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methuselah ([personal profile] singmod) wrote in [community profile] singillppl2023-12-06 12:21 am
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December 2023 Test Drive Meme

DECEMBER 2023 TDM


PROMPT ONE — ARRIVAL: METHUSELAH'S FEAST: A new group of arrivals find themselves lost in the frozen wilds and vulnerable to the dangers of nature. With luck, they make it to the town of Milton, and to a friendly face offering food, warmth and shelter — not to mention the fact they are not the first to come here.

PROMPT TWO — MISTY FALLS CAVE: The Interlopers go out in search of a hidden cave in the mountains found by Methuselah, which may still contain the hidden stash of a doomsday prepper. However, they get a little more than they bargained for when they venture inside.

PROMPT THREE — SERPENT'S BREATH: Interlopers investigate the mysterious cause of whatever is killing and poisoning the wildlife and vegetation of the area — and discover a supernatural creature is behind it.


ARRIVAL: METHUSELAH'S FEAST


WHEN: Mid-Decmber.
WHERE: Milton, Milton Outskirts.
CONTENT WARNINGS: potential animal attacks, potential injuries, potential cold injuries/hyperthermia risk.

'You are the Interloper. You are not part of nature’s design.'

It’s the last thing you hear. A dark, deep voice. Impossibly ancient. You feel afraid. Maybe you’re dreaming, maybe you’re wide awake. You saw the lights, and then your world went dark. But you hear it in the blackness, you won’t forget those words.

You awaken. You are not where you were before. It’s different for everyone, there doesn’t seem to be much of a pattern in where you find yourself. You may open your eyes to find yourself in a cold, dim and dank cabin. The air is stale, dust hangs in the rays of weak sunlight that shine through the tiny windows. Someone lived here once, but they aren’t to be found. You look around, it seems like no one has been here in a long time. The fire is cold, the dishes in the sink are pretty mouldy. It is quiet. The wood creaks around you. Or perhaps you may awaken to find yourself shivering in the yawning maw of a cave, the freezing stone below you. Or maybe you’re unfortunate enough to sit up to find yourself lying in the snow, in the middle of the wilderness. Snow lies thick around you. It’s freezing out. You haven’t felt a cold like this before in your entire life. Cruel and biting. You have no idea where you are, and what’s worse — you are completely alone.

You may feel different, too. Any powers or magics you may have feel... absent. Disconnected. Things that may not have affected you previously now do. Something in you has changed.

You know you can’t stay where you are. You’ll need to move, try to work out where you are and how you came to be here. So you walk, head out into the unknown, in hope of finding a trail or a road. You’ll find one soon enough. It’s here you may find someone else in the same boat as yourself, equally freezing and confused. You’ll both need to keep going. It won’t be easy. You hear howls of wolves around you, and the terrain is difficult: slips and falls are likely. You’re completely vulnerable out here in the open.

It’s possible you may come across someone here. Another fellow Interloper, out hunting or gathering. They’ll likely offer help and get you into town. However, for the unlucky ones who don’t come across anyone, you’ll carry on until you see it: the lazy trail of smoke rising in the air. Fire. Not just one, but several. Civilisation…?

Follow it, and soon enough the way you’ve taken will certainly become a path or road. Unfolding before you in the mountainous forests, you’ll see the most welcome of sights: a small mining town tucked up in the valley. Battered, rusted road signs will direct to “MILTON, POP. 947”. You’re almost there, you keep going, and it looks like other people have had the same idea as you. In fact, you’ll hear the muffled sounds of life. People. In The town!

As you head into the outskirts and further into town, you’ll find it’s a little easier to walk but the cold has gripped you hard. You’ll find the buildings, both shops and homes, some are dark and lifeless, some of them are boarded up, some of them are occupied. People are going about their business, or stood watching from their tiny porches of their small, timber homes. For a town this big, there doesn’t seem to be many people.

Towards the center of town, you’ll find the building from which the biggest of the smoke trail rises: a school-house of sorts, or some kind of community hall. Perhaps both. You’ll find more and more people all drawn to this place, each and every one of them in the same position as yourself (and your companion, if you’ve found one). Some are in worse states than others: some are bloodied, nursing bite wounds or cuts; others might have some other kind of injury sustained in the journey here from falls. Others may look as if they could faint from the cold at any second.

The door opens, and you’re greeted by the gnarled, wizened face of an elderly man, dressed in thick furs. He has a kind face. He smiles warmly, and with pity, ushering you in with haste.

“Ah, even more, still. Just as I thought.” he muses. “I wonder if this is perhaps the new status quo. I am Methuselah. I welcome you Newcomer, although I’m sorry for how you’ve come to find yourself here. You are not the only one, the lights are changing things. They bring more of you every so often. Come. Mother Nature has not been kind to you, but there are plenty here to help.”

The room is dim, lit only by natural daylight through the windows. A roaring fire sits at one end of the huge hall. It crackles, bright and cheerful…. and warm. Even as big as this place is, the room is pleasantly warm. You’ll also find basic cots set up down one side of the hall, places to rest for a moment and get your bearings, or just trying to recover from the cold. Down the other side are tables and chairs, and long tables with food, drinks and bottled water similar to one might find at a soup kitchen. Once again, Methuselah offers a feast, aided by some of the other Interlopers.

There are canisters with hot herbal teas and coffee, along with soup and stew and trays of charred deer and rabbit meats, plus grilled fish. There's also things like instant mashed potatoes, and tinned vegetables. It’s very basic, but it’s hot and filling. A feast, although newcomers will note from others who have been here some time that this particular feast is less bountiful this time.

Methuselah will continue to busy himself, still; there is plenty to do. He will fetch blankets, tend to wounds, serve food and drinks. He does not have much time to talk. More and more people seem to be coming in from the cold. He will not stop to sit and rest until everyone is seen to, taking up a place by the fire to gaze silently into its flames. He is troubled, thoughtful.

He will encourage newcomers to get warm and eat, and when they are ready to — they can explore the time and find one of the many empty homes to call their own. He will not speak much, but perhaps you might be able to get some answers from those fellow arrivals who’ve been in this place for some time now.

However, he will speak of something important, and will gladly share with others: “I have been looking for something for you all. There was once a townsfolk I knew of: Matthew. A suspicious, paranoid old miner who was interested in Prepping. He often spoke of the world coming to an end and strived to survive it. He often spoke of a cache hidden in the mountains, where he collected things of value. I have found the place, a hidden cave, but I am unable to get through, myself.”

… Well, he is an old man, after all.

“There are signs outside, so it is promising it is still intact. Perhaps the cache is still there. It might provide something useful for your growing numbers.”

MISTY FALLS CAVE


WHEN: Mid-month, onwards.
WHERE: Milton Outskirts.
CONTENT WARNINGS: booby traps; claustrophobic situations; potential injury/maiming; potential hyperthermic situations; exploration horror;


Methuselah gives directions to those willing to check out the lead for the old prepper cache. Following the river up from Milton Basin will lead to rugged, difficult pathways up towards Misty Falls — a waterfall, the river source itself. Most of the river is completely frozen with the freezing temperatures, but it is not completely so the closer to the source you go. Misty Falls is certainly idyllic, or it would be perhaps on a fine summer’s day — good for a nice hike. But the place looks desolate in the eternal winter cursing the Northern Territories.

The half-frozen waterfall is a din of sound, but the water itself is incredibly fresh and cooling for those hot and tired from the hike up. Those paying attention might notice a small space between the water and rock, big enough to squeeze through to get behind the waterfall itself. In the small space, the entrance to a small cave can be found. There are faded handmade signs, all in the same hand, reading ‘DANGER KEEP OUT’ and it isn’t too far of a stretch to wonder if perhaps this might be the secret stash of the old miner that Methuselah spoke of.

Venturing into the cave will not be an easy task. It seems the old miner was keen to keep any trespassers out, and most of this comes down to the cave itself. The walls of the cave quickly narrow, with only enough space to walk in single file. Jutting stone will easily make those stumble and trip. Occasionally the cave’s passage becomes narrower, meaning one might have to stoop or even crawl to carry on through. Here and there, the uneven floor dips, and your feet will find themselves in shin-deep frigid water. It’s slow-going, even if the actual passage itself isn’t incredibly long.

But perhaps the worst of all is the pressing darkness. A darkness so black even with lanterns switched off, one’s eyes cannot adjust to it. It is smothering, pressing. The air is stale and damp, you feel small — and the cave itself still presses in on you. The miner also kept a few tricks up his sleeve in order to keep out intruders. There are dead-ends, making it easy to get lost. Trip wires are hidden in the darkness, causing small man-made cave-ins to fall upon unsuspecting heads.

It might be safer, saner to give up and turn back. But persevering will see the cave opening up once more, this time widening into a room. The place is fashioned into some crude shelter. There is furniture, lanterns to be lit.

With more light, the miner’s stash is revealed: the painstaking, time-costing work of a paranoid old recluse. Crates of non-perishable foods, MREs, and bottled water. Medicines and basic medical supplies, flares and tools.

A perfect supply of survival goods, ripe for the taking.


SERPENT'S BREATH


WHEN: Throughout the month.
WHERE: The entirety of the Milton area.
CONTENT WARNINGS: mentions of dead animals; malevolent creature; snakes/serpents; poison/airborne toxins; potential poisonings; potential burn injuries; potential (temporary) blinding.


It’s noticed in different ways: perhaps a trail of dead animals stands before you, each one with no particular injury other than what appears to be burned hides and flesh — it is as if the wildlife simply dropped dead, for the most part. Perhaps you notice huge, tunnel-like grooves in the deepest parts of the snow, a few feet in width — as if something long and thick had made its way through to clear a path. More worryingly for some, they might notice trails of rot: destroyed trees, decaying plant life, as if the very earth itself has been scorched in the wake of something passing through, leaving nothing but destruction and devastation.

Something is destroying the flora and fauna of the world. There seems to be no pattern, simply the random trails all over the place. There appears to be no other tracks, other than the long, smooth tunnel-like pathways. Whatever it is, it must be stopped. Resources are so precious in this world, if the beast is allowed to continue then all who live here will soon starve due to lack of animals to hunt and plants to gather.

Following the tunnels is a sure-way to hunt the beast down, although these paths will lead far from town. It is best to go prepared. But soon enough, you may come across the slumbering beast, curled up on the snow or coiled underneath some jutting space of stone along the mountains. You’ll hear and smell it before you see it: the long grumbling snores as it sleeps, and the putrid stench of rot. Everything in you tells you to flee, much like when an animal senses something toxic, or poisoning.

You press on, finally stumbling across the beast: a long, serpent-like dragon, with tremendous horns and fangs, coloured with muted grey scales and huge, glowing, flamed eyes.

The element of surprise will work in your favour to try and kill the beast, but it will give up a good fight. It will take several rounds of fights with it before it will finally be taken down permanently. It moves quickly, with scales like steel. Its eyes and mouth are its weakest spots, as is the soft underbelly of its body — fire will work well on harming this beast, especially with a well aimed shot into its mouth.

Its open mouth is where it holds its most powerful weapon. Not the fangs, no. The very reason why the air smells of rot, why the wildlife lay dead, why the earth decays at your feet: its breath. The beast’s breath is highly toxic, it will burn the skin of those it comes into contact with. Breathing in the fumes will poison those who breathe it in, and will cause a weakening, sickly illness. The breath may even temporarily blind.

These injuries are not fatal, and will heal with time and the basic medical attention available in the world. Victims will require rest for at least a week, depending on how severe the blast of the serpent’s breath. But killing the best will ensure its havoc is brought to an end.

FAQs

ARRIVAL: METHUSELAH'S FEAST


1. Arrival threads can be treated as game canon.

2. Items characters have brought from home can be found either strewn around them when they awaken, or in the community hall — as if someone left them out for them to collect. Methuselah will not know how they got there, and will be quite bemused by the happenings.

3. Reminder that all characters are now depowered upon arrival. They can choose not to notice it at first, or can immediately sense something is different about them.

4. If asked any personal questions, Methuselah will smile and say "Oh, you don't want to know about an old man like me. But I have lived all over in these parts for all my life." He will be more concerned with trying to help Newcomers, and is genuinely concerned for them and their well-being. Other Interlopers will say much of the same — there's little to know about him.

5. More information about Milton can be found here.

MISTY FALLS CAVE


1. Tools found would be basic survival/camping tools one might expect: knives, hand axes, rope, handsaws, torches, batteries, etc.

SERPENT'S BREATH


1. The Stoor Worm, or Mester Stoor Worm, was a gigantic evil sea serpent of Orcadian folklore, capable of contaminating plants and destroying animals and humans with its putrid breath. Assipattle, the youngest son of a local farmer, defeated the creature by flinging still-burning peat into its mouth. As it died its teeth fell out to become the islands of Orkney, Shetland and the Faroes, and its body became Iceland.

2. It is possible the harvest the beast once it is killed, particularly for its fangs and skin. The skin/scales will provide ample protection to try to use it for armouring themselves. The fangs would provide useful for crafting knives or weapons.

3. It is... technically possible to eat the meat of the beast. Care should be taken in butchering, however. And it is not advised to eat the head.
notarat: (008)

[personal profile] notarat 2023-12-26 09:39 pm (UTC)(link)
[ Explosives. Great. ]

What would an explosives trap even look like? [ It's not like he's had a whole lot of reference material, given that he's well before a time where movies would make that sort of imagery very commonplace..

But at least Billy isn't dumb. He can figure it out in his mind. Like-- ]


A wire?

[ He doesn't know how lucky he actually is to be talking about this instead of any actual teasing happening. He doesn't know what could've been hanging over his head here.. ]
desperate_times_right: (Default)

[personal profile] desperate_times_right 2023-12-26 10:42 pm (UTC)(link)
[Lucky indeed! Chloe once made her ex so flustered that he nearly called himself by the wrong name.]

Yeah, could be a tripwire. Or a pressure plate, maybe, with the detonator. My friend saw these exploding mummies once but I don't really know how that worked.
notarat: (013)

[personal profile] notarat 2024-01-02 07:37 pm (UTC)(link)
[ Well, she clearly knows a lot about this. And while it's certainly strange for someone from Billy's time to see a woman know so much about this, he isn't going to bother to question it when it might be the only way he can avoid, you know, dying all over again here. He'd prefer not to.

He likes to think he can tell when someone actually knows what they're talking about and when someone is just full of shit, and this seems like the former. ]


Would you recognize either?

[ Preferably.. in time before they'd explode.. ]
desperate_times_right: (Neutral)

[personal profile] desperate_times_right 2024-01-02 09:50 pm (UTC)(link)
[Not exploding is an admirable goal to have! It's not a good time. And Chloe does NOT want to have to drag any injured person out of here through that crevice, not even a cute little bugman.]

As long as I can see it, yeah. It's pretty dark in here.
notarat: (006)

[personal profile] notarat 2024-01-06 09:33 pm (UTC)(link)
[ Well, thankfully that's a problem that he can apparently help resolve.

It takes a moment, but then he fishes something out of the pocket of his coat. It's definitely a flashlight, even if the man is holding it a little bit helplessly, like this is the very first time in his life he's ever held one before. ]


They said this is supposed to provide light.

[ And Billy at least didn't feel like they were lying about that to him, even if he can't figure it out himself..

Which is why he admits, with a slight frown: ]
Where do you light it, though?

[ Chloe, help! Where do you hold the match to light this weird newfangled lantern! ]
desperate_times_right: (Default)

[personal profile] desperate_times_right 2024-01-07 12:09 am (UTC)(link)
[Chloe snickers. Oh boy.]

There should be a switch or button. Is there a part on the, uh, barrel that feels raised or bumpy?
notarat: (012)

[personal profile] notarat 2024-01-09 10:46 pm (UTC)(link)
[ Hold on. The man doesn't reply right away, seeming to prefer practical action first - his hands running across the device, until he does feel something bumpy like she describes. His finger presses against it a little harder and--

Well, nothing dramatic happens. The flashlight just turns on. But while that's pretty normal to any modern person, it's wild when you're witnessing this for the first time. In fact, with more light in the cave now, it's visible that the man almost drops the flashlight in surprise, managing to get his reflexes to work for just long enough to grab it before it rolls down further into the cave and is lost to them forever.

When he stands up straight with the flashlight in his hands again, he almost looks a little.. flustered over that just now.. ]


I.. see.

[ Smooth. So smooth. Look at Billy, the smoothest man in the world, obviously. Clearly. Totally. ]

That is-- erm, rather convenient.

[ Uh-huh. ]
desperate_times_right: (Smile 2)

[personal profile] desperate_times_right 2024-01-10 01:33 am (UTC)(link)
[In the sweeping beam of the flashlight, Billy might be able to recognize the barely suppressed glee in Chloe’s expression. What a guy.]

Yeah, you've got it! Shine that at the ground in front of us and I should be able to see what we’re doing.
notarat: (013)

[personal profile] notarat 2024-01-14 10:34 pm (UTC)(link)
[ He has absolutely no idea how to take that reaction. It seems.. good, maybe..? Or is she making fun of him?

Billy may be pretty good at reading people most of the time, but considering how little he's been around women, not to mention the time period gap-- he's pretty clueless here, so he'll just take it as a positive thing as long as she's not complaining. ]


Here.

[ At least he's capable of handling the flashlight pretty well, despite the thing apparently being new to him. The way he moves it is relatively smooth, like he gets the hang of it pretty quickly, and the way he shines it ahead is steady. ]

Just inform me if you see anything suspicious.

[ Since he sure won't know what to look out for. ]
desperate_times_right: (Default)

[personal profile] desperate_times_right 2024-01-14 10:58 pm (UTC)(link)
[Chloe nods and starts walking. This guy is cute as a button, but they've got places to be.]

Of course. You're gonna want to look for wires, like you said, or subtle changes in the way the ground looks.

[She stops abruptly a few minutes later, pointing at a patch of ground ahead of them with a strange texture.]

See that there? Pit trap.
notarat: (009)

[personal profile] notarat 2024-01-16 10:42 pm (UTC)(link)
.. that is subtle.

[ Sure, he can see it now she's pointed it out, but he's not entirely sure he would have discovered it all by himself.. Cave textures are still a little bit too new for Billy to be able to tell right away that one over there is fake.

It makes him kind of glad he's here with her, rather than by himself. He would have fallen in that for sure.. And he does not want to discover what falling into a pit trap feels like! Nope! Nuh-uh! Thanks!

Maybe it's the gratitude behind the idea of not having to go through that that makes Billy at least say: ]


Thank you. For pointing it out.

[ Thank you for not letting him end as a Billy skewer!! ]
desperate_times_right: (Default)

[personal profile] desperate_times_right 2024-01-16 11:07 pm (UTC)(link)
No problem. This stuff is a lot newer than most ruins I've been in, so we can't count on anything not working.

[Probably won't have to climb around so many collapsed walkways though, so you win some, you lose some.]

I think we can step around it no problem, though.

[She hops across to the solid ground on the other side.]
notarat: (012)

[personal profile] notarat 2024-01-20 10:54 pm (UTC)(link)
[ Well, Chloe, Billy thinks no problem might be a touch of an exaggeration here, he's not exactly a hopper.. And even less so when he's still getting used to properly using his limbs again after how much it hurt to even do as much as bend them back when they were more scurvy-ridden...

But he isn't going to complain. The situation simply doesn't allow it, and Billy is practical enough to see he has to cross this thing somehow. Thankfully it's not too big, so even though he's stiff, as long as he takes a step or two backwards to have a bit of a running start..

.. he does manage to jump over it too. Good job, stringbean.

The only downside is that, with how narrow this cave is and all, he nearly bumps into her. Billy manages to avoid it at the last moment, but that was so close to actually happening that he looks a bit flustered. But it's fine. It's cool. Everything's f-fine. ]


Hopefully there aren't too many of those here.

[ He might not survive it. Again. ]
desperate_times_right: (Default)

[personal profile] desperate_times_right 2024-01-20 11:16 pm (UTC)(link)
Good job! See, you can do it, no big deal.

[He's probably lucky that it's harder for her to see his expression since he's the one holding the flashlight.]

Usually they do these things in threes, so I would bet on a tripwire coming up.
notarat: (004)

[personal profile] notarat 2024-01-22 10:53 pm (UTC)(link)
[ .. did he just get a compliment over his awkward jump?

Let's just add that right to the pile of 'things Billy has no idea how to deal with right now.' Something for him to explore later, or-- knowing Billy, it's more likely he'll just continue to ignore it, never quite figuring out how to deal. It's why there's definitely no reply to the first part, the man shoving everything down in favour of a bit more of a practical approach. ]


So most likely low, then?

[ Given that it's a tripwire..

He lowers the flashlight's light just in case, shining a little closer to the rocks down there, just to have a clearer view. ]
desperate_times_right: (Default)

[personal profile] desperate_times_right 2024-01-23 04:55 am (UTC)(link)
[Hey, when she was first working with Nadine she wouldn't even climb anything because she was intimidated. It takes guts to try!]

Yeah, probably. Maybe halfway up your shin or lower.
notarat: (013)

[personal profile] notarat 2024-01-28 10:34 pm (UTC)(link)
[ Billy lets out a slight hum to confirm that he gets it, but doesn't say anything otherwise as they walk on. It's partially because he's not the world's greatest conversationalist with people he's not close to, sure, but in this case it's also because he's focused. Maybe he still feels a little embarrassed about the flashlight thing, and the jump thing.. It's time to do something right too.

It helps that he's really used to the dark. The flashlight helps illuminate the cave a little bit, sure, but having spent such a long time on a ship in an area of the world where the sun doesn't even rise for half the year means he can actually see relatively well in here even by just the light of the flashlight, and-- ]


There.

[ He stops, pointing his flashlight low to the ground even now. There's definitely a wire visible in the beam of light. ]

That's it, isn't it?

[ D-Did he do good, Chloe. :( ]
desperate_times_right: (Default)

[personal profile] desperate_times_right 2024-01-29 12:53 am (UTC)(link)
Oh, good eye!

[It's a bit lower to the ground than Chloe had expected. She would have walked right into it.

She drops into a crouch.]
Here, shine your light for me. I'm going to see if I can disconnect it so we don't have to worry about it on the way back.