singmod: (Default)
methuselah ([personal profile] singmod) wrote in [community profile] singillppl2024-05-11 06:58 pm

Town Meeting

Town Meeting



Town Meeting


With the recent events that have transpired in regards to Young Bill's plan to starve out the Forest Talkers β€” the eco-terrorist group that has been hounding him and leaving macabre scenes all over the Lakeside area, Interlopers have called a town meeting to discuss what to do on this.

Rather than playing out the Town Meeting, like with the Darkwalker's second attack, consider this post an OOC post of that meeting, for players to share their character's thoughts and feelings on the situation β€” along with the best approach in regards to Young Bill's proposal.

Players are free to thread out scenes from the Town Meeting in their own event toplevels/open posts if they wish to do so β€” but this is more of a quick catchall on character's thoughts that's more accessible to everyone β€” and players can have their characters +1 ideas they agree with!

Please fill out the following form.



EDIT: THERE IS A POLL FOR INTERLOPERS TO VOTE ON
clothed: (Default)

[personal profile] clothed 2024-05-12 10:42 am (UTC)(link)
only young bill gets benefits! this is equal to raiding and that moves the target onto milton, not young bill (who already is a target anyway)! they need to safeguard their resources, not just the food stores, because the locals know the land better and they have to assume any outward offensive action they make will mean twice the impact of retaliation to milton's defences. fortify the castle town, then force a negotiation, because the middleman almost always dies πŸ”ͺ
Edited 2024-05-12 10:43 (UTC)
meadqueen: (Default)

[personal profile] meadqueen 2024-05-12 07:22 pm (UTC)(link)
Being the person who knows the least but is in the greatest danger is not a good position to be in! Drawing them to Milton where the non-combatants are is asking for trouble unless they fortify some place for them to hide.
clothed: (Default)

[personal profile] clothed 2024-05-13 08:48 am (UTC)(link)
they also need to double their supplies, because if a siege does happen, they'll need to outlast their attackers. hunting will be 2x riskier, and any non-moving food sources could either be poisoned or destroyed. hunters and scavengers could be led further out and get attacked. much risk! where is the reward!
meadqueen: (Default)

[personal profile] meadqueen 2024-05-14 01:51 am (UTC)(link)
Chloe’s fear of Free Runners being cut off due to food shortage may be closer than she thinks!

Also this is exactly why if they really want to starve out the Talkers they should lay siege on their base instead of just stealing the caches.
clothed: (Default)

[personal profile] clothed 2024-05-15 04:35 pm (UTC)(link)
exactly, there's no half-measures for something like starving people out, they have to commit or it's just going to waste everyone's time while worsening the situation for everyone πŸ’€
clothed: (Default)

[personal profile] clothed 2024-05-13 08:49 am (UTC)(link)
πŸ₯° but only sometimes! she is not a clever girl at all! (it is a secret)
salamanca: (014)

[personal profile] salamanca 2024-05-13 12:54 pm (UTC)(link)
oh


right



of course


πŸ˜‡
clothed: (Default)

[personal profile] clothed 2024-05-13 01:57 pm (UTC)(link)
hehehe 😌