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methuselah ([personal profile] singmod) wrote in [community profile] singillppl2024-03-06 05:02 pm
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March 2024 Event Plotting

MARCH 2024 EVENT


PROMPT ONE — EXIT STRATEGY: With the way via the main road a no-go, Methuselah finds a potential and very dangerous way out of the Milton area: the Milton Mines. During the Aurora, the Interlopers must find a way to safely navigate the mines and find a way through.
EXIT STRATEGY — CONTENT WARNINGS: claustrophobic situations; potential injury/maiming; potential electrocution/electrocution injuries; potential burn injuries; hyperthermic situations; exploration horror.

PROMPT TWO — BRAVE NEW WORLD: Interlopers make their way into the Lakeside area, and are free to explore the more of the Northern Territories: a place of both industry and leisure.
BRAVE NEW WORLD — CONTENT WARNINGS: themes of exploration/survival; themes of peril; acrophobia; potential character/npc death from falls; potential injuries, potential cold injuries/hyperthermia risk.

PROMPT THREE — THE ECHO: On Aurora nights, the aftermath of the Darkwalker's attack on the Interlopers continues to ripple through the community — with a painful affliction.
THE ECHO — CONTENT WARNINGS: supernatural/otherworldly afflictions; themes of grief; themes of loss.

EXIT STRATEGY


Unusually, Methuselah returns to the town around the middle of the month. He is looking pleased and will ask that the Interlopers gather in the Community Hall. Once gathered, he climbs onto the small stage at one end of the Hall and explains that following last month’s Feast, he set out to try to find a way out of Milton, and he believes he may have found a way out.

He goes on to explain that although the Milton Mine has been closed for many years, there may still be access through the mine. The mine had two entrances through either sides of the stone, one on the Milton side since many of the residents worked the mine back in the day, but there was also an additional entrance on the opposite side, which led to a railway track that allowed easier export of coal and precious materials towards the coast. Having gained access, he believes the mine seems to mostly remain intact, but not easy to get through. However, he discovered that during the Aurora, the old mine and its electronics came to life — meaning a way through is certainly possible during those times with the added electronics in play.

It is not much, and it is certainly incredibly dangerous, but it is something. There is certainly no way out towards the south; towards the north might be the Interlopers’ best chance of finding a way out of Milton.

Methuselah will ask for any volunteers to join him in trying to find a way out via the mines, taking them up north and then waiting for an Aurora to happen before they can then make their way through and explore the mine system. Anyone is free to sign up, and he suggests someone drawing up a sign up sheet so that Interlopers have an idea of who is leaving the town on the journey.

The hike towards the mines is a long one, taking a few hours on an incline to reach the northern mountains. Waiting on the Aurora may take time, so setting up camp is the next step — waiting for night and hoping the skies fill with night soon. Interlopers are free to explore the mine beforehand, but will find a lot of it locked up tight. With areas unreachable without power and the darkness suffocating, they won’t get very far.

When the Aurora does finally come, the mine will come to life: the system’s lighting will come on throughout, albeit flickering and a little unreliable. Machinery and track systems whir and groan as the mine slowly cranks itself into functioning once more. While there are maps of the system to help Interlopers navigate the system — showing a second entrance labelled as ‘Lakeside Entrance’ — the true difficulty in getting through lies in wait.

Interlopers will find that parts of the system have been partially flooded: with the frigid water in places mostly ankle deep and others reaching no higher than knee-high on an average-height man. What’s worse, is the half-destroyed electrics ravaged by both time and the Aurora mean plenty of loose wires hanging here and there. It’s possible to accidentally catch yourself on them, meaning burn injuries and mild electric shocks — but care should be taken in checking if these wires may have fallen into these flooded parts. Stepping into these live waters will be far more deadly. They will also find that the electronically-powered gates that open through into areas may not function, with the fuses having been blown.

Gaining access through the mine is not impossible, however. It will simply require a little bit of legwork. One of the larger caverns of the mines houses a fuse board. Characters can switch off sections of the mines in order to traverse them safely, find new fuses in toolboxes scattered through the mines in order to open the gates and make their way through to gain access to the elevator of the mine — which will also require new fuses, in order to power the electrics to get it to function.

It is perhaps, most frustrating, that once Interlopers get the elevator working and head downwards into the final section of the mine, that they will come across hand-cranks — allowing them to use the elevator without the need for electricity. But at least the hard part is over, and the Interlopers now have a way through from Milton that doesn’t require relying on the Aurora to power the mine’s electrics.

On the lower section of the mine, there will be a handful of more gated rooms to get through before reaching the Lakeside Entrance, and more wires and flooded areas to traverse. But you can taste it: something on the air. You’re close.

You’ve made it, Interloper.

BRAVE NEW WORLD


Coming out of the mines, you will be greeted by a small mining camp and railway track enclosed by mountains on both sides. It’s incredibly sheltered here, with little wind chill and not as much snow on the ground compared to some of the more open areas of Milton. It may be best to rest here for the rest of the night. There are several portacabins that were used to house some of the former miners, along with additional cabins with one being some kind of foreman’s office, one that served as a kind of mess hall and one for bathing/toilet needs.

While there is little in terms of supplies left in there, some scraps may be found here and there — plus the cabins will provide decent shelter from the cold, which may be the last Interlopers will get ahead of the long walk down through the mountain track and into Lakeside. There is also plenty of coal left lying around, too — allowing for Interlopers to craft fires to keep warm. Even with it being sheltered, it’s still cold out.

In terms of where to go from here, the only way seems to be to follow the track. It’s a long walk, but rather straightforward if you keep to the tracks. A good few hours of it, but it’s quiet — and there doesn’t seem to be much in the way of wildlife or windchill here. It almost seems too easy, or as easy as it could be in regards to a long walk through thick snow.

Until you come face to face with the ravine.

The world opens up to you, with the tracks stretching over a huge valley via a… mostly sturdy-looking wooden and steel bridge. There doesn’t seem to be any way around it, no alternative route of getting over to the other side. Crossing the bridge is the only option. Care should be taken, with Interlopers now being vulnerable to the wind and the snow-laden tracks. As sturdy as the bridge looks, it seems to creak and groan under the weight of a single footstep. There even appears to be the remains of fall train-carts in the depths, from some unfortunate incident years ago. It’s probably fine.

Crossing the bridge and continuing down the tracks will eventually have the world opening up even more — you’ve finally reached Lakeside. Thick boreal forests crowd around the tracks, and in places, Interlopers will note that the tracks have buckled and become badly damaged. When they find roads, they will also find them in similar states of disrepair from beneath the snow. Following them for another hour or so will eventually lead to Lakeside’s Maintenance Yard. From here, there is a road, with directions: signs pointing towards Milton, the Coast, Lakeside Resort and the Carter Hydrodam.

For those interested in searching the Maintenance Yard, they will be greeted by a large, fenced in building. Fortunately, a great deal of the fencing has been damaged with the bad weather and it is easy enough to gain access. The place is a bit of a mess: scrap metal, wood, and dissued trucks and cars litter the yard, along with wood that can be used for kindling and firewood. Inside the Maintenance Yard, it is a little bit of a mechanic’s dream. There’s plenty of tools in this place, and even a forge which could be used for crafting if someone has the patience to fire it up and keep it hot for long enough. There’s plenty of stores of coal, at least. But in terms of a living space, there’s not much else other than a small break room with some comfy chairs to catch some quick shut-eye. Searching the Yard for any letters or such will reveal a similar theme to that of Milton: difficulty in reaching the Mainland with postage and correspondences, the lack of staffing, and the problems with wildlife. There are also complaints and concerns over growing dangers of small quakes causing damage to the roads and rail system.

Following the road towards the Lakeside Resort is a mostly quiet and pleasant enough trek, as long as one keeps close to or on the road there as much as possible. The Resort is largely secluded, even if it is around the actual lake itself, and it’s easy to see just why this place would have been a popular vacation place.

The resort is a collection of a dozen luxury cabins dotted around the edge of the lake, each of them with a decent amount of space between them for privacy. The cabins themselves are sturdy and well built, but look far more modern and almost designer in terms of style - with huge almost floor to ceiling windows and spacious porches for that perfect lakeside view, and open plan rooms and balconies. Each of the cabins contain multiple bedrooms, suitable for vacationing families and mix both modern technology and more rustic means of heating homes — making them ideal for all weathers.

A couple of the cabins are not completed, appearing to be a kind of expansion of the resort that was not finished. Build materials still remain here. Some of the cabins on the furthest side appear to have become victims of vandalism, having been broken into and completely trashed with windows smashed, furniture missing and broken, and any goods completely ransacked from the place. There are perhaps five cabins out of the twelve that remain fully intact and may contain useful items such as food, basic medical supplies and tools, and will certainly be excellent shelters for those looking for somewhere to stay.

There is also a Camp Office, situated at the east side of the lake. Used as a kind of main office of maintenance for the cabins, along with an office or tourist centre of sorts. It has a decent stock of hiking and outdoor essentials. The Camp Office does also have a small living space upstairs — presumably used by Lake staff or rangers, with a wood stove and kitchenette, along with a bathroom and several bunk-beds. It appears that the Camp Office wasn't abandoned until a short while ago — no more than a couple of months.

Following the road to the Hydrodam is a trickier one than the one to the Resort. There is a higher volume of predator wildlife here, with wolf howls closer and more frequent. With the current state of wildlife’s behaviours, it is likely to face attacks from wolves on the way there. The Carter Hydrodam has clearly seen better days. It seems to have fallen into disrepair and may have only been run by a small skeleton crew. While the Hydrodam is gated and locked up tight, it’s possible to break in through the gate and gain access.

While the lower dam is currently out of bounds, Interlopers will be able to get into the upper levels of the main building of the Hydrodam, which consists mostly of offices, maintenance rooms, a medical bay, and rooms banked with control panels, plus staff areas. The med bay is relatively well stocked, but might need a little forced entry with certain medical lockers and cabinets. Tools and other useful items can also be found here, along with bunk rooms, a small canteen and bathrooms/showers. It might be possible with some work to get access to hot water here — the showering systems run on a back-up furnace system, and while some of the pipes are broken, it might be possible to fix them to get the hot water system up and running again.

Following the road to the Coast will find a dead end. The bridge that heads over towards that direction has been damaged beyond repair, and there looks to be no way of getting around it. Perhaps, much like with getting out of Milton, there may be an alternate way of getting further south, but time will tell.

But for now, here is an entirely new region, ripe for the picking. While it appears some places have already seen minor scavenging (with the exception to the vandalism and looting of some of the resort cabins), Lakeside is largely untouched. It is full of game to hunt, an expansive lake to take up ice-fishing in, and indoor locations to search through for supplies. Some Interlopers may decide to stay here permanently now that it’s easier to travel between Lakeside and Milton.


THE ECHO


There are roughly no more than ten Aurora nights during the month of March, and everything occurs as usual: the insanely bright colours swirling in the skies before you, the crackles and pops of static in the air providing percussion to the strange, ethereal chorus of almost-electrical sounds. The electrics of the world around coming alive with its usual sputtering and falters. There is much mystery to these strange, almost supernatural phenomena — but they almost feel like a kind of staple in the Northern Territories.

But on these nights something different happens.

If you listen closely, the sound of weeping can be heard on the air. Those with the Aurora Call Feat will be particularly drawn to the sound, and will hear it more clearly compared to their fellow Interlopers. It is the sound of a woman, and those paying attention might be able to recognise the voice it belongs to: it is the same woman heard over the static of radios and televisions in December and early January. The same woman that spoke to Interlopers, telling them to sleep, with the promise of help — thus granting some of them powers. It is the same voice that screamed out the night La’an Noonien-Singh died, and the night of those recently killed in the church.

She is… grief-stricken. Her weeping is a raw and anguished thing, and the more you listen, the more it seems to grip at you. You feel her pain, maybe it echoes within your own. Those you have lost, those you have failed or hurt — a reverb that grows stronger as the night continues. It is an all-consuming pain, its depths endless. It brings tears to your eyes.

You carry this pain, as she does.

You feel it in your very bones, in your flesh and sinew. It’s an exhaustive pain, and as the night progresses, you find yourself incredibly weary. In a strange state of fatigue that won’t even allow you to sleep.

You may find yourself going in search of comfort amongst friends, or loved ones. To hold a hand, to embrace them — to not be alone in this pain you feel.

But it is a pain that is too great.

On these nights, you will find yourselves alone, without the comfort you would otherwise lean on. You will not be soothed by that comfort of others. For as long as the Aurora lasts, reaching out and touching others will bring real physical pain to you. It will hurt to touch others, and physical contact will produce a sharp biting pain, even for those who may not feel pain otherwise. Too much. It’s… too much.

Some of you were told once, in a dream: “Don’t you understand it now? We are all connected. The Aurora connects us.”

Once the lights in the sky fade, that pain will finally ease and the woman’s sobs will go quiet — but it will return once more, when the next Aurora comes.

NPC INTERACTION: YOUNG BILL


This month, with the world opening up and access gained into Lakeside, Interlopers will be able to meet one of the other NPCs of Singillatim! A diversion off the tracks towards the north will lead Interlopers to a clearing deep into the woods. Here, they will find Young Bill, a trapper and woodsman native to the Northern Territories, who lives in a cabin with his dog, Scout.

Whilst initially hostile with Interlopers, he will end up relenting once they explain who they are, where they've come from and also by mentioning Methuselah. Still a little stand-offish, he will however spare some time to speak with Interlopers and their situation.

This opens up another NPC interaction mechanic! Interlopers will be free to question Young Bill about what's going on, the situation within the Northern Territories, etc. As he's been in a different region this whole time, he'll have a different perspective to offer compared to Methuselah.

This is a one-off interaction, but it is not to say that Young Bill won't be around in the future! While a small group of Interlopers of any amount may break off from the group exploring the new region to go and meet Young Bill, the opportunity of speaking with him is limited.

Up to five characters may speak with Young Bill, so feel to plot amongst yourselves and choose wisely. While the post on the community is now up for players to read, it will be unlocked to comments from the 10th.

Players can fill out the following form as a sign up for the meeting.



FAQs

EXIT STRATEGY


1. It is entirely possible for NPC Interlopers to die in the mines due to electrocution, and players are free to use NPCs — we ask that players give mods a heads up so that the masterlist can be updated accordingly.


BRAVE NEW WORLD


1. The lower dam is currently completely physically impossible to access. The door that leads there is jammed shut. Characters will notice half-frozen water leaking on the floor around the door.

2. It is possible to find bodies in Lakeside, however there is a... suspiciously low amount of them, and the rare ones found by characters will have been there for some time. They will have appeared to have died of exposure.

3. Wolves can be found in Lakeside, and their tracks are incredibly common. Interactions with wolves can happen in the exploration of this region, and they will behave much like they did during the September event and be incredibly hostile to players.

4. Bears are also common in Lakeside, and their tracks can also be found. They technically should be still hibernating, and much like wolves — they will be aggressive towards Interlopers. Keep your distance!

5. The areas section for Lakeside can be found here.

THE ECHO


1. Essentially: physical touch with others will bring Interlopers physical pain. Sorry about that.

2. It is possible for Interlopers with Aurora Call to attempt to reach out to the woman. Those interested can inquire into what that interaction may be like!

PLOTTING FORM


maintiensledroit: (KMP-DVD2603)

[personal profile] maintiensledroit 2024-03-06 05:46 pm (UTC)(link)
Can Dief woo Scout

asking for a friend

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Re: QUESTIONS

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salamanca: (Default)

[personal profile] salamanca 2024-03-06 06:04 pm (UTC)(link)
Player Name: Amber
Character Name: Lalo Salamanca

Speaking to Young Bill?: Yes
Topic/Questions: The Darkwalker!!! He wants to see if Young Bill says anything different than Methuselah does.

Also he will ask to pet/play with Scout. He loves dogs.

EDIT: OH, AND... if somebody else thinks their character would ask Young Bill about The Darkwalker, I'd be happy to give up Lalo's slot!
Edited 2024-03-06 18:52 (UTC)

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bestsir: ($ well fuck)

Harry Goodsir | The Terror

[personal profile] bestsir 2024-03-06 05:45 pm (UTC)(link)

Player Name: Karin
Player Contact: Discord
Pacing: Moderate; I'm away for a week of vacation in March and just ... life stuff. You know. (waves hands wildly)
OOC Limits: None really.

Character Name: Harry Goodsir
Canon: The Terror

Wanted CR: All the things. Friends, not-friends, people who need help with things medical, fellow science nerds ... literally anything.
Unwanted CR: He already comes pre-packaged with a mortal enemy, but otherwise no preferences or dislikes.

Event Ideas:

  • Exit Strategy: Now that there's another medic in Milton, Harry might actually be persuaded to accompany anyone who wishes to explore the mines. (He no longer needs to be worried that the town will be SOL in the event that something happens to him, so.) He can be on hand to provide medical assistance to anyone who gets hurt along the way, and might need some minor rescuing at some point.
  • Brave New World: Boy oh boy he is going to be SO EXCITED to get his hands on more supplies and things. Once a path to the new area is established, he will gather as much as he can, and recruit volunteers to help with that, once again consolidating supplies at his clinic. He may also recruit volunteers to help build an add-on to his house, giving Sveta an area to work in as well, and allowing for more storage, more space for patients if needed, etc.
  • The Echo: Harry is affected by the Aurora Call, so he'll definitely be getting hit in the face by this one. Anyone who wants to play out stuff with him, let me know. He will also try and reach out the the woman and communicate with her.

Anything Else?:

castitas: (010)

[personal profile] castitas 2024-03-06 06:25 pm (UTC)(link)
Harry we gotta go get all the medical supplies from the hydrodam! Kate would be down for coming with him to help gather/transport those back to Milton!

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castitas: (Default)

cheryl | zombie boy + angel girl

[personal profile] castitas 2024-03-06 07:47 pm (UTC)(link)
Player Name: Cheryl
Player Contact: [plurk.com profile] heolstor / _heolstor
Pacing: I'm pretty free this month, on account of being in between jobs — my new job not starting until April 1st. That being said, I'm going to try not to take on too much this month as I have said new job starting and then surgery coming up in May.
OOC Limits: Character death/character maiming for Kieren, in particular.

Character Name: Kieren Walker.
Canon: In The Flesh.
Aurora Feat: Free Runner! He is... still grappling with the fact he's having to consume animal brains in order to sustain himself — but people have been super nice about it....

Wanted CR: Anything and everything. Friends would be great. Kieren's a sarcastic little shit when he wants to be and is still just a teen, but also just having people to hang with. Anyone who's Not Quite Human would be dope, given Kieren's... whole deal. Kieren's also one of the Modern Kids (he's from 2013) so he's pretty good at explaining modern living, tbh.
Unwanted CR: I prefer not to have negative CR for the sake of it, that being said — people finding out Kieren's a zombie and initially not being okay with it is 100% something I'm down for. I'm also not actively looking for romance. Kieren's not really in the right head-space for it, considering he's not long after losing the love of his life. But it's not completely off the table. It will require a whole lot of slowburn, considering how much baggage Kieren comes with.

Event Ideas:

— BRAVE NEW WORLD I don't have any specific plans, here. He can be around? He'd be here for carrying shit back to Milton. He'd definitely be getting coal back to the town because that shit is like GOLD. But idk, I'm open to things here for him!

— THE ECHO Kieren doesn't... really feel. However, I would be down for Kieren feeling pain during the Auroras if he touches anyone — and he'd be getting really weird about it.... So I'd be very interested in doing something with this with him.

Anything Else?:




Character Name: Kate Marsh.
Canon: Life is Strange.
Aurora Feat: Aurora Call. If you've heard prayers/bible readings/hymns in your head in the last month or so, 100% chance that's been Kate. Sorry, guys.

Wanted CR: Pretty much everything! Friends!!! People around her own age to befriend!!! Mentors/people to help her with this absolute hell of a world with survival skills — she's not worldly at all. I could see her going down a kind of Support Role route with things after she did her rosehip stuff, via foraging, cooking, perhaps medical/first aid. Fellow religious folks or folks who fell out of their faiths for some Interesting Talks, since she's still riding through a bit of crisis of faith.
Unwanted CR: I prefer not to have negative CR for the sake of it. I like my negative CR to be interesting, or to develop eventually. Again, not actively looking for romance but it's not off the table. She is however currently infatuated with Benton Fraser and crushing on him pretty hard so there's that....


Event Ideas:

— EXIT STRATEGY If she's likely heading with the first group, Kate would help with navigating/logistics of finding fuses to help unlock the electronic gates. She could warn others about electrified waters to stop folk stepping into water and ending up fried. Additionally, she'll be very sad about having to walk through frigid water... someone take pity and throw her over ur shoulder LMAO

— BRAVE NEW WORLD Here for help with scavenging! She'll also be foraging for things about in the natural world, which could lead into all sorts of mischief. ALSO crossing over the Ravine is hella gonna fuck with her — she'd be petrified of that. Maybe someone helping her walk across it would be good?

— THE ECHO Kate has Aurora Call so she'll really be getting effected by this prompt in terms of hearing the woman. She may try to reach out to her too, considering she'll be pretty struck by that grief/loss. Also here for PAIN TIMES 👀

— YOUNG BILL I think I'll have Kate being in the party of those going to meet Young Bill. She won't be speaking to him but she'll Be There, depending on CR, and will also want to pet Scout...

Anything Else?:

maintiensledroit: (solpadeine82)

[personal profile] maintiensledroit 2024-03-06 08:09 pm (UTC)(link)
Sounds to me like someone is signing up to be princess carried by a Mountie!

Some thoughts, with the caveat that I think we're both keeping it kind of simple this time around:

- Fraser helping Kate through the trip to Lakeside (mines, bridge, etc.)
- potential Wynonna-Kate post-The Echo stuff
- Wynonna realizes Kieran is a zomboy (maybe while they're going back and forth from Milton to Lakeside?), reacts poorly
Edited 2024-03-06 20:16 (UTC)

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[personal profile] load_aim_shoot 2024-03-06 08:32 pm (UTC)(link)
Player Name: Xil
Player Contact: pm this account or find me on discord @ anustornadus. I’m xiilnek at plurk but I haven’t used that one in a while.
Pacing: I try to reply at least once a day, but if I have more than a couple tags at once it could be a little slower, depending on my schedule/energy levels
OOC Limits: n/a

Character Name: A. Rama Raju
Canon: RRR
Aurora Feat: Lightbringer, and he hasn’t figured out wtf to do with it yet. He’s clued in that it’s tied to strong emotion, and that’s about it. He’s probably stopped sleeping at the Community Hall because of it, doesn’t want to set somewhere with other people in it on fire by accident during a nightmare. In keeping with his canon’s action sequences being built entirely on Rule of Cool logic I sort of want him to shoot fire arrows or something eventually, but he’s got to work out how to control it first. (Not sure how to get him there- we’ll see if something comes up. Let me know if you have an idea in that direction?)

Wanted CR: Still intending to work on deepening his CR with characters he’s already met, and I’d like him to connect with anyone who’s working on some kind of project to improve things for the town. Beyond that, everything is good!
Unwanted CR: Probably not romance, other than that I’m up for anything.

Event Ideas: Honestly I don’t have many? I might just tag out for this event and see what Raju’s going to be up to that way. He’ll for sure be looking for a distraction during the aurora nights, the echo thing is going to hit him pretty hard. He’s already not sure he likes whoever that woman’s voice belongs to, after this he’s going to haaaaaate her. (Like, ma’am, thanks for probably being on his side, but please stop fucking with his shit. He would love that.)

Anything Else?:
Raju once he finally gets the fire superpowers under control
salamanca: (008)

[personal profile] salamanca 2024-03-07 04:44 pm (UTC)(link)
I think it might be interesting for Lalo to meet someone else with Lightbringer, tbh. Esp given their different approaches/views to it!

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maintiensledroit: (28)

Lorna's Canadians

[personal profile] maintiensledroit 2024-03-06 08:47 pm (UTC)(link)
Player Name: Lorna
Player Contact: [plurk.com profile] repeatandfade / blueofthebay @ disco / pm
Pacing: Usually fairly steady, with bouts of boomeranging and occasional slowness (I'm climbing out of work hell, friends... wait for me). I have an office job and can usually tag throughout the day (GMT+5)
OOC Limits: Please don't kill either of them.
pacificator: (WE_648)

Wynonna Earp | Wynonna Earp

[personal profile] pacificator 2024-03-06 08:49 pm (UTC)(link)
Character Name: Wynonna Earp
Canon: Syfy's Wynonna Earp
Aurora Feat: N/A

Wanted CR: Friends, enemies, people she can make bad decisions about/with. Exploration buddies for the new location. CR of her CR who she hasn't met yet.
Unwanted CR: I'm pretty down with whatever! All I ask is please no murdering.

Event Ideas: Your event plotting here!
Exit Strategy: I think Wynonna will be heading out with the first group, after being cooped up in Milton for so long. She needs to do some adventuring in order to keep living up to Louis' expectations!

Brave New World: She might hang around Lakeside for a while to give herself a break from all the close contact she had in the last couple of months, but I think that'll backfire and she'll realize she misses people come April. But this is a good place for her to meet new CR!

The Echo: This one is mostly going to be for her current CR, I think, unless anyone really wants to meet her this way! Reserving a spot here for Holland March, but open to any of her current CR who wants to do something. I also would love for post-Echo stuff where she gives/receives physical affection (touching hands, hugs, cuddles, other stuff depending on CR) once the Echo effect is gone.

Anything Else?: Who's gonna hug this girl post-Echo???



Edited 2024-03-07 16:05 (UTC)

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powersuited: (pic#14004221)

carly's brunette babes

[personal profile] powersuited 2024-03-06 09:18 pm (UTC)(link)
Player Name: Carly
Player Contact: [plurk.com profile] favoritings, Discord by the same name, or DW PM.
Pacing: Medium speed tagger for the most part (provided RL doesn't wallop me), though I'm more than happy to backtag into infinity, and I can certainly boomerang for short intervals if the stars align.
OOC Limits: No character death at the moment, anything else is fair game with prior discussion.
lanfeared: (pic#16801531)

lanfear | the wheel of time

[personal profile] lanfeared 2024-03-06 09:36 pm (UTC)(link)
Character Name: Lanfear (although she's going by "Selene" in game)
Canon: The Wheel of Time (TV series)
Aurora Feat: Lightbringer, though she needs to discover she can do more with it other than provide a welcome body heat to others. What's a little fire-flinging to someone who used to have untold limits of power?

Wanted CR: People to manipulate, people to forge real and genuine relationships with since she might... actually be capable of those (citation needed)? Morally bankrupt people who can eventually call her out on her bullshit, friends with benefits who aren't looking for any emotional entanglement (let's just scratch the itch while we can give it to each other).
Unwanted CR: No one who can magically recognize her as a villain at first glance; she's flying under the radar in-game right now very deliberately, so I want her eventual outing to be a slow burn (and therefore more devastating to anyone she's become closer to).

Event Ideas:
Exit Strategy: Lanfear will be accompanying the group heading to the mines because she's in need of some fun, but she could also potentially be nudged into using her Aurora ability to start some fires and keep people warm. Since she's still getting a sense of this power, she might inadvertently set other things on fire in the process, but hey, progress, amirite?

Brave New World: Lanfear might be considering staying in Lakeside permanently, or at least taking up one of the open houses for herself? I'm open to her being convinced to come back to Milton, but she's also an independent girl who needs to establish her own living space, so she could compromise by finding herself a house closer to town. It depends on how hard someone pleads their case.

The Echo: Look, I'm not saying Lanfear might enjoy the pain of touching someone else, but I'm not-not saying that either. This might be more of a CR prompt that unlocks the potential for someone to uncover the fact that she's not exactly who she's pretending to be, or at least become more curious about unmasking her, if anyone wants to use this prompt to start increasing their suspicion of her.

Anything Else?:

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solitarysoul: (uh?)

Levi | Fear & Hunger 2: Termina

[personal profile] solitarysoul 2024-03-06 11:14 pm (UTC)(link)
Player Name: Cirape (or Maddin)
Player Contact: discord @ nvrknwsbst or [plurk.com profile] ConnectiveTrick
Pacing: varies but often pretty quick. usually within a day/sometimes boomeranging but am cool with slower threads too
OOC Limits: No death, no smut. maybe warn for suicide

Character Name: Levi Jořdán
Canon: Fear & Hunger 2: Termina
Aurora Feat: Free Runner

Wanted CR: Yes
Unwanted CR: None

Event Ideas:
Exit Strategy/Brave New World - Levi is DEFINITELY in on this. He'll be taking extra ammo just in case cause he's gonna be there to protect y'all. also possibly help with medical stuff if needed. and pack mule things back to milton proper later
I kinda want him to be confused at the luxury cabins and he'll be extra on edge if exploring the dam, but Levi will just be following other's lead here.

Echo - Most of Levi's life the only physical contact he's had with other people has hurt him (and/or them). He may get over this in time, but oh boy this event could really fuck that up. No real plans here, though he's likely to isolate himself instead of seek out companionship so if anyone wants him let me know
the memories of people he's failed in the past will REALLY fuck him up...but i see that the lake has opioids and, well, levi really liked morphine. if anyone wants to deal with stopping him from deciding that alcohol isn't enough or dealing with aftermath of drug trip please let me know!

Anything Else?:
Edited 2024-03-08 19:23 (UTC)
guidemyway: (3999546 (43))

[personal profile] guidemyway 2024-03-09 02:12 am (UTC)(link)
If Levi needs an exploring buddy, Ruby is game!

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guidemyway: (They said their prayers)

Ruby Rose | RWBY

[personal profile] guidemyway 2024-03-06 11:26 pm (UTC)(link)
Player Name: Josh
Player Contact: jjabarrett on plurk and discord
Pacing: Been a little shaky the last month. Looking to improve on that this month.
OOC Limits: Not looking to kill Ruby.

Character Name: Ruby Rose
Canon: RWBY.
Aurora Feat: Free Runner! GOES FAST! ALWAYS HUNGRY

Wanted CR: Any and all!
Unwanted CR: Not as fond of negative cr for the sake of negative cr. But generally open to anything.

Event Ideas:

Exit Strategy

Ruby will definitely be signing up to help explore and get through the Mine. She's small and agile so makes a good scout! Also pretty crafty so will be handy when it comes to working the electronics and fixing the the fuses.

Totally down for some shenanigans and maybe giving her a light electrical burn.

Brave New World.

Ruby is down and open to explore all the new areas that have opened. She will likely be the most interested in the Maintenance Yard. She has forging experience and built the mechanical scythe/sniper rifle she carries with her. So she will likely end up taking up shop here and offering to help build and craft any tools that people need now that she has access to this.

She will probably end up moving most of her stuff into the new areas, but occasionally stay in the community center/maybe with some other cr when she comes back around/deliver supplies to Milton.

She is awful at taking care of herself though. So her trips back to Milton so she may need people to check in on her from time to time.

The Echo

Ruby already has a whole lot of held in pain when it comes to losing people she cares about, and she's a pretty physically affectionate person. This is all around a bad time for her.

Anything Else?: You know what to do.

WAY TO BE RUDE DW

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Re: Ruby Rose | RWBY

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chuju: (196.)

daisy johnson | agents of shield

[personal profile] chuju 2024-03-07 12:20 am (UTC)(link)
Player Name: Amy
Player Contact: [plurk.com profile] taintedcrimson, PM, or message on discord [personal profile] taintedcrimson
Pacing: It varies depending on what's going on with life and work. There are times when I can boomerang for hours and others when replies can take a few days.
OOC Limits: No permanent maiming!

Character Name: Daisy Johnson
Canon: Agents of SHIELD (MCU)
Aurora Feat: n/a

Wanted CR: Daisy doesn't do well on her own, so friends are a definite need, especially ones she can trust enough to tell her secret to. (Superheroing and powers are things she's open about, but being part-alien is more of a secret for right now.) Roommates would be good because she's just not used to living alone and is having a lot of trouble properly resting without someone to watch her back. She could also use someone to show her the ropes of surviving in these frozen conditions, and someone to teach her enough about cooking to not starve. Romance is an option, but so is something less romantic and more strictly physical. And she could use people to investigate with!
Unwanted CR: Not looking for any mortal enemies just yet, but contention is always welcome.

Event Ideas:
She's a brand new arrival and dealing with some shock, PTSD, and grief, so she's not in the best place to go exploring with the initial group. (And the Echo is going to just make everything so much worse... But she'll likely venture out to Lakeside later!) Instead, she'll be hanging back and appointing herself one of Milton's protectors, because even without her powers, she's a force to be reckoned with. Plus, there's still a lot she has to learn about this messed up town, so she's in full spy mode right now.

To that end, she's going to be investigating. The Darkwalker, how they all arrived, the Aurora... She's not a scientist, so she can't get into that side of things, but she's used to dealing with Weird Shit and has excellent pattern recognition skills.

Anything Else?:

You know, just a normal day...
Edited 2024-03-07 13:14 (UTC)
guidemyway: (3999546 (43))

[personal profile] guidemyway 2024-03-10 11:16 pm (UTC)(link)
Ruby's going to be out with the initial exploration group, but she'll be coming back for a bit later in the month. They should definitely meet and hang out at some point. Ruby's got a bunch of ptsd she's dealing with too. Probably something they could bond over.

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friendsfordinner: (Default)

kates (& hickey & hilbert)

[personal profile] friendsfordinner 2024-03-07 03:25 am (UTC)(link)
Player Name: Kates
Player Contact: hmu on plurk and discord at allikateor
Pacing: ya girl is going to be a bit slower than usual in March due to starting a new job! I still plan on tagging back like a fiend but we're talking more 'once every other day' or 'once every few days' instead of 'once every day or so.'
OOC Limits: just don't murder or horrifically maim my dudes and we're all good.

Character Name: Cornelius Hickey
Canon: The Terror
Aurora Feat: Free Runner and he is doing GREAT. You know how easy it is just to find a critter in the woods and fuckin eat it? A complete lack of manners is keeping Hickey happy and fed when he inevitably goes far too long.

Wanted CR: Any and all people who are willing to look past the fact that he's got all sorts of toxic mess with the rest of the Victorian boat guys. He's just a little guy! He's fun! He's neat to be around! Have you considered the fact that Jopson is just a hater?
Unwanted CR: Hickey's all but married so romance is off the table.

Event Ideas: Hickey's place on the initial hike is tbd depending on what the rest of Team Terror is doing (is Billy going? then hell yeah! is Little going? then fuck that!). But no matter what, when the way is clear, he'll probably make a weekend trip to Lakeside to scope out the game and see what's what. Maybe he'll steal another pair of boots! He will spend the entirety of the Echo Call event grumpy that he can't cuddle Billy. Also, I know that ten billion people probably have thoughts about 'who tf is that guy' considering that he and Jopson got into a very public fight, so if you want some heavily biased Terror lore, Hickey will happily chat about it. Did you know that Captain Crozier's a drunk who was planning to abandon everybody? Also Little, he's cool right? Except for when he totally gave some mutineers a bunch of guns.

Anything Else?:


Character Name: Alexander Hilbert
Canon: Wolf 359
Aurora Feat: n/a, he is normie.

Wanted CR: People who tolerate him! People who like dubious science! People willing to look at him weirdly because what is your deal, why are you Like That. Hilbert is brand new and I am happy to toss him wherever.
Unwanted CR: Romance is also probably off the table here because Hilbert has one true love and that is horrific medical experiments.

Event Ideas: Hilbert is going on the treck to Lakeside because why the hell not, it's certainly something to do. He'll probably end up being one of the people who makes Lakeside his home base because Goodsir and Sveta seem to have things under control in Milton and this way, he can help out but also be alone (this will not work, please bother him). The Hydrodam will be very interesting to him and he'll spend a lot of time scrounging things up to try and fix as much of it as possible. Go Team!

Anything Else?:
notarat: (Default)

[personal profile] notarat 2024-03-09 06:06 pm (UTC)(link)
i know we already talked re: the exploration and stuff, but your comment reminded me that of course there's also the downside of the echo call part of the event, LOL.. just two men so grumpy to have their cuddling routine destroyed!!

time for them to go a little wild with it the moment the pain effect is gone again

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Re: kates (& hickey & hilbert)

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Re: kates (& hickey & hilbert)

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satanicpanics: (Default)

Eddie Munson | Stranger Things

[personal profile] satanicpanics 2024-03-07 05:35 am (UTC)(link)
Player Name: Hannah
Player Contact: [plurk.com profile] muttonchops // poulrylegs @ discord // PM
Pacing: I aim to do tags nightly, though I don’t always get to all of them, BUT I admit I can physically feel myself spread a little thin this month so March might be slow.
OOC Limits: Do not kill my boy again…

Character Name: Eddie Munson
Canon: Stranger Things
Aurora Feat: Lightbringer. He thinks it’s cool as hell but he genuinely doesn’t know how to use it properly. So far he’s used it to light his cigarettes and for a cool party trick at his monthly concerts. Because my goal for him is to just go fully unhinged at some point, I am SURE this will come into play eventually.

Wanted CR: All of it please and thank you. Friends are great, but it’s worth mentioning that Eddie has a huge soft spot for the black sheep of the world, so if that’s you, we need to CR. Come play music with him or shout at him for playing music. Play D&D with him.
Unwanted CR: For now I’m cool with most things but let’s talk about it first if it’s anything you’re not sure about.

Event Ideas:
Beach Brave New World: Open to whatever here, but he’ll be around! He may be a little unnerved by the lake—ask him why. Ask him why. But he’ll probably help scavenge, and he’ll be all over the maintenance yard because he is something of a mechanic himself. He might toy with the idea of staying—but we’ll see.

The Echo: TEN AURORA NIGHTS? TEN CONCERTS…Don’t worry, friends, he’ll drown out that crying with the sweet wailing of a guitar solo…honestly, he’ll probably sit this one out because he has no reason to touch any of you. Might serenade your pain, though. BUT this could literally change like it depends on how I feel.

Young Bill: Eddie won’t Officially talk to the guy (we’ll save that for people with real questions), but I would like him to be there to make a joke about Old Bill…considering Cheryl said there was an Old Bill, I don’t think it’s gonna land. That’s literally the only reason for this.

Anything Else?:
Edited 2024-03-07 05:59 (UTC)
eighteenhalflives: (Default)

[personal profile] eighteenhalflives 2024-03-08 09:21 pm (UTC)(link)
so eddie's absolutely gonna meet tobi in the maintenance yard gutting a vehicle for parts for his mad max weapon right
it'll be gruesome
he is not a mechanic

i'm not saying they should also break into some cabins together but they should definitely do that
he'll ask about the lake for sure

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pythianwoman: (Default)

Zoey Westen | Original Character

[personal profile] pythianwoman 2024-03-07 10:16 am (UTC)(link)
Player Name: Bri
Player Contact: PM, [plurk.com profile] ThriceWiddershins or thricewiddershins on discord
Pacing: I am definitely on the slower side, but I’ll backtag until the heat death of the universe.
OOC Limits: Character death and non-con

Character Name: Zoey Westen
Canon: original character
Aurora Feat: Lightbringer; she’s been working on fine control since the moment she realised she had a new power, and has been experimenting on what she can do with it. (She’s probably set up, or WILL set up, some targets for practice.)

Wanted CR: FRIENDS! Definitely friends. Found family (or the starts of it, of course XD). Hunting/exploring/patrol buddies. Not opposed to lovers/romance but that’s a slow burn sort of thing that she’s not going to be consciously seeking out or thinking about at all. But if it fits I ship if there’s chemistry and it happens I’m here for it. Maybe roommates in the future? She’s going to have to know someone a little first though.
Unwanted CR: Negative CR for the sake of negative CR. Negative CR for a reason is fine! Although I’d like the chance to slow burn that to something a little less negative if possible. No mortal enemies, please.
Event Ideas: Your event plotting here!

EXIT STRATEGY: She would ABSOLUTELY volunteer to go into the mines. She’s agile as shit (gymnast and aerial silks performer for the win!) and good at climbing things. Also she can fit into small spaces. And she will be mapping out the mines as she goes, making notes in her journal.

BRAVE NEW WORLD: She is going to be SO EXCITED to explore a new area. Gather supplies (including books! And sewing supplies), map it out, look for clues and any more indicators of what happened. Also possibly grabbing some tools and some metal bits. She IS building a still, after all. Would be here for a wolf or bear encounter, too. Let her play big damn hero. Or something. IDK.

THE ECHO: She doesn’t have Aurora’s Call, so she won’t hear it as clearly, but she’ll still be affected. And she’ll recognize the voice. It’s going to hit her HARD, both because of the grief and anguish, and because it’s going to hammer home the gaping hole where her powers used to be. Not sure how much opportunity the touch part of this will have to occur, since she’s a touchy motherfucker but usually only after she kind of knows someone. I wouldn’t MIND there being a moment, though.

YOUNG BILL: She will be going with the group to talk to him, although she won’t be asking a question, mostly because I can’t come up with one, currently. (The perils of making a character far more clever and cunning than I am, alas. XD) So she’ll be there to listen to what he has to say to OTHER’S questions.

Anything Else?:
Edited 2024-03-07 10:17 (UTC)
solitarysoul: commisioned art (Default)

[personal profile] solitarysoul 2024-03-07 04:33 pm (UTC)(link)
Levi has inherited a map from Kenway and will be trying to add stuff for the lakeside to it. He has no idea how to do this properly and will mess up, so maybe Zoey can help him out?

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webshootings: (CU8U7F5)

peter parker — the amazing spider-man

[personal profile] webshootings 2024-03-07 04:08 pm (UTC)(link)
Player Name: trace
Player Contact: [plurk.com profile] jortles
Pacing: pretty good. i have various doctors appointments throughout the week but otherwise, i'm good.
OOC Limits: just squicky, super specific, gross eye stuff

Character Name: peter parker
Canon: the amazing spider-man
Aurora Feat: n/a

Wanted CR: really, anything goes! peter's new so i'm gonna try and toss him everywher that makes sense. he's gonna be trying to figure a lot of stuff out and while there will be a natural pull to help, he will still be somewhat keeping his distance in some ways after what happened at home. but, he can't not do something. so, A N Y T H I N G really!
Unwanted CR: just negative cr with no explanation, really.

Event Ideas:

exit strategy: while curious, peter will probably allow others with more experience in milton to go on this little expedition. he doesn't want to mess anything up or have anyone have to look after him because he's new and potentially put them in danger. so, he'll stay back and probably do some exploring of milton if anyone wants to tag along.

brave new world: he'd probably want to head there eventually especially to help with supply gathering and to get himself more comfortable with the fact that yeah, he's stuck and he's gonna have to live with it. he'll be interested in finding anything leftover that tells the science side of things so he can start noodling that on his downtime.

the echo: peter doesn't have the aurora call but i'm down with him causing pain to others if he tries to comfort. that'll just add to his guilt, of course, which hey, why not?


Anything Else?:

chuju: (018.)

[personal profile] chuju 2024-03-10 12:59 am (UTC)(link)
Daisy is also hanging around Milton while the others go off on their mine adventure if you're up for some superhero exploration of the frozen town they're trapped in.

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fidior: — 𝐭𝐰𝐨𝐟𝐚𝐜𝐞 (Default)

Jhey | a Boatman & a Spaceman

[personal profile] fidior 2024-03-07 07:19 pm (UTC)(link)
Player Name: Jhey
Player Contact: [plurk.com profile] horreur / hagfishs @ discord / pm
Pacing: I perpetually run on the slow-ish side through the week and have more availability on weekends!
OOC Limits: N/A, apart from character death
Character Name: Edward Little [personal profile] fidior
Canon: The Terror
Aurora Feat: N/A

Wanted CR: Always on the lookout for more folks for him to Nanny in his sad, nervous, resilient way.... people who understand The Obligation of Duty (negative and positive), fellow old-timey people to vibe with, other law enforcement types... friends?? He's starting to finally feel like he can maybe have "friendships" here, though he's still struggling with what that really means.

Event Ideas:
exit strategy — Ned will be going to Lakeside! Given all of the recent Boatman & Darkwalker upsets, he'll be extremely worried to leave the community behind, but he'll definitely want to try to help find a possible escape from this place and do some general exploring. His main goal will also be to protect / guard others on the expedition and try to keep everyone safe... He does still struggle with the effects of his lead poisoning, so the journey won't be super easy for him at times, physically.

brave new world — Once they get past the hazardous ravine and reach Lakeside, Edward will be up for pretty much anything here, getting up to a variety of things: keeping record of what they come across, what supplies there are, gathering resources to take back to Milton, etc. etc... He'll be All Business as usual, but I love the idea of him having a brief little vacay in one of the luxury cabins, if anyone wants to share one while this group is here! Ultimately, Ned will be returning to Milton, although in the future I'm debating him moving out to Lakeside, depending on what his cr does, as he'll want to stay close to them. As far as Young Bill, I think he won't be going to see him and will be sticking with the main group, but he'd want to hear reports of what was told.

the echo — This will likely stir up a lot of memories associated with Nedward's time on the Franklin Expedition: the weariness, the loneliness, and then the actual pain — which will feel very reminiscent of some of the pain the men had, but amplified in horrible ways!
Anything Else?:

Character Name: Konstantin Veshnyakov .... +1 alien worm [personal profile] sputnik
Canon: Sputnik
Aurora Feat: N/A

Wanted CR: Others with Space Experience, others who have been Experimented On / have Lab Rat Experience?, other Sad Dads / Parents, young folks for him to feel complicated guilty feelings about, potentially people he can talk to about his Alien Situation down the line with (he's hiding it as well as he possibly can, although comes with a variety of gnarly symptoms that he's explaining to people as being a result of "a medical condition").... he's 39 and I'd love for him to meet some fellow "older" folks.... fellow "monsters" is something I'm always interested in exploring for this character, who is very "I was a Hero and now I'm a Bad Thing". In general, Kostya's still pretty new here and in the process of getting to know everyone, so I'm down to see how anything goes!

Event Ideas:
exit strategy / brave new world — Konstantin will absolutely want to go on the journey (please, he's a housebound space commander who is in desperate need of A Mission).... but he's still recovering and dealing with Parasitic Alien Troubles / a lot of uncertainties there... At this moment, he'd be more of a hazard than a help (crushing realisation, it's fine,) and stay behind. His housemate Vasiliy Ardankin [personal profile] m1895 will be going to Lakeside, so Kostya will be left home alone, and won't be having a great time about it! He'll be trying to keep busy as much as possible, and I think this is a fantastic opportunity for some cr building if anyone is down! Maybe folks to help him with the grouse farm, or to help him out with attempts to forage as he tries to learn how to cook... I think he'll also be poking around the town a lot, going to the library and to old stores to look around and things like that... Basically, if anyone else is staying behind, Konstantin would love to hang out lmao.

the echo — He's such a tactile person that these nights will be hard for him to deal with, and there's also the fact that he'll be dealing with a lot of loneliness through March with Vasiliy away. Being in isolation in various forms for so long is really starting to get to him. I would love to do some things here if anyone's down, could be good for some deeper cr building or conversation!
Anything Else?:
solitarysoul: commisioned art (Default)

[personal profile] solitarysoul 2024-03-07 11:07 pm (UTC)(link)
Levi is also going on expedition to serve as a security detail, so he'll likely default to just letting Little give him orders.

levi'll be happy to see him doing better, too, so we should do at least a small thread

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itio: (pic#16967255)

james t. kirk (au) — star trek:strange new worlds

[personal profile] itio 2024-03-07 09:12 pm (UTC)(link)
Player Name: Ricks
Player Contact: [plurk.com profile] extreminator; ricksroll @ discord
Pacing: Slow to medium; it largely depends on whether or not it's a day off, or if I get off work early. I don't drop threads, but at times I may need to let a tag sit for a few days.
OOC Limits: I'd rather avoid animal cruelty!

Character Name: James T. Kirk (AU)
Canon: Star Trek: Strange New Worlds
Aurora Feat: None

Wanted CR: Positive CR generally; friends, allies, people he can help and who will help him. People who'll teach him stuff about survival out in the wild, because he seriously needs it. He's good with his hands and a quick learner but he needs help! Romance is trickier because Jim really liked La'an and he's still grieving her death, but I'm not opposed to it if it happens? (He's also a flirty menace so there is that.) Generally speaking I'm open to whatever develops between characters.
Unwanted CR: Generally speaking I don't like negative CR just for the hell of it. Open to tension and disagreements between characters, in this scenario I'd say it's inevitable, but let's not make them deadly enemies or whatever.

Event Ideas:

Exit strategy: Jim will do well here. Overcoming challenges is something he's good at, and he's got a good logical mind, he'll be capable of spotting the dangers ahead and help others steer clear from them. Open to him stopping anyone from being electrocuted or getting otherwise injured, and he's going to be collecting fuses and switching them around so they can venture further through the mines. He's not prone to panicking either so he's a good, reliable presence to anyone who may be afraid or panic about being in a dark, enclosed space.

Brave new world: He's going to be cooking (?) some soup for everyone once they camp for the night, and he's going to settle down for some sleep as close to a fire as he can possibly get, I'd love to do something with either of these. Just little heart to hearts, bonding with people, etc. Like before, he'll help folks through the trek ahead, while he himself will mainly struggle with the cold. Once there, he will especially focus on exploring the cabins, and gathering as many medical supplies as he can carry back, along with weapons similar to knives and daggers, and various other useful tools. He will swap some of his makeshift clothing for some proper winter gear, and study the lake for potential fishing opportunities (because how hard can fishing be, right? right???)
Oh yeah and definitely up for some wildlife encounters. Someone save his ass from being mauled by a wolf.

The Echo: Jim isn't close to anyone in game yet, but during the Aurora nights he will be drawn to the Community Hall, trying to find some comfort in the presence of others at the very least. Up for him touching someone (or vice versa) and realizing how much it hurts, and possible talks about the woman and who she might be.

Anything Else?: I guess my plotting post is just a general I WANT EVERYTHING but yeah. I want everything.
salamanca: (Default)

[personal profile] salamanca 2024-03-08 01:09 am (UTC)(link)
Lalo loves cooking and bonding over campfires! He'd be happy to keep Kirk company while he makes soup.

Whether or not Lalo is the company Kirk wants is the bigger question, I guess.
Edited 2024-03-08 01:15 (UTC)

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heckofashot: (002)

r.j. maccready | fallout 4

[personal profile] heckofashot 2024-03-07 09:14 pm (UTC)(link)
Player Name: nico
Player Contact: [plurk.com profile] incognico_ first and foremost, or you can find me in the discord and dm me!
Pacing: medium, most likely! i try to touch my tags of an evening, and if the stars align i've been known to boomerang.
OOC Limits: eye/nail/dental trauma.

Character Name: (robert joseph) maccready
Canon: fallout 4
Aurora Feat: nah, he's a normie.

Wanted CR: looking for anything and everything right now! maccready is new, so getting to know who is who around town is going to be his priority. likely he will be especially interested in hunting (or anyone who can help him with his ammo situation) and/or patrolling!
Unwanted CR: not super interested in negative cr just for the sake of it.

Event Ideas:
exit strategy: maccready is still settling into town, so he's not going to go on the expedition to the mines. he probably wouldn't think he'd be much help in there in the first place, so he's going to hang back and explore town. might have him scoping out housing, too?. otherwise, for the most part he will be Around and i'll be looking to have him touch base with whoever stays behind in town.

brave new world: i'm not sure if he'd be up for heading off to the lake right away, that said he could absolutely be convinced if nudged, especially if scavenging and supplies come up! he is not a strong individual, and he'd have ulterior motives in seeing if there's anything that would be of use to him, but he can certainly help ferry things back and forth and complain about it the whole time.

the echo: keeping this one loosey goosey — no real ideas, but totally down for my guy to be around and get zapped with pain, or to be an ear for someone to bend.

Anything Else?:
solitarysoul: (rifle)

[personal profile] solitarysoul 2024-03-07 11:12 pm (UTC)(link)
levi here has hoarded ammo, but will give it out to people if they want it. i think he still has a note ont he board saying so, so maccready can definitely get some from him

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m1895: (Default)

yasmine | vasiliy | original character

[personal profile] m1895 2024-03-07 09:29 pm (UTC)(link)
Player Name: Yasmine
Player Contact: [plurk.com profile] bluehellgazette (PP), redmaresociety @ discord
Pacing: Pretty slow during the week but around to boomerang during the weekends.
OOC Limits: Eye/nail/dental trauma, dog death.

Character Name: Vasiliy Yegorovich Ardankin. Characters may hear Konstantin address him as Vasya, but he introduces himself as Vasiliy and will be irked if a character whom he has not invited to use his diminutive pulls it out of the blue.
Canon: Original character.
Aurora Feat: N/A

Some basic info: Vasiliy’s a Soviet ex-interrogator, fervent communist, and revenant–born in 1910, he served in the NKVD from 1936-1940 as a ‘good cop’ interrogator responsible for emotional manipulation in the distinctly Soviet split style interrogation system: instead of beating confessions out of prisoners, Vasiliy approached them casually and with kindness after someone else had performed acts of brutality, expressing sympathy and emphasizing that it was in their best interest (and their family’s) for them to sign the falsified confessions that would ultimately get them jailed or shot outright, justifying it to himself with the belief they’d be tortured until that happened anyway. When Yezhov fell from Stalin’s favor and was jailed and executed, the NKVD was purged just as it had been during Vasiliy’s time, and he was arrested, interrogated, and executed as an enemy of the state. But his story didn’t end there–for reasons that aren’t clear to him, Vasiliy woke up lying on his back in the snow in the middle of nowhere in 2015, unharmed, carrying the documents of a man by the same name born in 1985. He’s spent the past three years unlearning Stalinism and coming to grips with the sheer magnitude of what he did, racked with overwhelming guilt and deep paranoia over being discovered and executed for what he did a second time. He trained as an EMT and immigrated to the US on a work visa two years after his return to the world of the living, and spent the year before his arrival in Milton working with Chicago municipal EMS in an unconscious effort to balance some of the cosmic harm he did while processing how he was summarily disposed of and living in fear of rediscovery, still a true believer in communism but now living in an environment in which traits that helped him survive in a police state are seen as deeply unusual. He's opened his home to Konstantin ([personal profile] sputnik), and the two are more-or-less inseparable.

Wanted CR: New friends, fellow cultural minorities (compared to the general body of PCs in Milton) to bond with, esp other people from Slavic countries, people to first meet as patients and then get to know in a non medicalized setting, people to be at ideological odds with. Pretty much anything except for love interests or found family.
Unwanted CR: Romance - he and Kostya are already gradually headed toward an exclusive relationship.

Event Ideas:

Exit Strategy: Vasiliy is an Emergency Medical Technician! So he will definitely be attending out of a feeling of moral duty to do so. He’s trained to stop bleeding, take control of medical emergencies, etc. That said, he has Post-traumatic Stress Disorder from his own execution (among other things), which happened underground in Lubyanka Prison - so being deep within the earth in a damp, mildewy mine is going to be quite triggering for him. He’s going to push through the fear, but he’s going to be extremely tense the entire time, hands trembling, may have to step to the side to throw up and then keep moving, etc. He’s not going to have a good time, but he plans on doing what must be done. I love threads where the environment is a source of conflict and difficulty, and am super excited to play with the risk of electric shock angle.

In general, I haven’t gotten to play him acting as an EMT much, so I’m excited to do that if anyone gets injured! Similarly, he’s very brave when the situation calls for it, so I’d love for him to get to have a moment or two given that things have been quieter for him on the whole for most of his stay in Milton.

Brave New World: Vasiliy will be scavenging medical supplies for his kit and could certainly use help from others when it comes to carrying things: gauze, iodine, tourniquets, medications, etc. He’ll also be loading up on as many packs of cigarettes as he can find, because, well, he’s a chainsmoker.

I’m not 100% on this yet and am waiting for a mod response, but he may be seeking assistance in kidnapping a wolf pup to bring home to his and Konstantin’s cabin with the intent of raising it as he would a dog. Unfortunately, as we all know, dogs are an entirely different species, much more trainable, and you can’t just be nice to a wolf pup from a young age and expect it to evolve into a domesticated dog, but he’s lived in cities his entire life and his main reference point is A) movies and B) the fox domestication experiment, so uh, yeah.
Anything Else?: Still slowly building his CR web! He's been keeping lowkey but getting around town more and spreading public awareness of his services now that his much more extroverted crush housemate is facilitating meeting new people.
Edited 2024-03-07 21:54 (UTC)
tarakan: (Default)

Re: yasmine | vasiliy | original character

[personal profile] tarakan 2024-03-08 04:05 pm (UTC)(link)
Do you know how thankful Hilbert is that this place has trained professionals that aren't Mr. 1800s. He's so thankful.

Anyway, 100% gonna slam my Russian medical dude into your Russian medical dude

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eighteenhalflives: (Default)

[personal profile] eighteenhalflives 2024-03-07 10:42 pm (UTC)(link)
Player Name: Coeurl
Player Contact: PM
Pacing: I owe so many apologies rn
OOC Limits: lol

Character Name: Tobi
Canon: Fallout 3
As always, please mind the character/canon content warnings.
Aurora Feat: Aurora Call! It hasn't hurt him too bad (yet) but he's got an annoying tendency to project the same GNR earworms he picked up in the wasteland when he's exploring/scavenging.

Wanted CR: [quickly copies last event's homework]
✔ Friends. God he's gonna need friends, because he tends to slip off into the wilderness by himself otherwise
✔ Other teens/young adults he can connect with/feel awkward about Not connecting with
✔ Other scroungers/survivalists/murderers/people eaters/scientists/doctors (ha, bet you weren't expecting that one) he can start tackling the game's mysteries with
✔ Mentors with dad/mom vibes because I wanna laugh at him repressing those feelings so bad
✔ People who understand the inherent romanticism of The Ending Of All Things
✔ or just anyone who won't be put off by his distancing behaviour tbh I'm open to a lot
✔ Tobi is someone you can choose to have random meaningless negative CR with! Feel free to have your character hate his guts! We can talk potential consequences when an opportunity comes up or just let it live as part of the social scenery, whatever works.
Unwanted CR: I can't think of anything immediately, but I'll be upfront if that changes.

Event Ideas: In an effort to recover from recent rl-induced flakiness, I'm limiting myself to tagging out this round!
EXIT STRATEGY - Tobi will be joining the expedition, on account of he's 1) nosy and 2) another medic the party will have on hand in case things get dicey. This is basically just the kind of thing he does, normally, except without so much company - so feel free to flag him in if your character needs an experienced adventurer™ to hold their hand through the dungeon or if there's anyone out there who wants to get hurt doing dumb shit due to overconfidence??? i'm not picky

Someone back in town will end up stuck with Dogmeat, though. It's a bit too predictably dangerous for the good boy to tag along.

BRAVE NEW WORLD - Scavengers gonna scav. Aside from competing for the available drugs, weapons, and medical supplies - and literally whatever other junk there is to take that someone else might also want - it sounds like that maintenance yard is exactly the place he needs to be looking to make progress on building his shishkebab

THE ECHO - Tobi's going to be feeling this one, lads. He's not a particularly touchy person, normally, but if anyone else wants to get real weird real fast just @ me



Anything Else?:
mark tobi down scared *and* horny
sputnik: — 𝑺𝑷𝑼𝑻𝑵𝑰𝑲 | 𝑫𝑵𝑻 (Default)

[personal profile] sputnik 2024-03-08 01:30 am (UTC)(link)
I know we had some Mushroom Plans brewing previously but I am totally cool if you'd like to scrap that and do something fresh instead! Kostya is going to be staying behind in Milton, but they could bump into each other when Tobi returns — he's going to be very interested in learning from folks what was out there, as he continues to try to form plans for escape....

The Echo situation could also add some added flavour if we want to fuck with it; we could recycle the harrowing mushroom idea and do something here? It was brought to my attention that during Aurora nights this month, Kostya is going to be in pain like all night long since his worm is touching him on the inside.... So Tobi could help this old man through that (while also being unable to touch him...) Just hanging out trying to offer each other comfort.....

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flambeaux: You put that where?? (threat confused)

Louis de Pointe du Lac | Interview with the Vampire (AMC)

[personal profile] flambeaux 2024-03-08 03:09 am (UTC)(link)
Player Name: Tea
Player Contact: Comment here (best), on journal post, or plurk @ TeaMergency
Pacing: I'm traveling in the middle of the month, but otherwise it's my usual: occasional tagbacks same day, clear inbox every few days.
OOC Limits: bug pics

Character Name: Louis de Pointe du Lac
Canon: Interview with the Vampire (AMC)
Aurora Feat: Free Runner Vampire Thirst Edition

Wanted CR: I'm game for anything that allows our characters' multiple facets to shine. Even when Louis stonewalls someone, don't give up! He grumpy.
Unwanted CR: Other than one-off bad decisions (mostly involving biting), he's Taken and Divorced at the same time. It's Complicated.

Event Ideas:

Exploration: Putting Louis in danger might be fun. He's had it too easy. He'd go just to spy on Methuselah (unsuccessful), since city boy's not well-equipped to actually do exploring, so I have no specific ideas here. I'm down to combine locations with The Echo prompt.

The Echo: If Louis is open to physical touch with current positive CR [citation needed] or someone who looks sad and pathetic enough, chances are he'll just endure the pain anyway as penance for a lifetime of sin, because he's Like This. So blanket cw for self-harm just in case!! Horror in intimacy: let's get weird!

Anything Else?: If Louis bites a person for food, he'll feel pain LMAO?? But he's in the closet about being a vampire. And being gay. You know how it is.
eighteenhalflives: (Default)

[personal profile] eighteenhalflives 2024-03-08 09:38 am (UTC)(link)
penance for sin you say?

Whether or not Tobi looks sad and pathetic are up to interpretation, but if you want Louis to have a very weird time in the mines I can offer up an adventure buddy who is:

- medically capable and confident exploring these kinds of places
- ordained (lol)
- a little too comfortable with hematophagia
- a little too interested in the fact touching people hurts now
- likely to want to keep a rapport based at a minimum on a history of investing in people's businesses

and who grew up in the closet an underground box very aware of the fact that if he'd been born at any point before the apocalypse he'd have been subject to a plurality of existing structural American prejudices, so I'm inclined to think Louis's longer historical perspective would be fun for him to get to know if you're down for that.

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desperate_times_right: (smile)

[personal profile] desperate_times_right 2024-03-08 05:29 am (UTC)(link)
Player Name: Tess
Player Contact: Respond to this comment, plurk at [plurk.com profile] nonhoration or discord at nonhoration.
Pacing: I try and clear both inboxes at least once per day, and can boomerang on the weekends.
OOC Limits: No killing for now please.




Character Name: Chloe Frazer
Canon: Uncharted
Aurora Feat: Free Runner - very fast and very hungry.

Wanted CR: (cw for magical self-harm) I'm down for almost anything but in particular for this event looking for people whose houses she can break into while they're exploring for the greater good and someone who might potentially let her be weird to them during echo auroras (friends with drawbacks???)
Unwanted CR: Not looking for fluffy romance at this time.

Event Ideas:
Exit Strategy: Yeah, Chloe wants to escape this place as much as the next girl, but travelling in a group of cops on the advice of Methuselah of all people is not her idea of a good time. She’ll be sticking around Milton and causing problems there.

The Echo: (cw for self-harm) The echo bringing up memories of people you've hurt or failed in the past is really going to fuck with Chloe’s head, especially since she didn't have a visitor. She’ll be taking any stupid risk she can find during the aurora just to feel something else.

Anything Else?:





Character Name: Randvi
Canon: Assassin’s Creed: Valhalla
Aurora Feat: Lightbringer - she typically has the emotional aspect under pretty tight control but sometimes it can get away from her.

Wanted CR: I'm open to most things with her, but I'd for sure like to get to know people on the expedition. Also before he left, Edward Kenway left her one of his hidden blades and also his house, so if your character had CR with him feel free to notice that (or notice that she's wearing mismatched bracers now).
Unwanted CR: Not really looking for romance right now but otherwise pretty open.

Event Ideas:
Exit Strategy: Randvi will want to go on the expedition so she will need to learn a lot of things about electricity very quickly. She's a lot more reckless on these types of adventures (eg with crossing the bridge) than she probably seemed at the town meeting.

Brave New World: Randvi might stick around Lakeside for a week or two but she’ll want to head back to Milton eventually, so she can bring supplies and/or messages back if that's something people need.

The Echo: No plans here except that this is going to make the mine caper suck for everyone so RIP.

Anything Else?:
maintiensledroit: (vlcsnap-2023-11-27-16h04m43s001)

[personal profile] maintiensledroit 2024-03-08 02:01 pm (UTC)(link)
He'll just stand here, ready for you to stab him, ma'am.

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lilredvamp: (Look at how my tears ricochet)

Jessica Hamby | True Blood

[personal profile] lilredvamp 2024-03-08 05:04 pm (UTC)(link)
Player Name: Devi
Player Contact: [plurk.com profile] devimelete or PM this journal
Pacing: It varies! Usually medium or sometimes slow. Right now it’s gonna be slow, and I’m already behind.
OOC Limits: Any heads up on the topic of hospice will be nice!

Character Name: Jessica Hamby
Canon: True Blood
Aurora Feat: She JUST got here so no

Wanted CR: Fellow monsters pls? Especially those of a highly specialized diet. As a baby vampire with little to no control on her hunger she will need all the help she can get. Fellow teenagers for friendships, as throughout the show I have never seen her interacting with anyone significant in her age, just people in their mid-twenties and older. Aside from that, I’m just about anyone really.
Unwanted CR: Right now she just gone through a horrible break up with her first boyfriend so right now she’s too busy being in shock over that and surviving Milton. Maybe in the future, who knows!

Event Ideas: Jessica will be panicking over the Darkwalker attack so she will absolutely join up with the mine exploration! In sheltered from the sun she will be more of a help.

That’s said she’s also a starving vampire. She has two bottles of TruBlood with her to help with the hunger, but that can only last for so long. In canon vampires cannot eat the blood of non-humans (with a few supernatural exceptions) and will get sick. While in game she can consume the blood of animals she doesn’t know that, so someone will be needed to help her with that. She also doesn’t know she can walk in daylight as long as there is a strong cloud cover, and I prefer this way she can learn about it sooner or later.

As far as Jessica is concerned, she will be trying to ignore the woman’s cries, as she’s too busy freaking out to help anyone. Unfortunately she’s not immune to the effects and your character might be seeing Jessica crying tears of blood. Nothing serious, vampires just cry like that.

Anything Else?:

guidemyway: (I'm what inspired the fairytale)

[personal profile] guidemyway 2024-03-08 09:35 pm (UTC)(link)
Hello fellow teenager!

I can offer a plucky red riding hood teenager to aggressively friendship Jessica if you'd like!

I'm definitely sending Ruby into the the mines and the new areas if Jessica needs someone to pester her along the way.

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lieutenantsteward: (Default)

Kota | Jopson + Sveta

[personal profile] lieutenantsteward 2024-03-11 02:21 am (UTC)(link)
Player Name: Kota
Player Contact: waningsunflower on plurk or discord
Pacing: What's your monthly speed looking like? Explain it here.
OOC Limits: Any hard limits for RP go here.

Character Name: Thomas Jopson
Canon: The Terror
Aurora Feat: Aurora Call, WHOOPS

Wanted CR: Looking to deepen his CR! New people always welcome, but I'd love for him to also get closer with people
Unwanted CR: None!

Event Ideas:

Exit Strategy: Jopson is going to follow Crozier for this one. He's more determined than ever at this point to help him out and help others along the way.

Brave New World: He's not going to head out any farther than the end of the mines, so - that's where he will stop!

The Echo: Hey guess who is going to regret that Aurora Call nonsense? Jopson will! He's going to be a mess, though, because what is needing people????

Anything Else?:


Character Name: Svetlana
Canon: Night Watch
Aurora Feat: None

Wanted CR: She's still so new, so she's doing what she can! I'd love for her to meet new people, though!
Unwanted CR: I'm up for anything!

Event Ideas:

Exit Strategy: So Sveta won't be going on this trip. With Goodsir heading out, she will stay behind as another doctor, just to be there in case they come back with injuries that Goodsir cannot prevent. She will, however, venture to the mine and stay as close as she can to it with supplies, just in case. Electrical burns are no joke, fam!

The Echo: She might just suffer in silence here! She doesn't have many people she'd reach out to, but boy is this going to mess her up. She nearly created an apocalypse the last time she felt this awful, soooooooooooooooo -

Anything Else?:
salamanca: (015)

[personal profile] salamanca 2024-03-13 05:45 pm (UTC)(link)
Player Name: Amber
Player Contact: pm this journal
Pacing: Varies usually, but right now, pretty slow. I'm semi-hiatusing atm, but I still really like this idea and wanted to do it.
OOC Limits: Please warn for eating disorders. Anything involving extreme violence (including character death), mind control, or any kind of public humiliation needs to be plotted out in advance.

Character Name: Eduardo "Lalo" Salamanca
Canon: Better Call Saul
Aurora Feat: Lightbringer

Wanted CR: I'm trying to be selective with how much I take on right now, so for this, I'm really only looking for one specific thing - helpers to fix the pipes! Ideally looking for a way to jump-start a little bit more positive CR here, but one-off interactions that don't lead to anything much deeper than some help are fine too.
Unwanted CR: Please don't sabotage fixing the pipes please he wants hot water :(

Event Ideas: The main thing I'm going to have him doing is fixing the pipes/getting the hot water working at the showers of the Hydrodam! I would love for anyone to help (or just watch and supervise) if they'd like to, although of course other people can work on it separately from him too.

Anything Else?: I'm trying to find the gif where he's like "I have to be the hottest girl at this Los Pollos Hermanos" but I can't find it. :(
Edited 2024-03-13 18:32 (UTC)