once again, Methuselah offers a feast, aided by some of the other Interlopers.

There are canisters with hot herbal teas and coffee, along with soup and stew and trays of charred deer and rabbit meats, plus grilled fish. There's also things like instant mashed potatoes, and tinned vegetables. It’s very basic, but it’s hot and filling. A feast, although newcomers will note from others who have been here some time that this particular feast is less bountiful this time.

Methuselah will continue to busy himself, still; there is plenty to do. He will fetch blankets, tend to wounds, serve food and drinks. He does not have much time to talk. More and more people seem to be coming in from the cold. He will not stop to sit and rest until everyone is seen to, taking up a place by the fire to gaze silently into its flames. He is troubled, thoughtful.

He will encourage newcomers to get warm and eat, and when they are ready to — they can explore the time and find one of the many empty homes to call their own. He will not speak much, but perhaps you might be able to get some answers from those fellow arrivals who’ve been in this place for some time now.

However, he will speak of something important, and will gladly share with others: “I have been looking for something for you all. There was once a townsfolk I knew of: Matthew. A suspicious, paranoid old miner who was interested in Prepping. He often spoke of the world coming to an end and strived to survive it. He often spoke of a cache hidden in the mountains, where he collected things of value. I have found the place, a hidden cave, but I am unable to get through, myself.”

… Well, he is an old man, after all.

“There are signs outside, so it is promising it is still intact. Perhaps the cache is still there. It might provide something useful for your growing numbers.”

MISTY FALLS CAVE


WHEN: Mid-month, onwards.
WHERE: Milton Outskirts.
CONTENT WARNINGS: booby traps; claustrophobic situations; potential injury/maiming; potential hyperthermic situations; exploration horror;


Methuselah gives directions to those willing to check out the lead for the old prepper cache. Following the river up from Milton Basin will lead to rugged, difficult pathways up towards Misty Falls — a waterfall, the river source itself. Most of the river is completely frozen with the freezing temperatures, but it is not completely so the closer to the source you go. Misty Falls is certainly idyllic, or it would be perhaps on a fine summer’s day — good for a nice hike. But the place looks desolate in the eternal winter cursing the Northern Territories.

The half-frozen waterfall is a din of sound, but the water itself is incredibly fresh and cooling for those hot and tired from the hike up. Those paying attention might notice a small space between the water and rock, big enough to squeeze through to get behind the waterfall itself. In the small space, the entrance to a small cave can be found. There are faded handmade signs, all in the same hand, reading ‘DANGER KEEP OUT’ and it isn’t too far of a stretch to wonder if perhaps this might be the secret stash of the old miner that Methuselah spoke of.

Venturing into the cave will not be an easy task. It seems the old miner was keen to keep any trespassers out, and most of this comes down to the cave itself. The walls of the cave quickly narrow, with only enough space to walk in single file. Jutting stone will easily make those stumble and trip. Occasionally the cave’s passage becomes narrower, meaning one might have to stoop or even crawl to carry on through. Here and there, the uneven floor dips, and your feet will find themselves in shin-deep frigid water. It’s slow-going, even if the actual passage itself isn’t incredibly long.

But perhaps the worst of all is the pressing darkness. A darkness so black even with lanterns switched off, one’s eyes cannot adjust to it. It is smothering, pressing. The air is stale and damp, you feel small — and the cave itself still presses in on you. The miner also kept a few tricks up his sleeve in order to keep out intruders. There are dead-ends, making it easy to get lost. Trip wires are hidden in the darkness, causing small man-made cave-ins to fall upon unsuspecting heads.

It might be safer, saner to give up and turn back. But persevering will see the cave opening up once more, this time widening into a room. The place is fashioned into some crude shelter. There is furniture, lanterns to be lit.

With more light, the miner’s stash is revealed: the painstaking, time-costing work of a paranoid old recluse. Crates of non-perishable foods, MREs, and bottled water. Medicines and basic medical supplies, flares and tools.

A perfect supply of survival goods, ripe for the taking.


SERPENT'S BREATH


WHEN: Throughout the month.
WHERE: The entirety of the Milton area.
CONTENT WARNINGS: mentions of dead animals; malevolent creature; snakes/serpents; poison/airborne toxins; potential poisonings; potential burn injuries; potential (temporary) blinding.


It’s noticed in different ways: perhaps a trail of dead animals stands before you, each one with no particular injury other than what appears to be burned hides and flesh — it is as if the wildlife simply dropped dead, for the most part. Perhaps you notice huge, tunnel-like grooves in the deepest parts of the snow, a few feet in width — as if something long and thick had made its way through to clear a path. More worryingly for some, they might notice trails of rot: destroyed trees, decaying plant life, as if the very earth itself has been scorched in the wake of something passing through, leaving nothing but destruction and devastation.

Something is destroying the flora and fauna of the world. There seems to be no pattern, simply the random trails all over the place. There appears to be no other tracks, other than the long, smooth tunnel-like pathways. Whatever it is, it must be stopped. Resources are so precious in this world, if the beast is allowed to continue then all who live here will soon starve due to lack of animals to hunt and plants to gather.

Following the tunnels is a sure-way to hunt the beast down, although these paths will lead far from town. It is best to go prepared. But soon enough, you may come across the slumbering beast, curled up on the snow or coiled underneath some jutting space of stone along the mountains. You’ll hear and smell it before you see it: the long grumbling snores as it sleeps, and the putrid stench of rot. Everything in you tells you to flee, much like when an animal senses something toxic, or poisoning.

You press on, finally stumbling across the beast: a long, serpent-like dragon, with tremendous horns and fangs, coloured with muted grey scales and huge, glowing, flamed eyes.

The element of surprise will work in your favour to try and kill the beast, but it will give up a good fight. It will take several rounds of fights with it before it will finally be taken down permanently. It moves quickly, with scales like steel. Its eyes and mouth are its weakest spots, as is the soft underbelly of its body — fire will work well on harming this beast, especially with a well aimed shot into its mouth.

Its open mouth is where it holds its most powerful weapon. Not the fangs, no. The very reason why the air smells of rot, why the wildlife lay dead, why the earth decays at your feet: its breath. The beast’s breath is highly toxic, it will burn the skin of those it comes into contact with. Breathing in the fumes will poison those who breathe it in, and will cause a weakening, sickly illness. The breath may even temporarily blind.

These injuries are not fatal, and will heal with time and the basic medical attention available in the world. Victims will require rest for at least a week, depending on how severe the blast of the serpent’s breath. But killing the best will ensure its havoc is brought to an end.

FAQs

ARRIVAL: METHUSELAH'S FEAST


1. Arrival threads can be treated as game canon.

2. Items characters have brought from home can be found either strewn around them when they awaken, or in the community hall — as if someone left them out for them to collect. Methuselah will not know how they got there, and will be quite bemused by the happenings.

3. Reminder that all characters are now depowered upon arrival. They can choose not to notice it at first, or can immediately sense something is different about them.

4. If asked any personal questions, Methuselah will smile and say "Oh, you don't want to know about an old man like me. But I have lived all over in these parts for all my life." He will be more concerned with trying to help Newcomers, and is genuinely concerned for them and their well-being. Other Interlopers will say much of the same — there's little to know about him.

5. More information about Milton can be found here.

MISTY FALLS CAVE


1. Tools found would be basic survival/camping tools one might expect: knives, hand axes, rope, handsaws, torches, batteries, etc.

SERPENT'S BREATH


1. The Stoor Worm, or Mester Stoor Worm, was a gigantic evil sea serpent of Orcadian folklore, capable of contaminating plants and destroying animals and humans with its putrid breath. Assipattle, the youngest son of a local farmer, defeated the creature by flinging still-burning peat into its mouth. As it died its teeth fell out to become the islands of Orkney, Shetland and the Faroes, and its body became Iceland.

2. It is possible the harvest the beast once it is killed, particularly for its fangs and skin. The skin/scales will provide ample protection to try to use it for armouring themselves. The fangs would provide useful for crafting knives or weapons.

3. It is... technically possible to eat the meat of the beast. Care should be taken in butchering, however. And it is not advised to eat the head.
castitas: (023)

[personal profile] castitas 2023-12-13 09:57 pm (UTC)(link)
It's a... odd thing. How he leans down to speak to her. Kate doesn't appear to be insulted or put off by it. Maybe it's just his manner, and she's not gonna judge him for it — and she's too polite to comment on it. Instead, there's a little smile — almost a little grateful at the insistence that even if she has no answers might just be as important.

"I— I don't know what DOOMs are?" And expression matches that voiced bewilderment. Nor does she know what BTs are or what Timefall is. Or the level of Chiral matter. She has enough sense to guess it's something scientific, but it's far beyond anything she might know with a highschool education. As for his other question:

"I... couldn't really say. Plenty of us have turned up injured or sick to some degree. There's a group of men all from the same place who're currently dealing with the effects of Scurvy and Lead Poisoning, that I personally know of. And their symptoms differ in range of severity."

Fortunately, they've been improving in the time they've been here in Milton. The town has been far more kinder to them than the wilds of the furthest north.

"But in terms of people who've turned up— well, healed. Mr Methuselah deals with the injured. He might be better equipped to answer that." She tends not to linger too close when the old man's dealing with that sort of thing. It's... a whole lot.
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[personal profile] 20likes 2023-12-18 05:42 pm (UTC)(link)
It's a lot. Oh, dear. Heartman has overloaded the poor girl with information, he thinks, but that's always been the case with him. Sam was a quiet man to begin with, but Heartman took his entire 20 minute cycle to do nothing but babble at him when they first met in person. This is more of the same. He's doing that now, isn't he?

He is pleased at the girl for following through and answering succinctly. It's enough to make the socially awkward guilt secede immediately to make way for excitement. He smiles, gives the girl with the bun a sharp thumbs up in gratitude.

No DOOMS. Injuries healed. A group of outsiders--Interlopers--together. Echoes of something familiar, twisted into something else. Heartman crosses his arms, difficult to do over the AED but completely natural to him, and furrows his brows.

"This is extremely helpful," he assures if the thumbs up wasn't enough. "One more question, if you'll continue to indulge, miss--is it the end of the world where you're from?"
castitas: (032)

[personal profile] castitas 2023-12-19 06:07 pm (UTC)(link)
It's a lot, but she doesn't mind. She's grown used to Mr Goodsir's little rambles when something particular takes his interest, or when he's learned something new from his books in his journey of updating his medical knowledge since his own time. Kate takes it with a good amount of grace, or tries to the best she can — even when it catches her off guard at times.

Oh. A thumbs up. There's a few beats as she hovers, not quite sure how to react before awkwardly settling on a small tentative thumbs up of her own. Well, that's cool that she's been helpful, at least?

There's a nod at the mention of another question, quite happy to indulge. But while she expects it to be something else about this place, it turns out not to be and her smile slips from her lips — not comprehending for a brief moment. "Excuse me—?"

She stares, take aback. Why... why would he ask something like that? She looks a little horrified at the thought. The end of world...? No. God, no. Everything's fine, back home. It snowed the day before she got here, but— that's just a little weird weather. That's not the end of the world.

"N—no! Of course not. Why—" Why is he asking that? ... Wait, did the world end for him? Is that why he's talking about DOOMs and stuff? "Did... did that happen, in your world?"
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[personal profile] 20likes 2023-12-20 07:13 pm (UTC)(link)
A thumbs up! Kate clearly likes it. Heartman's awkward, boyish grin is genuine, nodding enthusiastically even as she looks confused. Confusion is good. Confusion is there to help solve a problem, after all.

"Perhaps I phrased things in a more dramatic fashion than nessecary," Heartman reasons, noting her slight distress. "The more precise terminology would be a biotic crisis. An extinction event--DOOMs is more of a correlation to what's happened where I'm from, yes, although you're quite the observant young woman! Not entirely far off at all."

You're doing great, Kate.
castitas: (033)

[personal profile] castitas 2023-12-22 12:28 am (UTC)(link)
An extinction event. That does not, in fact, help. And is fact a whole lot more dramatic. Her alarm is even more visible as she stares at him.

"You mean... like with the dinosaurs? That kind of... um, extinction event." she's... horrified on his behalf. "Your world's... going through an extinction event? What... what happened? I— I know from school that there's the big five from like... global warming and global cooling and stuff, but—"

Her hands come together, fretting a little. God, what does she even say to something like that? Her head dips a fraction and she shakes it.

"I'm— I'm so sorry."
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[personal profile] 20likes 2024-01-02 07:54 pm (UTC)(link)
[ continued here ]