It’s CR Meme time! It's time to touch base with where players are at with their characters in game and look towards the future! While not a requirement, CR Memes are helpful in forging connections with others, along with general housekeeping for what characters are up to during their time in game.
Below is a helpful form to use in laying out your thoughts!
Player Name: Lia Player Contact: howlites @ Discord / cosmology OOC Limits: Currently, sudden death and dead friends are touchy subjects for me. I am not trying to avoid mentions of death altogether but I may not always feel up to engaging with it.
Character Name: Sam Carpenter Canon:Scream film franchise, specifically Scream (2022) and Scream VI (2023) Residence: 30 Bear's Bend - her house is identifiable by the four (4) deadbolts on the front door, collected from nearby empty homes. Notable CR: Due to serious trust issues (and real life kicking my ass) Sam has no notable strong CR at the moment. My goal is to put her in situations where she is forced to build up CR whether she wants to or not. Skills: Sam's most relevant skill is her ability to handle weapons without hesitation. Despite no formal training, she has effectively wielded a small variety of knives and guns against motivated killers. She is also very resourceful, thinks fast on her feet, and knows a lot about proper care for puncture wounds.
Aurora Feat: Sam has the Lightbringer feat and has been working on controlling it. Whether she can use it depends on how mentally stable she is feeling at a given moment. She hasn't burned anything down yet (either by accident or intentionally) but never say never.
Wanted CR: Friends, enemies, hunting buddies (who don't mind teaching her the ropes), friends with benefits, mentor/parental figures, young and/or vulnerable characters to trigger her protective instincts. If there are any characters qualified to provide therapy, she does need that. Unwanted CR: N/A right now. I'm open to it all!
Day to Day: Looting/foraging for supplies, exploring, practicing Lightbringer abilities in open outdoor spaces.
Plans: I'm focused on CR building but eager to throw Sam into most scenarios, especially anything with horror elements. She is a final girl, after all.
Ruby's on the young side but also pretty darn capable, if that would still bring on any protective instincts. It'd be fun to have these two run into one another. She could definitely help out on the hunting front!
How would Sam like to meet another traumatized lady with a murderous parental legacy? Daisy isn't a qualified therapist, but she's been through enough of her own shit to be able to listen and relate if the occasion arises.
Player Name: Jhey Player Contact:horreur / hagfishs @ discord / pm → I tend to keep my list trimmed to those I'm in games with, so feel free to add/readd me if we're bumping into each other again, or hit me up any time for plotting ♡ OOC Limits: N/A
Character Name: Konstantin Sergeyevich Veshnyakov. Depending on whom he's met and how, he's introduced himself different ways... Canon: Sputnik Note: This character comes with a parasitic alien entity that he unwillingly became host to while on a space mission... There is more information here on the alien, how the setting affects/nerfs parts of its functioning, and a link to more detailed warnings & an opt out, if anyone needs it! Residence: In a small cabin on the outskirts of town, with Vasiliy Yegorovich Ardankin. They have a little grouse farm going in order to keep Kostya's alien... fed Skills: As a Commander of the Cosmonaut Corps, Konstantin is well-accustomed to the role of leadership, and also has experience with the extremely vigorous physical and mental training required for both military and cosmonaut preparation. He has much knowledge of space science and technology, and plenty of experience being in confined environments. He's also extremely good with people, being a model of "social excellence" where he's from and regarded as the Exemplary Soviet Man... However, a lot of this is being tested since he is freshly infected with an entire alien and is weakened and sick due to the game effects Aurora Feat: N/A, his possessed ass has enough going on atm
Wanted CR:
young folks — Kostya comes with heaping doses of Daddy Issues (having been abandoned by his own father as a child, being terrified to ever be a father himself, and ending up inadvertently abandoning his own 7-year-old son, whom he is now desperate to rescue from an orphanage)... I'd love for him to meet and inevitably get attached to some younger folks, for all the angsty fun. I'm down to explore anything organically, but in the long-term I'd love for him to develop some Dadly Feelings.... (Alternatively, if anyone were to dad him, that would also be a really interesting cr angle!)
fellow 'monsters' — Konstantin is regarded as a Hero back where he's from (80's Soviet Russia, literally, he has a medal....) and now deals with themes such as being a fallen hero, being a monster, "if the thing inside me feeds on humans, does that also make me A Cannibal & Murderer", etc.... In Singillatim, he will be keeping it satisfied with the brains/blood of animals, but that in itself will be very difficult for him to grapple with! I'd love to explore his newfound journey of "being a Monster" with other characters who might have experience or angsts with this kind of thing.
misc. things — folks around his own age (39); fellow folks from the 80's; fellow people with Suicide / I Shouldn't Still Be Alive themes; other Parents he could get to know (especially meaningful as he's someone who never identified as A Parent until very recently and doesn't know what to make of such a role); medical people (he comes with an undiscovered alien species, could be fun Talk??? but also he really needs to make connections with doctors probably); people he can Casually & Innocently Flirt With; people to chat about outer space or science-y things with; he's frequently Sick and Throwing Up Blood, so that could also be worked with; general "exploring the town / searching for information / a way out" shenanigans if anyone wants to join (or catch him); if anyone might want to meet his alien face to face sometime that could be a fun thing (y-yeah he.... hacks it up), although it won't be emerging as often here and would require a good deal of plotting, since he's making a lot of effort to keep it away from anyone; seeing how the alien reacts to his various cr is also always fun, given that it's sensitive to his physiological reactions (if he has positive experiences with someone then it would be more attached to them, if someone upsets him then it'd be aggressive towards them, etc...)
Unwanted CR:
romance — While Kostya can be an enormous flirt, he's not going to be letting it get further than anything surface level / friendly / "safe". He's also married to Vasiliy (platonically.... right? right? it's possible to platonically share a bed, men do it all the time). Currently experiencing a plethora of complicated feelings towards said housemate that he isn't certain how to identify.
Day to Day: puttering around the grouse farm, taking walks / jogging around town in attempt to stay in shape (and trying to rope others in to join him), trying to learn about the various people here and where they're from to draw any patterns or connections (he's still largely thinking that this is some sort of research / experimental facility going on), on Aurora Nights he's often out trying to work with the technology that temporarily functions and he's been bringing back various pieces of technology such as car, phone, & computer parts to tinker with.... trying to see what he can do with them
The Story So Far / Plans:
• trying to adjust.... recovering as best as he can from being brought back from a fatal gunshot wound to the gut, but also dealing with the fact His Worm can't heal him here and that his own condition is Consistently Bad • having to learn how to feed the parasite himself, which has been a difficult & messy process. Wormy has his own struggles • has been bumping into a few other people Feeding on Animals in Violent Ways • in March, Vasiliy joined the expedition heading to Lakeside, which Konstantin very much wanted to go on (please let The Spaceman have a mission...) but had to stay behind through, due to his own condition. Devastated for the week he was separated from Vasiliy. Forced many people to jog with him around town as a distraction • Vasiliy brought back an abandoned dog from Lakeside and has been trying to train him.... but it's not going gr8 • Vasiliy met The Alien face to face and helped it during an Aurora Night, which it is very frightened of • smiling through The Horrors and probably due for a mental breakdown ab it • thinking about finally trying to reach out to some of The Doctors around here about his "medical condition"... but very cautious about it • suffering especially through April's fog, getting some help from Lightbringers • soon I'm thinking about having The Alien munch on an NPC... Feeding from humans would stabilise its condition better than feeding from animals, so it could do with some People Brains... if anyone might want to be involved with that somehow
Character Name: Edward Little Canon: The Terror Residence: Currently, a modest, sad little cabin on the outskirts of town, although he can be found staying at Thomas Jopson's cabin sometimes (also on the outskirts of town). Notably, his "charge" Kate Marsh has been staying with him as of late, and I'm thinking in May he'll be moving into a bigger place somewhere! Skills: Edward is a First Lieutenant of the Royal Navy, and so comes with extensive training as a senior & executive officer. He was also a member of the doomed Franklin Expedition, so he's coming into this setting with some years' experience with survival horror out in the frigid Arctic (living in cramped ship quarters, having to ration dwindling supplies, and dealing with various Frozen Landscape Terrors! And has had some encounters with a Supernatural Spooky Thing.) He also really likes Making Reports, Keeping Up With Stock, and Making Announcements in a Commanding Voice. I have plans for him to learn what a clipboard is and to have his life changed by it Aurora Feat: N/A... he's just Normal Nedward for now
Wanted CR:
folks to nanny — in his nervous but resilient way.... Edward is not a Paternal Type necessarily, more the "I have responsibility for someone and it's My Job" type, as well as "falling to the role of Reluctant Nanny / Middle Manager because I had to, as the First Lieutenant of a failing expedition". He's been embracing it more these days and actively fussing over / trying to take care of people. This could be for young folks but also anyone, really... He's a good Guard Dog in general (pathetic, but unflinchingly loyal)
fellow military / law enforcement types — Ned has been trying to keep order and structure in Milton as best as he can, and has already met a few people to help him do that, so I'd love to both continue developing that cr and open my arms to any new! Although as of late, he has been questioning how hard he's been holding onto "Lieutenant Little", so talks about Duty and Whatnot could be really interesting
misc. things — others from around his time (1840s) or "fellow Not Modern People" that he can vibe with; those from modern times to teach him things; those with medical experience (he's pretty much cleared of scurvy by now but comes with some lead poisoning and has been suffering the effects of that, so that's... fun); canon cr drama things (he has a good deal of canonmates here in game now, and I'm wide open to any drama / talks / etc. that could go along with that....!); always open for people to join him on his patrols sometime, he goes all over Milton
Day to Day: The very proper and dedicated Lieutenant Little is coping with finding himself in another Frozen Survival Horror Situation by trying extremely hard to fall back to what he knows best, so he can be found on a daily basis doing patrols around the town and its outskirts in his very Professional Uniform, attempting to keep order. This means he will step in if anything seems Amiss — though if something gets Too Amiss, he might start dissociating, he's totally fine. (He is not totally fine!) But he makes it a habit to try and introduce himself to as many folks as he can, and he's also put up a notice on the message board to spread the word that he's here to assist. He's also often up to busy work to help out around the town in other ways: chopping wood, taking stock of things, assisting at the Community Center regularly, and if anyone ever needs a Guard Dog to accompany them on a trek out into the wilds (or anywhere else) for some reason, he's your guy.
The Story So Far / Plans:
• generally Being Extremely Stressed, always • was in Lakeside through most of March (where he was staying in a luxury cabin with Kate) and returned to Milton in April to resume his duties there • found out Wynonna Earp and Ruby Rose got shot by the Forest Talkers and got really mad because of his Worry.... Shouted at Wynonna and now feels really bad ab it. Also currently fiercely Victorian Repressing most things about Wynonna Earp • still nervous of the fallout from Boatman Drama with his canonmates and keeping a close eye on Kate Marsh and Others who were involved there... trying To Protect everyone that he possibly can • also recently had a really good talk with Crozier reiterating the need for him to be a Figure Of Authority in this place, so he has officially returned to his Lieutenant Responsibilities, even if he continues to feel weirdly out of place in himself • a lot of thoughts about the fact he feels like (and even identifies as???) "a ghost" now
Player Name: Cirape (or Maddin) Player Contact: discord @ nvrknwsbst or ConnectiveTrick OOC Limits: No death, no smut. maybe warn for suicide
Character Name: Levi Jořdán Canon: Fear & Hunger 2: Termina Residence: Sleeps in the community hall Notable CR: He's probably met just about everybody, but is convinced he is forever alone with none friends Skills: • Use and maintenance of firearms, mostly rifles • Leadership skills and experience...and a total reluctance to use them • Military training • Basic wilderness survival • Basic field medicine and how to cut off heads or limbs and whatever he's picked up from helping Goodsir Aurora Feat: Free Runner
Wanted CR: Yes. Unwanted CR: nothing, really.
Day to Day: Levi does daily patrols around town and the forests nearby. He spends most of his time in Milton but tries to visit Lakeside every few weeks...normally. As long as the fog is still around he'll be sticking to Milton cause he's less likely to get lose. Sometimes he hunts and/or sets traps out in the woods. Otherwise he's often reading or dealing with his new kitten in the community hall.
The Story So Far / Plans: He has a cat! Some of the events of last month hit him hard but he's doing his best to pretend everything is normal. No real plans at this point.
Player Name: Josh Player Contact: jjabarrett on plurk or discord OOC Limits: N/A will discuss if they come up.
Character Name: Ruby Rose Canon: RWBY
Residence: Over on lakeside, either at the scrapyard or the resort depending on how much energy she has. At the community center when she goes back to Milton.
Wanted CR: Friends! Mentors! Hunting buddies! People not from Earth! Enemies! People willing to put up with a ball of sunshine from a nightmare world. Unwanted CR: Not really a fan negative cr for the sake of it. We can discuss and figure things out.
Day to Day: Ruby has just moved over to Lakeside now that they have found the scrapyard. She spends move of her days trying to sort out and clean things up there to get things in working order. She'll likely be posting up a request list for tools and such to be made when she comes to town next. She hunts, pops in and about to bug people when she can. Also tends to isolate herself at night to keep the fact that she's maybe not doing so hot on her own on the downlow.
The Story So Far / Plans: Ruby's tried to keep the mood light in town since she's arrived. She's tried to help out where she can, hosted girls night. Hangs around and bothers people. Her and Wynonna recently got shot while trying to find the ecoterrorists Young Bill had mentioned. It was a great time.
She's on the mend from that and really looking forward to getting the forge going.
I didn't get to all my plans for March, but I've still got Ruby CR on my dance card! I'm hoping to get Daisy over to Lakeside soon, so perhaps they could run into each other there?
Damian might start checking in on Ruby since he's living over at the dam, and wants to keep up with whatever she's managed to do with all the scrap. Since he basically only ever goes out at night it might be a good chance for him to catch that she's not doing so hot - and he might end up reluctantly agreeing to hunt together just so he can keep an eye on her.
Player Name: Lorna Player Contact:repeatandfade / blueofthebay @ disco / pm Pacing: Wildly variable from boomeranging to backtagging. I have an office job and can usually tag throughout the day (GMT+5) OOC Limits: Please don't kill either of them.
Character Name: Wynonna Earp Canon: Syfy's Wynonna Earp Residence: Wynonna is in Lakeside through April, back in Milton in May. Notable CR: Holland March (situationship, friend, occasional antagonist; Chase says this is them and I agree); Edward Little (co-nanny, ...friend ((???)), nothing else, there's nothing to see here, Jopson); Kate Marsh (exasperated bunny), Ruby Rose (how did she collect teen girls); Bigby (bossman); Thomas Jopson (ride or die); Louis LongName (drinking buddy); Tim Drake (still an enemy!) Skills: Shooting things, drinking things, punching things, breaking things. Has made Edward Little actually laugh and is 100% counting that as a skill. Aurora Feat: N/A
Wanted CR: Friends, enemies, people she can make bad decisions about/with. Exploration buddies to go wandering around the woods/poking around Milton with. More ladies, please! Unwanted CR: I'm pretty down with whatever! Wynonna is reckless, heedless, and hot-tempered, so if you need someone to make a bad situation worse, she's your gal. All I ask is please no murdering.
Day to Day: In April, Wynonna can be found getting increasingly exasperated with her inability to operate a can opener in Lakeside. Most of her CR has gone back to Milton, so she's also cooling her heels and is feeling pretty sorry for herself.
The Story So Far / Plans:
- Wynonna and March made it through the mines together, but not without a near-death close call. Later on, in Lakeview, they were increasingly frustrated by the Echo effect, until it stopped happening, at which point they [ PARENTAL DISCRETION ADVISED] - Sometime after that, Wynonna went exploring with Bigby and also with Ruby. She heard about Bigby's crush and she and Ruby got shot. These were events of essentially the same importance. - Following getting shot, she got yelled at by Edward Little, and now she's feeling pretty bad about it. Also sulking. - She got patched up by Goodsir, and is otherwise just chilling.
Player Name: peter parker Player Contact:jortles or you can pm me. OOC Limits: right now, any detailed talk about cancer is kind of touchy as well as graphic eye stuff.
Character Name: peter parker Canon:the amazing spider-man Residence: haen't really established that yet Notable CR: he's still pretty new so nothing here but always open to him meeting new people Skills: he's a smart cookie especially when it comes to tech and science. and though he's without his abilities, he's still very strong, fast, and agile if that's a need. always brave to a fault. Aurora Feat: nothing as of yet.
Wanted CR: please, everything! all of it! the only thing that might be hard mode would be romance since there's a lot of guilt surrounding that but he's new and he's friendly and he could really use people around him to make him not get too wrapped up in his own head. fellow nerds, fellow new yorkers, people with similar hero backgrounds (even if he's keeping that under wraps), people to talk with, people who like coffee, whatever!
Unwanted CR: nothing that i can think of.
Day to Day: right now, peter probably just sticks raound milton for the most part. he's still getting used to the place so he wants to explore, pick it apart, learn as much as he can since he feels behind on things. he'll hang around town hall a lot too, talking to people and reading up on what's happened so far.
The Story So Far / Plans: recently, just trying to get settled and figure out how he can help. he's also trying to adjust to not being spider-man so it's taking some adjustment. it's not easy and he's a little out of sorts, guilt ridden but he's trying.
Sam is a transplant but fellow New Yorker nevertheless. She could also use some help from someone with experience controlling new powers if he'd be down for that.
Player Name: Kates Player Contact: allikateor either @ discord or @ plurk OOC Limits: no killing or grievous body harm to any of my dudes without massive amounts of prior plotting
Character Name: Alexander Hilbert Canon: Wolf 359 Residence: somewhere in Lakeside that I need to put on the housing sheet Notable CR: nothing really at the moment Skills: A whole bunch of outer space skills that are fucking useless here (astrophysics, virology, radiology, AI and AI manipulation/coding, botany, chemistry, he created a plant monster one time?) and one skill that can be relatively useful here (medical doctor). Aurora Feat: n/a
Wanted CR: literally anything. I apped him and then March proceeded to immediately kick my ass so I have horrifically dropped the ball on him doing things and as such, now want all the CR. let's have science acquaintances. let's have people wondering what is up with this man. want to learn basic medical training, have a teacher who doesn't suffer fools. let's not have friends because Hilbert doesn't know how to have friends, but let's have people he is weirdly comfortable around. Unwanted CR: it will be VERY hard to romance Hilbert as his true love is medical malpractice. if you wanna fight that battle, I'm not gonna stop you, this is just a heads up.
Day to Day: Hilbert can be found spending most of his time at Lakeside because there are fewer people there and he doesn't have to deal with his neighbors. He'll often spend his time at the Hydrodam (modern medical equipment save him. save him modern medical equipment) but can be poking around almost anywhere of note. he's nosy. absolutely has accidentally broken into someone's house before.
The Story So Far / Plans: not much has happened because again, I have dropped the ball horrifically with him, but April's gonna be different!!! I'm gonna put up a log sometime soon!
Player Name: Cheryl. Player Contact: Both plurk heolstor or my discord _heolstor are the best ways to reach me. Note: I'm currently on hiatus this month and also a little slow to reply at the moment due to starting a new job this month — which is kind of kicking my ass in terms of the adjustment to that. OOC Limits: Kieren can't physically heal, so I'd rather not get him injured in any way at this moment in time.
Character Name: Kieren Walker Canon: In The Flesh Residence: 20 Basin Overlook, living alone! Notable CR: Cornelius Hickey + Eddie Munson (his besties!! his boys!!), Holland March + Edward Little + Bigby Wolf + Konstantin Veshnyakov + Billy Gibson (adults he's cool with), Levi Jordan (fellow teen). There's also Plus a few more, Kieren's got a fair chunk of CR tbh — he's met quite a few people over the past few months.
Skills: Perceptive. Artistic. Empathetic. Undead. (I guess it's a skill?) Aurora Feat: Free Runner. As a zombie, Kieren doesn't eat as food/drink is toxic to him. However, he's able to eat brains (animal or human). With gaining the Free Runner Feat, he's now started feeling hunger for the first time since he was medicated and has started eating animal brains — which a few people have witnessed him to.
Wanted CR: Anything and everything. Friends would be great. Kieren's a sarcastic little shit when he wants to be and is still just a teen, but also just having people to hang with. Anyone who's Not Quite Human would be dope, given Kieren's... whole deal. Kieren's also one of the Modern Kids (he's from 2013) so he's pretty good at explaining modern living, tbh.
Unwanted CR: I prefer not to have negative CR for the sake of it, that being said — people finding out Kieren's a zombie and initially not being okay with it is 100% something I'm down for. I'm also not actively looking for romance, but it's not off the table. Kieren's not really in the right head-space for it, and he comes with a lot of baggage and identity issues with his zombie status.
Day to Day: Kieren keeps to himself, for the most part. He lives alone and is basically just... trying to keep his head down. He is desperately trying to blend in and not be noticed. He's around Milton doing a lot of menial work like firewood gathering and the like, the cold doesn't bother him all that much due to his inability to feel, but he does notice he does need to take care of himself to make sure he doesn't end up with frostbite. Good thing he wraps up a lot, anyways. He hasn't really gone to Lakeside since... big wide world... scary... and also needs some prep work considering his dietary needs.
The Story So Far / Plans:
— had a visitor and was a bit of an asshole — got the free runner aurora feat and got HUNGRY — had people discover his need for brains, which went surprisingly well — had a few more people discover he's a zombie — got involved in the boatman infighting to defend his boy hickey — was Completely Normal about The Echo making him feel physical pain (was not normal at all) — stayed in milton and was chill (got made to go jogging, hated it)
No real plans this month, mostly due to hiatus but I hope to pick up with things in May!
Player Name: Amber Player Contact: dm this journal or .colorofyourenergy OOC Limits: Character death. Please warn for eating disorders.
Canon: Better Call Saul Residence: Milton outskirts; has a second home away from home in Lakeside Notable CR: C'mon guys you're all his friends Skills: * VERY skilled in firearms; good at hunting with a gun * Somewhat decent tracker, since he has experience spying on and tracking people, however most of his experience is in urban areas rather than the wilderness so he still has things to learn in this environment! * Athletic * Charismatic * Manipulation * Basic first aid (learned from Methuselah) * Cooking * Powers of observation * Knows how to break down, clean, store, etc meat from hunting * He's been learning to set traps but tbh mostly just for Chloe, and they can't be that good since she keeps getting into his house * Mechanic skills
Aurora Feat: Lightbringer - and I want to do more with it!
Wanted CR: I want to get him out more and get him more involved in the community! Right now, I'm currently looking to establish a solid base of positive CR, and get him more involved in the community and get him involved in any large scale projects people would like to involve him with.
He can offer firearm or cooking lessons, or on the flip side, if anyone would like to teach him to track or sew that would be awesome!
He's not one for long-term romance but he's always open for friends with benefits.
I'm also looking for the beginnings of CR that might lead to his eventual undoing, but I'd like to keep that in its infant stages. I'd also like to establish the beginnings of CR that could be a lifeline to him when his life goes off the rails. But this might be a good time to introduce him to someone who can humble him later on...
Oh, and he still needs to host poker night! Who wants poker night? Unwanted CR: Nothing is off the table, but I'd like to discuss or pre-plan heavily negative CR first, just for right now. If anything, this might be a good opportunity to introduce him to someone who might humble him later on, but I'd still like to discuss the overall trajectory that CR will take beforehand. Because I'd like to humble him quite a bit later on, for the time being I'd like to avoid involving him in negative CR that would humiliate him a lot.
Day to Day: Lalo spends his time hunting, fishing, and being annoying. To bolster his "community man" image, he occasionally brings food or other needed supplies down to the Community Center. He also checks the noticeboard at least once a week or so, to see what's up there. At night, he can usually be found retiring to his cabin to think, although he sometimes goes for nighttime walks. He likes to get to know people and socialize, so I can usually make up an excuse for him to be pretty much anywhere!
The Story So Far / Plans: My longterm plan for him is that, eventually, I'd like to see him humbled in a major way; but I also want to make sure he's able to come back from that! He's also trying to establish himself more as a general likable - if exhaustingly energetic - figure in the community, so anybody who needs help with anybody, he's your man!
So far, he: * Went on the expedition to Lakeside, although he's currently staying in Milton with the fog * Helped get the hot water running in the Hydrodram * Met Young Bill * Has been trying to uncover more Darkwalker lore
I definitely need to do more with Lalo with both of my guys! Konstantin could absolutely use those cooking lessons, and he's also super sociable and craving companionship; he would love just getting to hang out.
Whereas Little hasn't met him directly yet (which we have to remedy, Team Eds!) but definitely knows who he is, his nosy ass keeping records of everyone here.... He's the opposite from Konstantin in so many ways so could offer some vastly different cr potential. I'll definitely look for an opportunity to toss him Lalo's way sometime and see how they shake out!
Player Name: Ricks Player Contact:extreminator; ricksroll @ discord OOC Limits: Would prefer to avoid outright animal cruelty; can't think of anything else but will let you know otherwise!
Character Name: James T. Kirk Canon: Star Trek: Strange New Worlds Residence: Mackenzie Street Notable CR: Jim is a recent arrival, so he has only made acquaintances so far! The only notable CR he has is Daisy, his housemate. Skills: Marksmanship/weapons training (mostly phaser and laser weapons, with some basic firearm training); hand-to-hand fighting; Basic survival training; first aid; tactical training, leadership skills
Wanted CR: Any and all at this point! I just really want to expand Jim's CR pool right now. He's more prone to making friends and building alliances, people he can rely on and who can rely on him. He's a helper and he likes to feel useful. He's also a terrible flirt so I wouldn't mind doing something with that if/when the overall morale isn't so low. Some people to help him develop his survival skills would be great, like resisting the cold, foraging, collecting supplies, etc. Someone teach him how to chop wood at some point, lumberjack Kirk is my dream. Thank you. Unwanted CR: At the moment I'm not closing the door on anything! I don't think negative CR is likely but if there's a plausible reason for it (and something to develop from it) I'm not against it.
Day to Day: Jim spends some time at the Community Hall, where he will try to prove himself useful in some way. He's eager to do something for the community at large, so he may be found cooking, repairing things, bringing in any supplies or other stuff he might find out in the wild. During downtimes he likes to keep a journal, where he makes a few notes but for the most part sketches things. He's very interested in exploring Milton and the surrounding areas though, so if you want to run into him elsewhere, it's all fair game!
The Story So Far / Plans: After a chat with Randvi about greenhouses, he's been entertaining the thought of suggesting that to the group, a project to work on as a team. He's also trying to build a rudimentary hot "shower" system which may work or may be a complete disaster. I do like the idea of him just coming up with dumbass inventions to make life, uh... easier? More comfortable? Some may be good, others may be terrible. At least it'll keep him busy, because a bored Kirk will be good for literally no one.
PS: I have a log for him here, so come say hi/pester him
Anything Else?: I'm sorry but I'm going to use this gif until exhaustion
Player Name: Amy Player Contact: plurk or discord at "taintedcrimson" OOC Limits: No permanent maiming! And no killing her off yet.
Character Name: Daisy Johnson Canon: Agents of SHIELD (MCU) Residence: 27 Mackenzie Street Notable CR: Jim Kirk is her current housemate!
Skills:
• advanced weapons proficiency • hand-to-hand combat training • pattern recognition • espionage training • tactical training • basic field first aid • computer hacking (super useful here)
Aurora Feat: None yet!
Wanted CR: Daisy doesn't do well on her own, so friends are a definite need, especially ones she can trust enough to tell her secret to. (Superheroing and powers are things she's open about, but being part-alien is more of a secret for right now.) She's managed not to freeze to death so far, but she could also use someone to show her the ropes of surviving in these frozen conditions, and someone to teach her enough about cooking to not starve when the canned soup runs out. Romance is an option, but so is something less romantic and more strictly physical. And she could use people to investigate and physically train with! Unwanted CR: Not looking for any mortal enemies just yet, but contention is always welcome.
Day to Day: Daisy tends to sleep during the morning and early afternoon and then get up in the evening to take watch in the Community Hall or patrol the town at night. (People can absolutely have noticed her doing either, and she'll always welcome company.) When she's not at her house or the Community Hall, she's exploring the empty homes and other properties, trying to find more pieces to the puzzle of what the hell is going on here.
The Story So Far / Plans:
Previously on Quake, the Destroyer of Worlds:
— Ever since experiencing the Darkwalker's presence firsthand, Daisy has been very concerned with the safety of the town. Patrolling and keeping watch at night, trying to do as much research as possible into this creepy town and what happened here, and offering what help she can. — She's very interested in Heartman's talismans and how they might (or might not) work against the Darkwalker. She hasn't yet revealed to anyone that she's genetically part-alien, but if the right experiment comes up needing different types of people or blood, she'll take the risk of revealing herself if it could help everyone here.
Future plans:
— Now that she's accepted her powers won't sporadically come back, she's going to want to venture out to Lakeside to check things out, and she'd love some company for the journey! — During one of the rare Aurora nights when tech decides to maybe sporadically kind of work, she's going to try out her skills on one of the computers. This could be a fun opportunity for someone unfamiliar with computers to be impressed/confused/bored, or for someone from her time or beyond to be equally frustrated with the thing not working correctly. — Fog adventures! Or rather misadventures. The green stuff might be dangerous, but science demands she investigate! (Someone please stop her from her self-sacrificing ways in the pursuit of saving everyone else.) — Given that people keep arriving at regular intervals (which is really disconcerting), she feels they should try to repair some of the less rundown houses, so people have safe places to stay. That said, she doesn't know how to do most repair-type things, so if someone could show her how to do a thing or two, she would appreciate it!
I would definitely love to do something fresh with these two sometime soon, if you like!! These days, Konstantin is super into trying to stay physically active despite his condition keeping him from being able to go as hard as he likes, but he's going to keep trying — which is to say, workout buddies could be really fun. I can also see him probably getting harmlessly flirty with Daisy the more he interacts with her outside of the more harrowing situations, if that's something you're okay with HAHA but he also snaps back into severity pretty quickly, so he's good for Serious Conversations too.
In general I would just love to explore this cr more, and ofc I'm excited for potential Alien Shenanigans somewhere down the line!
Player Name: Cass Player Contact: You can find me on ectoplasmfear or on discord with the same name. OOC Limits: Major transphobia and misgendering.
Character Name: Damian Wayne Canon: DC Comics Residence: Currently staying in a house a short distance away from Tim's farm. Notable CR: There's his brother, Tim Drake, whom he DOES not care for. He's interacted with a bunch of other people, but as a very solitary and lonesome creature, he wouldn't really classify any relationship he has as close. Except for Batcow. Batcow is his best friend. Skills: It would be easier to write out what skills he doesn't have. His extremely unique upbringing and training has afforded him a vast array of skills he was expected to master very early in life, coming at the cost of his ability to be a normal kid, make friends or connect with anyone around him.
• Firearms • Swordplay • Archery • Fishing • Foraging • Animal care • Stealth • Mechanics and repair • Medicine (Surgery specifically) • Swimming • Investigation • Construction • Strategy • Martial arts (A mix of many different styles of many different varieties) • Gymnastics • (There's a more complete list on his wiki page) Aurora Feat: None yet!
Wanted CR: I'm open for almost anything but he can be hard to get close to! More specific examples I'm after...
Siblinged: It's a recurring trend for people to pick him up by the scruff of his neck and declare him to be their annoying little brother. It's happened to him five separate times, often starting out antagonistic before they see a hint of his more noble/endearing time.
Mirrored Experience: He tends to empathize greatly with people who he feels have also had their childhood stolen from them due to a legacy placed on their shoulders, people who had their agency ripped from them, cult dynamics, forced into a sort of chosen one role, etc. It's a wider net than you'd think.
Fellow Warriors: Damian has, in his brain, decided that each and every single person in Milton and Lakeside is his responsibility, and that anything happening to any of them is a personal failure on his account, so he'll be stepping up with trying to force people to better defend themselves against external or internal threats, so he'll want other people who are prone to acts of extreme violence.
Day to Day: Damian is a nocturnal creature at heart - he avoids big gatherings but he was previously living at Lakeside for the last month - specifically he had a little room set up at the dam, which he was trying to poke at with mixed results. Now that the fog's arrived, he's back in Milton - with plans to eventually go back once things have calmed down. In Milton itself, he often goes hunting but rarely stays longer than a few minutes after delivering something, and he can often be seen scavenging around town and putting things in his wheelbarrow. Also, if you catch him early in the morning you might see him sneak onto Tim's farm to talk to his best friend (Batcow.)
The Story So Far / Plans: I'd like Damian to take more of an active role in the community after seeing a lack of organization - he's specifically looking to get a frequent exchange going between Lakeside and Milton to prevent any kind of Tribalist feud from forming.
His current immediate plans are: Fixing up the dam to get hot water. Finding a way to reduce the trip between the two towns to be more manageable. Get a supply convoy going. Kidnap one of the Forest Talkers and force them to start forest talking.
Wynonna's kicking around Lakeside, healing from being a dumbass getting shot, so she's definitely a. available for antics and b. pissed at the Forest Talkers and would be pleased at the idea of making them suffer.
Player Name: Karin Player Contact: Discord, finalprogramme OOC Limits: None really.
Character Name: Harry Goodsir Canon: The Terror Residence: His primary residence is a cabin at 5 Blackrock Road that also serves as a sort of clinic/doctor's consulting office. Floorplan, but he also makes a point of spending up to a week each month over at Lakeside. Notable CR: Edward Little (canonmate), Thomas Jopson (ditto), Francis Crozier (ditto), Cornelius Hickey (canonmate and sworn enemy), Billy Gibson (canonmate and locus of guilt), Kate Marsh (friend/surrogate sister/locus of displaced guilt), Levi Jordan (newly minted assistant), Rorschach (feral cat), Wynonna Earp (patient), Svetlana Nazarova (colleague). Numerous others have approached him for medical help and/or offered him assistance. Anyone who was party to the autopsy will also know him.
Skills:
In-depth knowledge of human anatomy and physiology.
Plant and animal biology, including some foraging experience.
Care and handling of animals, both domestic and wild.
A knack for picking up languages.
Ability to perform medical procedures.
Caveat: he predates germ theory, anaesthesia, and Darwin's On the Origin of the Species. He's a quick study and willing to educate himself and has made a lot of progress in catching up, however.
Wanted CR: All the things. Friends, not-friends, people who need help with things medical, fellow science nerds ... literally anything. Unwanted CR: He already comes pre-packaged with a mortal enemy, but otherwise no preferences or dislikes.
Day to Day: Most of the time you'll find him at his residence (Milton or Lakeside), where he's available for anyone who needs medical assistance. Sometimes he ventures out on a scavenging or foraging mission, though he habitually stays close to the settlements—basically within emergency sprinting distance. Every couple of days he makes the rounds of the settlement he's in to make sure no one is injured and hiding it. Now that there's hot springs, he also goes there from time to time, but he tries his level best to only go alone.
The Story So Far / Plans: He's found a purpose as a medic and is grateful beyond words to have Svetlana so that he's not the only one around; plus there's Hilbert who is medical-adjacent and a science bro. He's also discovered a streak of righteous anger and determination to not give in to despair the way he did before. The way he sees it, this is a chance for him to balance the scales on everything he did or didn't do in the Arctic. He still suffers guilt and nightmares, but he has grown less depressive and more outgoing. Having canonmates is a bit of a mixed blessing, and he is still in a state of cold war with Hickey.
He discovered that the woman's voice heard during the auroras belongs to Enola, the first interloper. Feel free to assume he's told everyone who will listen—that is not information that he would have sat on. His Aurora feat is Aurora Call, which has basically given him telepathy during auroras to everyone else thus affected. This is at once useful and unsettling.
I'm largelly trying to build CRs and Erich has been studying about 'modern' medicine for a while, he gathers natural thins like birch and stuff and he would nerd a lot about science and stuff since he's a researcher at heart (and he comes from a 'magic first' world so a non magical approach is an entirely new field for him). Would you be interested in having a fellow nerd around?
Player Name: Shade Player Contact:Light_shade or .lightshade on Discord! OOC Limits: No killing or limb loss please!
Character Name: Rorschach Canon: Watchmen (2009 film) Residence: Due to his paranoia, he moves around between a number of spots, but usually can be found at the library most often. Notable CR: Rorschach tries not to do friends but the closest ones he has in town are Kate and Levi. Since he keeps getting hurt and needs to be patched up, he trusts Goodsir near completely now. Oddly soft when it comes to Jopson. (Shhh, no one tell him this is called a crush.) He has no idea what's going on between him and Louis at any given moment and is oddly charmed by Lestat's weird personality. Hickey is now a personal enemy and he'll be plotting his death at some point. (Oddly, the same cannot be said for Billy, since he was the one to start things by breaking into their cabin and all.) Everyone else he finds barely tolerable. Skills: • Fighting skills. He's skilled in gymnastics, boxing, and judo, creating a unique way of fighting opponents. • Detective. He's very observant about the world around him, talented in being able to read situations and to a lesser extent people. • Scrounging. Seeing as how he's been one step above homelessness for about ten years, he's good at finding things he needs to survive, whether that's food or tools. • Make and repair clothes. He's got some talent in making clothes (he figured out a way to make several masks from a dress without destroying the unique materials it was made out of) and being able to repair them. He's also recently learned to track people and animals courtesy of Methuselah! Aurora Feat: Aurora Call! He's gotten a little better at controlling it now but lack of communication skills that have deteriorated for years now still make it difficult for him to reel it in. Feel free to have your characters notice the sharp dissonance between his stunted way of communicating verbally and his purple prose inner monologues.
Wanted CR: Any and all CR is welcome! Rorschach is a hard character to get positive CR with but once you do he's unwaveringly loyal. He's also good for negative CR, whether that's just general unpleasantness or going all the way to actually being enemies. If anyone spends times on rooftops, they have a parkour buddy! Unwanted CR: No negative CR that goes around in circles for the sake of it. Even if they continue to despise each other, it can still change, expand, and grow!
Day to Day: No matter where he's at, Rorschach will patrol the area on a nightly basis in an effort to protect the Interlopers. He's almost entirely nocturnal and spends a great deal of time climbing on the rooftops, though generally he'll be up for a few hours past dawn before passing out. He's also the town librarian and can often be found there, whether napping at his desk or awkwardly trying to help people.
The Story So Far / Plans: Rorschach has had to learn to get along with the community as a whole, which is a far different experience than having the anonymous nature of a big city to fade back into. Since he has no need for a civilian personality in Milton, Rorschach has just totally become his superhero persona. Considering his rather eccentric and difficult to get along with personality, the vigilante is a bit infamous among the residents. He's immensely curious about why they were brought here and is trying to seek out answers to that question.
He still refuses to try and bend his black-and-white thinking, though for a number of residents he gets along with more than others, he'd make exceptions and excuses for behavior he disapproves of. Recently (before I fell of the face of the earth due to my sister's wedding), Rorschach got into it with Hickey due to his protective nature when he found out Jopson and he had been brawling. He was lit on fire as a result of this thanks to Billy, as one does when they fuck around and find out.
I need my superhero to meet your superhero. She needs to stop by the library for Research for her own investigations into all this weirdness, and she's also been patrolling the town at night, so either could present a good proper first meeting.
Player Name: Xil Player Contact: message this account, or I'm anustornadus on discord. Backup, I'm xiilnek on plurk, but I haven't used the site for a while. OOC Limits: n/a, if you're not sure about a topic feel free to ask. just don't kill him or injure him without prior plans to
Character Name: Alluri Rama Raju Canon:RRR Residence: Milton outskirts, sharing a cabin with Francis Crozier Notable CR: The roomate situation with Crozier is new! Skills: • marksmanship (bow and arrows, firearms, anything that requires hand/eye coordination) • combat (focus mostly on agility and leverage, jumps real good) • horseriding, if that ever becomes relevant • basic emergency medical care • clothing repair • map reading/writing Aurora Feat: lightbringer
Wanted CR: Anything! I'd like to get Raju out and involved in the community more. He's polite the majority of the time but if the other person's rude enough he might try to passive aggressively get under their skin, he likes to be helpful, he's competitive and proud and a little bit vain, he likes to feel like he's protecting people, he could work with a lot of different dynamics. Unwanted CR: Probably not romance? atm his dance card's full
Day to Day: He lives in a cabin in Milton outskirts now but he spends as much time as he can manage running around the woods outside trying desperately to feel busy. He's probably started fishing in the basin at some point recently, although he gets very very bored even with his handy dandy notebook and sewing projects to keep him busy while the fish don't bite, so he might also be seen pacing the basin shore or slipping and sliding on the ice outside. He isn't used to walking on ice and he's also used to like, 50 or 60f being as cold as it gets so he's going to be about as bundled up as he can manage even once it starts to get warmer.
The Story So Far / Plans: Most recently he's discovered fire when emotional + nightmares = a dangerous sleeping situation and as a result moved out of the Community Hall, so anyone who lives there might have noticed he's not around there any more. That also makes him wary of going into the mines to go to Lakeside — going through the mines takes less time now, but he's still not totally confident he's got the fire thing under control, and there's not a lot of reason IC for him to go there anyway, so he's pretty much limited to stuff happening in Milton and characters hanging out there.
I believe the info for this month said lightbringers can drive away the fog (not the poison kind, just the kind that feels suffocating to hang out in), but I'm not sure if anything's going to happen with that or not, it could be really fun to have him forced to make himself emotional enough to keep that magic soulfire going but the only way he knows to trigger it atm is by thinking about his worst, most horrible memories so I'm not sure whether he'd consider non-fatal discomfort to be important enough to put himself through that.
I'm so sorry lol I got distracted last time ;A; But I still want Raju and Lalo to interact sometime! Lalo also wants to helpful to the community, although for completely different motives. We could always work with that?
Player Name: Tess Player Contact: Respond to this comment, plurk at nonhoration or discord at nonhoration. OOC Limits: No killing for now please. Also this isn't really a limit as much as an “ask first” but idk where else to put it: still super preliminary but I'm interested in doing a permanent injury plotline with one of my girls at some point, so if you have a plot that needs someone to get hurt to Show It’s Serious you can hmu to talk more about that.
Character Name: Randvi Canon:Assassin’s Creed: Valhalla Residence: Edward Kenway left her his house at 10 Bear’s Bend when he left to head east, so she's been living there, but she also spends a lot of time at the community hall. Notable CR: Fraser (the object of Kate’s affection, she likes him but has to keep an eye on him for her sake - Edward Little, you're next); Kostya, Bigby (embarrassing mushroom moments), Ruby, Levi, Uzi (young warriors, Ruby threw the girls’ party and Levi gave her gun lessons so they're both held in pretty high esteem); Rorschach (she likes him because he's the Book Guardian and also he complimented her sewing); Louis (nice guy but don't give him a hammer); Heartman (a partner in learning about this place, he wants to help people and she admires that); she doesn't know Kate well but does feel protective toward her; feels affinity toward pretty much everyone who was trying to improve things at the town meeting. Skills: • Cold weather survival - when she was young she spent a lot of time roaming in the mountains by herself • Hunting and preparing game • Drawing maps from verbal descriptions by scouts and scraps they found in different places • Building up an abandoned place to be livable - Ravensthorpe started out as an abandoned war camp and she's the one who advises you on what buildings you can make and the materials required • Navigating the interpersonal side of living with a small group of disparate people in a not always super safe situation Aurora Feat: Lightbringer - she typically has the emotional aspect under pretty tight control but sometimes it can get away from her.
Wanted CR: I’m open for most things with Randvi - she's used to living communally and likes to work on projects so she’ll get involved if people are doing things around town. I’d love to get her more involved with other people from the past to share vaguely incorrect information about the modern world. I’d also love to find an older character to give her some life advice at some point. Unwanted CR: Not really looking for romance right now but otherwise pretty open.
Day to Day: Randvi typically spends her days around Milton, hunting and gathering plants (as well as various blood and stone types for Heartman). She divides her free time between maintaining her house and reading or whittling little raven pawns at the community hall. She's planning to run courier trips between Milton and Lakeside but has not been doing this in April due to the low visibility. Randvi still believes that despair and isolation have a role to play in the Darkwalker’s victim selection so she's always encouraging people to join in the communal meals at the hall.
The Story So Far / Plans: Randvi joined the original expedition to Lakeside through the mines but returned to Milton relatively quickly so she missed the Forest Talker drama.
She's been using her Lightbringer skills this month both to help people freezing from the fog and to try and spook the wildcats.
Randvi is very worried about what’s going to happen to them if they can't grow food in the spring - the cans won't last forever and the game might eventually move on or get cursed like the wolves, so she’ll be looking into food-related initiatives. She’s talked to Kirk a bit about greenhouses, and she knows about the seed bank at the community hall.
Player Name: Devi Player Contact:devimelete OOC Limits: Just give me a heads up on talking about hospice!
Character Name: Jessica Hamby Canon: True Blood Residence: Jessica is setting up a so-so delivery service between Lakeside and Milton. When in Milton she’s at the Community Center but her main residence is in the Blackbear Resort Cabin at Lakeside. Notable CR: She’s still pretty new, but she made acquaintances with Bigby, Ruby, Louis, Levi, and a few others I’m not recalling first thing.
Skills: She has no goddamn skills. She may have some slight musical skills due to being forced to play clarinet when she was alive, but no way in hell will she do it. Aurora Feat: None!
Wanted CR: she is very open for friendships, kinda dating but not really (still getting over her break up back home). If you want to have an antagonistic relationship, she’s wide open for that as long as you accept the risk that this will increase the chance of Jessica biting your character, perhaps killing them. Hunger and anger are two peas in a pod for Jessica and they are not something to use nilly-willy.
Unwanted CR: She’s not open for romance right now. Unless your character is a vampire, she won’t feel comfortable with roommates at this moment due to her hunger.
Day to Day: For one thing, she’s out about at night as she hasn’t learned she can walk out in the daytime as long as there heavy cloud cover. When she’s at Lakeside she’s working on her cabin to be vampire friendly but she lacks carpentry skills, so…there’s that. When in Milton, she’s pretty much bored out of her mind and started to taking up the job of delivering things to and from Lakeside. She’s been knocking on doors to tell people of her new job like a total newbie.
The Story So Far / Plans:
So Jessica is starting to realize she needs to set up some kind of post office of some kind in order for her job to work. And she also doesn’t know…how to do that. lol. Points for trying!
Anything Else?:
vasiliy yegorovich ardankin | original — historical/(secret) revenant
Player Name: Yasmine Player Contact: PP bluehellgazette or DM redmaresociety on discord. OOC Limits: Eye/nail/dental trauma, pet death/euthanasia, horse harm/distress/suffering/saying goodbye to. I'm going through a really really hard time right now with my mare and I can't deal with passing mentions ooc or ic of the last two.
Character Name: Vasiliy Yegorovich Ardankin Canon:
Original character - 1930s Russian historical/modern (2018) revenant. Info sheet here; the basic beats are—
Vasiliy is a Soviet ex-interrogator, fervent communist, and revenant–born in 1910, he served in Nikolai Yezhov’s NKVD from 1936-1940 as a ‘good cop’ interrogator responsible for emotional manipulation in the distinctly Soviet split style interrogation system: instead of beating confessions out of prisoners, Vasiliy approached them casually and with kindness, expressing sympathy and emphasizing that it was in their best interest (and their family’s) for them to sign the falsified confessions that would ultimately get them jailed or shot outright, justifying it to himself with the belief they’d be tortured until that happened anyway. When Yezhov fell from Stalin’s favor and was jailed and executed, the NKVD was purged just as it had been during Vasiliy’s time, and he was arrested, interrogated, and shot as an enemy of the state.
But his story didn’t end there–for reasons that aren’t clear to him, Vasiliy woke up lying on his back in the snow in the middle of nowhere in 2015, unharmed, carrying the documents of a man by the same name born in 1985. He’s spent the past three years unlearning Stalinism and coming to grips with the sheer magnitude of what he did, racked with overwhelming guilt and deep paranoia over being discovered and executed for what he did a second time. He trained as an EMT and immigrated to the US on a work visa two years after his return to the world of the living, and spent the year before his arrival in Milton working with Chicago municipal EMS in an unconscious effort to balance some of the cosmic harm he did while processing how he was summarily disposed of and living in fear of rediscovery, still a true believer in communism but now living in an environment in which traits that helped him survive in a police state are seen as deeply unusual and offputting - he is, more or less, living the same fate as the blobfish: a creature perfectly adapted to a high-pressure deep sea environment abruptly brought to the surface, regarded as ugly by fishermen from a very different environment for those same adaptations.
Residence: A pretty humble one-bedroom cabin on the outskirts of Milton proper, now complete with a grouse pen. Notable CR: Lives with/is infatuated with/falling genuinely in love with Konstantin Veshnyakov (sputnik), otherwise has some acquaintances in town but isn’t really close to anyone else yet. Skills:
• Emergency Medical Technician-Basic: Vasiliy's been an EMT-B for about a year now, and can handle trauma cases on his own. He lacks diagnostic skill. As of arriving in Milton, his skills have more or less graduated to the level of a paramedic's out of necessity - he does things like administer medication, suture, etc. • Persuasion/Emotional Manipulation: Vasiliy is very, very good at appearing nonthreatening, being disarming, and persuading others; this ability made him a very talented interrogator. • Marksmanship: Having been a Chekist, he's trained to handle and fire a handgun; he's more comfortable with a revolver than a semi-automatic, but can use either. Compared to the general population, he has a great aim; compared to his coworkers, he's about average—he's not on a sniper's level of skill, but he can be reasonably expected to hit a moving target in the chest if that's where he chooses to aim, for example. • Interrogation: He's interrogated hundreds of people, and is excellent at convincing people to give him information—even if they have to invent it to do so. • Hand-to-hand combat: Despite being (by modern American/Canadian standards) shorter of stature at 5'7", Vasiliy's a good fighter. He's not a master, but he knows enough about critical points and technique from his training in the NKVD to drop someone and/or get their arms behind their back very quickly—with the physical strength to back it up. • Ice Skating: Feels relevant to mention given the setting. Vasiliy's been ice skating every winter since he was very little, so he's great at it.
Aurora Feat: Nope! He's a normie except for the ‘dying and coming back unharmed and unaging 75 years later’ thing.
Wanted CR:
Friends - it’ll take a lot of time because he’s very wary and guarded with new people due to the political atmosphere of the Stalin era, but he’s a good, loyal friend once the friendship is made. Vasiliy is a deeply lonely person, and has been since coming back—this has improved a lot since meeting Konstantin, but he still lacks a social circle and struggles to make attachments.
Fellow Russians - he’s awkward about this because there’s always a fear that they’ll recognize him as dated in a way specific to the 1930s and come one step closer to finding out what he did, so he continues to speak in English and only English, in which he doesn’t have any era-specific patterns of inflection because the language is entirely new to him. It raises questions, though, in scenarios with autotranslate like Milton - he could just speak Russian and be heard as fluent in whatever language the listener speaks, so why speak a language he isn’t fluent in and has periodic difficulties communicating in?
This pairs with a deep, deep homesickness and desperation to interact with people from his own culture, who share most cultural/societal norms and traditions with himself, to create a situation in which he’s torn between really wanting to interact and being afraid to interact, which is interesting to play out.
Someone with knowledge about dogs - The Mukhtar Situation™ (described below) is presently a shitshow gearing up to be an even worse shitshow, and he definitely needs help from someone who understands or has been around or even trained dogs to help him.
Other Working Class People: Having grown up in a tenement as the child of a seamstress and a factory laborer in the 1910s, as well as being a fervent communist acutely aware of social class and origin in every relationship, Vasiliy seeks out people who share his class background because he's much more at ease around them and doesn't struggle nearly as much to relate to them.
Unwanted CR:
Romance - he’s in a slowburn Thing with Konstantin Veshnyakov, and transitioning from deep infatuation to genuinely In Love With Him at the moment.
Found family - he's just not that kind of character.
Day to Day:
Vasiliy’s quite active and collectivist, and has a strong desire to be helpful, so it’s safe to assume he’ll help if a community project (such as burial duty at the very beginning of the game or this most recent expedition to the resort area) pops up. He’s a trained EMT with modern-day medical knowledge, and hangs around town and goes along with expeditions so that he’s there in case of medical emergencies. Otherwise, he sets traps for rock ptarmigan out in the woods to catch them and put them in his and Konstantin’s grouse coop, splits logs for firewood out in the back yard (if it can be called a yard), and tries to train the stray German shepherd he ill-advisedly lured back to the cabin by offering him food.
The Story So Far / Plans:
Vasiliy's been here since the start of the story and was sort of keeping to himself like he did back in the U.S. aside from offering his services as an EMT. Things changed when Konstantin arrived and he took him in; they pretty much immediately hit it off and have over the past few months come to develop a genuine, deeper bond. He's started to adjust to actually living with someone for the first time in years and even built a henhouse Grouse House for ptarmigan he's been catching to keep the alien inhabiting Konstantin fed with fresh blood.
He's started meeting people through his ties with Kostya because of how outgoing he is, and I'd definitely like to continue threading out mutual acquaintanceships/meeting friends-of-Kostya because it's a plausible in for someone whose paranoia makes him reluctant to share much with other people.
This past month, Vasiliy was a part of the expedition out of Milton and into the resort town on the other side of the mines, offering medical assistance when needed and carrying back plenty of medications and emergency medical supplies—as well as cigarettes and proper winter clothing for his roommate—upon his return.
He also made the questionable decision of using chips and jerky to gain the (wary, minimal) trust of a German shepherd who was left behind when his owner died, thinking that he would more or less immediately become a loyal companion who does whatever he asks, stands guard, etc. By the end of the week spent at the resort area, the dog, who was/is malnourished, came to associate him with food enough to follow him from a distance, all the way back to Milton.
The thing with that is that Vasiliy has never had a dog, and he's only interacted with strays and highly trained NKVD police dogs encountered in passing. His exposure to and impression of German shepherds is therefore that they're this ideal worker and companion of mankind in a very Soviet way simply by their basic nature and not that this is something that has to be like… meticulously trained and taught. Further, he wasn't really aware that they're kind of a one person breed, and didn't consider the fact that this dog is traumatized and already had a master it was bonded to, so it’s definitely an uphill battle with a very inexperienced person. Sort of a nightmare first dog situation.
Anything Else?: Look at this actual photo of Vasiliy
Sam Carpenter | Scream
Player Contact: howlites @ Discord /
OOC Limits: Currently, sudden death and dead friends are touchy subjects for me. I am not trying to avoid mentions of death altogether but I may not always feel up to engaging with it.
Character Name: Sam Carpenter
Canon: Scream film franchise, specifically Scream (2022) and Scream VI (2023)
Residence: 30 Bear's Bend - her house is identifiable by the four (4) deadbolts on the front door, collected from nearby empty homes.
Notable CR: Due to serious trust issues
(and real life kicking my ass)Sam has no notable strong CR at the moment. My goal is to put her in situations where she is forced to build up CR whether she wants to or not.Skills: Sam's most relevant skill is her ability to handle weapons without hesitation. Despite no formal training, she has effectively wielded a small variety of knives and guns against motivated killers. She is also very resourceful, thinks fast on her feet, and knows a lot about proper care for puncture wounds.
Aurora Feat: Sam has the Lightbringer feat and has been working on controlling it. Whether she can use it depends on how mentally stable she is feeling at a given moment. She hasn't burned anything down yet (either by accident or intentionally) but never say never.
Wanted CR: Friends, enemies, hunting buddies (who don't mind teaching her the ropes), friends with benefits, mentor/parental figures, young and/or vulnerable characters to trigger her protective instincts. If there are any characters qualified to provide therapy, she does need that.
Unwanted CR: N/A right now. I'm open to it all!
Day to Day: Looting/foraging for supplies, exploring, practicing Lightbringer abilities in open outdoor spaces.
Plans: I'm focused on CR building but eager to throw Sam into most scenarios, especially anything with horror elements. She is a final girl, after all.
Anything Else?:
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he's 18 but looks younger so he'd probably ping protective instincts too
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Jhey's Horror Guys
Player Contact:
OOC Limits: N/A
→ alien-infested cosmonaut
Canon: Sputnik
Note: This character comes with a parasitic alien entity that he unwillingly became host to while on a space mission... There is more information here on the alien, how the setting affects/nerfs parts of its functioning, and a link to more detailed warnings & an opt out, if anyone needs it!
Residence: In a small cabin on the outskirts of town, with Vasiliy Yegorovich Ardankin. They have a little grouse farm going in order to keep Kostya's alien... fed
Skills: As a Commander of the Cosmonaut Corps, Konstantin is well-accustomed to the role of leadership, and also has experience with the extremely vigorous physical and mental training required for both military and cosmonaut preparation. He has much knowledge of space science and technology, and plenty of experience being in confined environments. He's also extremely good with people, being a model of "social excellence" where he's from and regarded as the Exemplary Soviet Man... However, a lot of this is being tested since he is freshly infected with an entire alien and is weakened and sick due to the game effects
Aurora Feat: N/A, his possessed ass has enough going on atm
Wanted CR: Unwanted CR:Day to Day: puttering around the grouse farm, taking walks / jogging around town in attempt to stay in shape (and trying to rope others in to join him), trying to learn about the various people here and where they're from to draw any patterns or connections (he's still largely thinking that this is some sort of research / experimental facility going on), on Aurora Nights he's often out trying to work with the technology that temporarily functions and he's been bringing back various pieces of technology such as car, phone, & computer parts to tinker with.... trying to see what he can do with them
The Story So Far / Plans:
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→ sad wet dog victorian nanny
Canon: The Terror
Residence: Currently, a modest, sad little cabin on the outskirts of town, although he can be found staying at Thomas Jopson's cabin sometimes (also on the outskirts of town). Notably, his "charge" Kate Marsh has been staying with him as of late, and I'm thinking in May he'll be moving into a bigger place somewhere!
Skills: Edward is a First Lieutenant of the Royal Navy, and so comes with extensive training as a senior & executive officer. He was also a member of the doomed Franklin Expedition, so he's coming into this setting with some years' experience with survival horror out in the frigid Arctic (living in cramped ship quarters, having to ration dwindling supplies, and dealing with various Frozen Landscape Terrors! And has had some encounters with a Supernatural Spooky Thing.) He also really likes Making Reports, Keeping Up With Stock, and Making Announcements in a Commanding Voice. I have plans for him to learn what a clipboard is and to have his life changed by it
Aurora Feat: N/A... he's just Normal Nedward for now
Wanted CR: Day to Day: The very proper and dedicated Lieutenant Little is coping with finding himself in another Frozen Survival Horror Situation by trying extremely hard to fall back to what he knows best, so he can be found on a daily basis doing patrols around the town and its outskirts in his very Professional Uniform, attempting to keep order. This means he will step in if anything seems Amiss — though if something gets Too Amiss, he might start dissociating, he's totally fine. (He is not totally fine!) But he makes it a habit to try and introduce himself to as many folks as he can, and he's also put up a notice on the message board to spread the word that he's here to assist. He's also often up to busy work to help out around the town in other ways: chopping wood, taking stock of things, assisting at the Community Center regularly, and if anyone ever needs a Guard Dog to accompany them on a trek out into the wilds (or anywhere else) for some reason, he's your guy.
The Story So Far / Plans:
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Levi | Fear & Hunger 2: Termina
Player Contact: discord @ nvrknwsbst or
OOC Limits: No death, no smut. maybe warn for suicide
Character Name: Levi Jořdán
Canon: Fear & Hunger 2: Termina
Residence: Sleeps in the community hall
Notable CR: He's probably met just about everybody, but is convinced he is forever alone with none friends
Skills:
• Use and maintenance of firearms, mostly rifles
• Leadership skills and experience...and a total reluctance to use them
• Military training
• Basic wilderness survival
• Basic field medicine
and how to cut off heads or limbsand whatever he's picked up from helping GoodsirAurora Feat: Free Runner
Wanted CR: Yes.
Unwanted CR: nothing, really.
Day to Day: Levi does daily patrols around town and the forests nearby. He spends most of his time in Milton but tries to visit Lakeside every few weeks...normally. As long as the fog is still around he'll be sticking to Milton cause he's less likely to get lose. Sometimes he hunts and/or sets traps out in the woods. Otherwise he's often reading or dealing with his new kitten in the community hall.
The Story So Far / Plans: He has a cat! Some of the events of last month hit him hard but he's doing his best to pretend everything is normal. No real plans at this point.
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Josh | Ruby Rose | RWBY
Player Contact: jjabarrett on plurk or discord
OOC Limits: N/A will discuss if they come up.
Character Name: Ruby Rose
Canon: RWBY
Residence: Over on lakeside, either at the scrapyard or the resort depending on how much energy she has. At the community center when she goes back to Milton.
Notable CR: Wynonna, Kate, Levi, Randvi, Rorschach, Lestat, Louis, Chloe, Uzi, Bigby.
Skills: Firearms
• Scythe Wielding
• Smithing
• Basic Farming.
• Basic foraging
• Basic tracking
• Hunting
Aurora Feat: Free Runner.
Wanted CR: Friends! Mentors! Hunting buddies! People not from Earth! Enemies! People willing to put up with a ball of sunshine from a nightmare world.
Unwanted CR: Not really a fan negative cr for the sake of it. We can discuss and figure things out.
Day to Day: Ruby has just moved over to Lakeside now that they have found the scrapyard. She spends move of her days trying to sort out and clean things up there to get things in working order. She'll likely be posting up a request list for tools and such to be made when she comes to town next. She hunts, pops in and about to bug people when she can. Also tends to isolate herself at night to keep the fact that she's maybe not doing so hot on her own on the downlow.
The Story So Far / Plans: Ruby's tried to keep the mood light in town since she's arrived. She's tried to help out where she can, hosted girls night. Hangs around and bothers people. Her and Wynonna recently got shot while trying to find the ecoterrorists Young Bill had mentioned. It was a great time.
She's on the mend from that and really looking forward to getting the forge going.
Anything Else?:
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Lorna's Canadians
Player Contact:
Pacing: Wildly variable from boomeranging to backtagging. I have an office job and can usually tag throughout the day (GMT+5)
OOC Limits: Please don't kill either of them.
the heir
Canon: Syfy's Wynonna Earp
Residence: Wynonna is in Lakeside through April, back in Milton in May.
Notable CR: Holland March (situationship, friend, occasional antagonist; Chase says this is them and I agree); Edward Little (co-nanny, ...friend ((???)), nothing else, there's nothing to see here, Jopson); Kate Marsh (exasperated bunny), Ruby Rose (how did she collect teen girls); Bigby (bossman); Thomas Jopson (ride or die); Louis LongName (drinking buddy); Tim Drake (still an enemy!)
Skills: Shooting things, drinking things, punching things, breaking things. Has made Edward Little actually laugh and is 100% counting that as a skill.
Aurora Feat: N/A
Wanted CR: Friends, enemies, people she can make bad decisions about/with. Exploration buddies to go wandering around the woods/poking around Milton with. More ladies, please!
Unwanted CR: I'm pretty down with whatever! Wynonna is reckless, heedless, and hot-tempered, so if you need someone to make a bad situation worse, she's your gal. All I ask is please no murdering.
Day to Day: In April, Wynonna can be found getting increasingly exasperated with her inability to operate a can opener in Lakeside. Most of her CR has gone back to Milton, so she's also cooling her heels and is feeling pretty sorry for herself.
The Story So Far / Plans:
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the Mountie
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trace
Player Contact:
OOC Limits: right now, any detailed talk about cancer is kind of touchy as well as graphic eye stuff.
Character Name: peter parker
Canon: the amazing spider-man
Residence: haen't really established that yet
Notable CR: he's still pretty new so nothing here but always open to him meeting new people
Skills: he's a smart cookie especially when it comes to tech and science. and though he's without his abilities, he's still very strong, fast, and agile if that's a need. always brave to a fault.
Aurora Feat: nothing as of yet.
Wanted CR: please, everything! all of it! the only thing that might be hard mode would be romance since there's a lot of guilt surrounding that but he's new and he's friendly and he could really use people around him to make him not get too wrapped up in his own head. fellow nerds, fellow new yorkers, people with similar hero backgrounds (even if he's keeping that under wraps), people to talk with, people who like coffee, whatever!
Unwanted CR: nothing that i can think of.
Day to Day: right now, peter probably just sticks raound milton for the most part. he's still getting used to the place so he wants to explore, pick it apart, learn as much as he can since he feels behind on things. he'll hang around town hall a lot too, talking to people and reading up on what's happened so far.
The Story So Far / Plans: recently, just trying to get settled and figure out how he can help. he's also trying to adjust to not being spider-man so it's taking some adjustment. it's not easy and he's a little out of sorts, guilt ridden but he's trying.
Anything Else?:
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kates & her LIARS
Player Contact: allikateor either @ discord or @ plurk
OOC Limits: no killing or grievous body harm to any of my dudes without massive amounts of prior plotting
Alexander Hilbert | Wolf 359
Canon: Wolf 359
Residence: somewhere in Lakeside that I need to put on the housing sheet
Notable CR: nothing really at the moment
Skills: A whole bunch of outer space skills that are fucking useless here (astrophysics, virology, radiology, AI and AI manipulation/coding, botany, chemistry, he created a plant monster one time?) and one skill that can be relatively useful here (medical doctor).
Aurora Feat: n/a
Wanted CR: literally anything. I apped him and then March proceeded to immediately kick my ass so I have horrifically dropped the ball on him doing things and as such, now want all the CR. let's have science acquaintances. let's have people wondering what is up with this man. want to learn basic medical training, have a teacher who doesn't suffer fools. let's not have friends because Hilbert doesn't know how to have friends, but let's have people he is weirdly comfortable around.
Unwanted CR: it will be VERY hard to romance Hilbert as his true love is medical malpractice. if you wanna fight that battle, I'm not gonna stop you, this is just a heads up.
Day to Day: Hilbert can be found spending most of his time at Lakeside because there are fewer people there and he doesn't have to deal with his neighbors. He'll often spend his time at the Hydrodam (modern medical equipment save him. save him modern medical equipment) but can be poking around almost anywhere of note. he's nosy. absolutely has accidentally broken into someone's house before.
The Story So Far / Plans: not much has happened because again, I have dropped the ball horrifically with him, but April's gonna be different!!! I'm gonna put up a log sometime soon!
Anything Else?:
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Cornelius Hickey | The Terror
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cheryl | team blonde babies
Player Contact: Both plurk
OOC Limits: Kieren can't physically heal, so I'd rather not get him injured in any way at this moment in time.
kieren walker | in the flesh
Canon: In The Flesh
Residence: 20 Basin Overlook, living alone!
Notable CR: Cornelius Hickey + Eddie Munson (his besties!! his boys!!), Holland March + Edward Little + Bigby Wolf + Konstantin Veshnyakov + Billy Gibson (adults he's cool with), Levi Jordan (fellow teen). There's also Plus a few more, Kieren's got a fair chunk of CR tbh — he's met quite a few people over the past few months.
Skills: Perceptive. Artistic. Empathetic. Undead. (I guess it's a skill?)
Aurora Feat: Free Runner. As a zombie, Kieren doesn't eat as food/drink is toxic to him. However, he's able to eat brains (animal or human). With gaining the Free Runner Feat, he's now started feeling hunger for the first time since he was medicated and has started eating animal brains — which a few people have witnessed him to.
Wanted CR: Anything and everything. Friends would be great. Kieren's a sarcastic little shit when he wants to be and is still just a teen, but also just having people to hang with. Anyone who's Not Quite Human would be dope, given Kieren's... whole deal. Kieren's also one of the Modern Kids (he's from 2013) so he's pretty good at explaining modern living, tbh.
Unwanted CR: I prefer not to have negative CR for the sake of it, that being said — people finding out Kieren's a zombie and initially not being okay with it is 100% something I'm down for. I'm also not actively looking for romance, but it's not off the table. Kieren's not really in the right head-space for it, and he comes with a lot of baggage and identity issues with his zombie status.
Day to Day: Kieren keeps to himself, for the most part. He lives alone and is basically just... trying to keep his head down. He is desperately trying to blend in and not be noticed. He's around Milton doing a lot of menial work like firewood gathering and the like, the cold doesn't bother him all that much due to his inability to feel, but he does notice he does need to take care of himself to make sure he doesn't end up with frostbite. Good thing he wraps up a lot, anyways. He hasn't really gone to Lakeside since... big wide world... scary... and also needs some prep work considering his dietary needs.
The Story So Far / Plans:
No real plans this month, mostly due to hiatus but I hope to pick up with things in May!
Anything Else?:
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kate marsh | life is strange
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Eduardo "Lalo" Salamanca | Better Call Saul
Player Contact: dm this journal or .colorofyourenergy
OOC Limits: Character death. Please warn for eating disorders.
Canon: Better Call Saul
Residence: Milton outskirts; has a second home away from home in Lakeside
Notable CR: C'mon guys you're all his friends
Skills:
* VERY skilled in firearms; good at hunting with a gun
* Somewhat decent tracker, since he has experience spying on and tracking people, however most of his experience is in urban areas rather than the wilderness so he still has things to learn in this environment!
* Athletic
* Charismatic
* Manipulation
* Basic first aid (learned from Methuselah)
* Cooking
* Powers of observation
* Knows how to break down, clean, store, etc meat from hunting
* He's been learning to set traps but tbh mostly just for Chloe, and they can't be that good since she keeps getting into his house
* Mechanic skills
Aurora Feat: Lightbringer - and I want to do more with it!
Wanted CR: I want to get him out more and get him more involved in the community! Right now, I'm currently looking to establish a solid base of positive CR, and get him more involved in the community and get him involved in any large scale projects people would like to involve him with.
He can offer firearm or cooking lessons, or on the flip side, if anyone would like to teach him to track or sew that would be awesome!
He's not one for long-term romance but he's always open for friends with benefits.
I'm also looking for the beginnings of CR that might lead to his eventual undoing, but I'd like to keep that in its infant stages. I'd also like to establish the beginnings of CR that could be a lifeline to him when his life goes off the rails. But this might be a good time to introduce him to someone who can humble him later on...
Oh, and he still needs to host poker night! Who wants poker night?
Unwanted CR: Nothing is off the table, but I'd like to discuss or pre-plan heavily negative CR first, just for right now. If anything, this might be a good opportunity to introduce him to someone who might humble him later on, but I'd still like to discuss the overall trajectory that CR will take beforehand. Because I'd like to humble him quite a bit later on, for the time being I'd like to avoid involving him in negative CR that would humiliate him a lot.
Day to Day: Lalo spends his time hunting, fishing, and being annoying. To bolster his "community man" image, he occasionally brings food or other needed supplies down to the Community Center. He also checks the noticeboard at least once a week or so, to see what's up there. At night, he can usually be found retiring to his cabin to think, although he sometimes goes for nighttime walks. He likes to get to know people and socialize, so I can usually make up an excuse for him to be pretty much anywhere!
The Story So Far / Plans: My longterm plan for him is that, eventually, I'd like to see him humbled in a major way; but I also want to make sure he's able to come back from that! He's also trying to establish himself more as a general likable - if exhaustingly energetic - figure in the community, so anybody who needs help with anybody, he's your man!
So far, he:
* Went on the expedition to Lakeside, although he's currently staying in Milton with the fog
* Helped get the hot water running in the Hydrodram
* Met Young Bill
* Has been trying to uncover more Darkwalker lore
Anything Else?:
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Whereas Little hasn't met him directly yet (which we have to remedy, Team Eds!) but definitely knows who he is, his nosy ass keeping records of everyone here.... He's the opposite from Konstantin in so many ways so could offer some vastly different cr potential. I'll definitely look for an opportunity to toss him Lalo's way sometime and see how they shake out!
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james t. kirk (au) — st:snw
Player Contact:
OOC Limits: Would prefer to avoid outright animal cruelty; can't think of anything else but will let you know otherwise!
Character Name: James T. Kirk
Canon: Star Trek: Strange New Worlds
Residence: Mackenzie Street
Notable CR: Jim is a recent arrival, so he has only made acquaintances so far! The only notable CR he has is Daisy, his housemate.
Skills: Marksmanship/weapons training (mostly phaser and laser weapons, with some basic firearm training); hand-to-hand fighting; Basic survival training; first aid; tactical training, leadership skills
Wanted CR: Any and all at this point! I just really want to expand Jim's CR pool right now. He's more prone to making friends and building alliances, people he can rely on and who can rely on him. He's a helper and he likes to feel useful. He's also a terrible flirt so I wouldn't mind doing something with that if/when the overall morale isn't so low. Some people to help him develop his survival skills would be great, like resisting the cold, foraging, collecting supplies, etc. Someone teach him how to chop wood at some point, lumberjack Kirk is my dream. Thank you.
Unwanted CR: At the moment I'm not closing the door on anything! I don't think negative CR is likely but if there's a plausible reason for it (and something to develop from it) I'm not against it.
Day to Day: Jim spends some time at the Community Hall, where he will try to prove himself useful in some way. He's eager to do something for the community at large, so he may be found cooking, repairing things, bringing in any supplies or other stuff he might find out in the wild. During downtimes he likes to keep a journal, where he makes a few notes but for the most part sketches things.
He's very interested in exploring Milton and the surrounding areas though, so if you want to run into him elsewhere, it's all fair game!
The Story So Far / Plans: After a chat with Randvi about greenhouses, he's been entertaining the thought of suggesting that to the group, a project to work on as a team. He's also trying to build a rudimentary hot "shower" system which may work or may be a complete disaster. I do like the idea of him just coming up with dumbass inventions to make life, uh... easier? More comfortable? Some may be good, others may be terrible. At least it'll keep him busy, because a bored Kirk will be good for literally no one.
PS: I have a log for him here, so come say hi/pester him
Anything Else?: I'm sorry but I'm going to use this gif until exhaustion
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daisy johnson | agents of shield (mcu)
Player Contact: plurk or discord at "taintedcrimson"
OOC Limits: No permanent maiming! And no killing her off yet.
Character Name: Daisy Johnson
Canon: Agents of SHIELD (MCU)
Residence: 27 Mackenzie Street
Notable CR: Jim Kirk is her current housemate!
Skills:
Aurora Feat: None yet!
Wanted CR: Daisy doesn't do well on her own, so friends are a definite need, especially ones she can trust enough to tell her secret to. (Superheroing and powers are things she's open about, but being part-alien is more of a secret for right now.) She's managed not to freeze to death so far, but she could also use someone to show her the ropes of surviving in these frozen conditions, and someone to teach her enough about cooking to not starve when the canned soup runs out. Romance is an option, but so is something less romantic and more strictly physical. And she could use people to investigate and physically train with!
Unwanted CR: Not looking for any mortal enemies just yet, but contention is always welcome.
Day to Day: Daisy tends to sleep during the morning and early afternoon and then get up in the evening to take watch in the Community Hall or patrol the town at night. (People can absolutely have noticed her doing either, and she'll always welcome company.) When she's not at her house or the Community Hall, she's exploring the empty homes and other properties, trying to find more pieces to the puzzle of what the hell is going on here.
The Story So Far / Plans:
Previously on Quake, the Destroyer of Worlds:
Future plans:
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In general I would just love to explore this cr more, and ofc I'm excited for potential Alien Shenanigans somewhere down the line!
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Damian Wayne | DC Comics
Player Contact: You can find me on
OOC Limits: Major transphobia and misgendering.
Character Name: Damian Wayne
Canon: DC Comics
Residence: Currently staying in a house a short distance away from Tim's farm.
Notable CR: There's his brother, Tim Drake, whom he DOES not care for. He's interacted with a bunch of other people, but as a very solitary and lonesome creature, he wouldn't really classify any relationship he has as close. Except for Batcow. Batcow is his best friend.
Skills: It would be easier to write out what skills he doesn't have. His extremely unique upbringing and training has afforded him a vast array of skills he was expected to master very early in life, coming at the cost of his ability to be a normal kid, make friends or connect with anyone around him.
• Firearms
• Swordplay
• Archery
• Fishing
• Foraging
• Animal care
• Stealth
• Mechanics and repair
• Medicine (Surgery specifically)
• Swimming
• Investigation
• Construction
• Strategy
• Martial arts (A mix of many different styles of many different varieties)
• Gymnastics
• (There's a more complete list on his wiki page)
Aurora Feat: None yet!
Wanted CR: I'm open for almost anything but he can be hard to get close to! More specific examples I'm after...
Siblinged: It's a recurring trend for people to pick him up by the scruff of his neck and declare him to be their annoying little brother. It's happened to him five separate times, often starting out antagonistic before they see a hint of his more noble/endearing time.
Mirrored Experience: He tends to empathize greatly with people who he feels have also had their childhood stolen from them due to a legacy placed on their shoulders, people who had their agency ripped from them, cult dynamics, forced into a sort of chosen one role, etc. It's a wider net than you'd think.
Fellow Warriors: Damian has, in his brain, decided that each and every single person in Milton and Lakeside is his responsibility, and that anything happening to any of them is a personal failure on his account, so he'll be stepping up with trying to force people to better defend themselves against external or internal threats, so he'll want other people who are prone to acts of extreme violence.
Day to Day: Damian is a nocturnal creature at heart - he avoids big gatherings but he was previously living at Lakeside for the last month - specifically he had a little room set up at the dam, which he was trying to poke at with mixed results. Now that the fog's arrived, he's back in Milton - with plans to eventually go back once things have calmed down. In Milton itself, he often goes hunting but rarely stays longer than a few minutes after delivering something, and he can often be seen scavenging around town and putting things in his wheelbarrow. Also, if you catch him early in the morning you might see him sneak onto Tim's farm to talk to his best friend (Batcow.)
The Story So Far / Plans: I'd like Damian to take more of an active role in the community after seeing a lack of organization - he's specifically looking to get a frequent exchange going between Lakeside and Milton to prevent any kind of Tribalist feud from forming.
His current immediate plans are:
Fixing up the dam to get hot water.
Finding a way to reduce the trip between the two towns to be more manageable.
Get a supply convoy going.
Kidnap one of the Forest Talkers and force them to start forest talking.
Anything Else?:
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being a dumbassgetting shot, so she's definitely a. available for antics and b. pissed at the Forest Talkers and would be pleased at the idea of making them suffer.(no subject)
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Harry Goodsir | The Terror
Player Name: Karin
finalprogramme
Player Contact: Discord,
OOC Limits: None really.
Character Name: Harry Goodsir
Canon: The Terror
Residence: His primary residence is a cabin at 5 Blackrock Road that also serves as a sort of clinic/doctor's consulting office. Floorplan, but he also makes a point of spending up to a week each month over at Lakeside.
Notable CR: Edward Little (canonmate), Thomas Jopson (ditto), Francis Crozier (ditto), Cornelius Hickey (canonmate and sworn enemy), Billy Gibson (canonmate and locus of guilt), Kate Marsh (friend/surrogate sister/locus of displaced guilt), Levi Jordan (newly minted assistant), Rorschach (feral cat), Wynonna Earp (patient), Svetlana Nazarova (colleague). Numerous others have approached him for medical help and/or offered him assistance. Anyone who was party to the autopsy will also know him.
Skills:
Wanted CR: All the things. Friends, not-friends, people who need help with things medical, fellow science nerds ... literally anything.
Unwanted CR: He already comes pre-packaged with a mortal enemy, but otherwise no preferences or dislikes.
Day to Day: Most of the time you'll find him at his residence (Milton or Lakeside), where he's available for anyone who needs medical assistance. Sometimes he ventures out on a scavenging or foraging mission, though he habitually stays close to the settlements—basically within emergency sprinting distance. Every couple of days he makes the rounds of the settlement he's in to make sure no one is injured and hiding it. Now that there's hot springs, he also goes there from time to time, but he tries his level best to only go alone.
The Story So Far / Plans: He's found a purpose as a medic and is grateful beyond words to have Svetlana so that he's not the only one around; plus there's Hilbert who is medical-adjacent and a science bro. He's also discovered a streak of righteous anger and determination to not give in to despair the way he did before. The way he sees it, this is a chance for him to balance the scales on everything he did or didn't do in the Arctic. He still suffers guilt and nightmares, but he has grown less depressive and more outgoing. Having canonmates is a bit of a mixed blessing, and he is still in a state of cold war with Hickey.
He discovered that the woman's voice heard during the auroras belongs to Enola, the first interloper. Feel free to assume he's told everyone who will listen—that is not information that he would have sat on. His Aurora feat is Aurora Call, which has basically given him telepathy during auroras to everyone else thus affected. This is at once useful and unsettling.
Anything Else?: You know what to do.
Re: Harry Goodsir | The Terror
Re: Harry Goodsir | The Terror
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Rorschach | Watchmen
Player Contact:
OOC Limits: No killing or limb loss please!
Character Name: Rorschach
Canon: Watchmen (2009 film)
Residence: Due to his paranoia, he moves around between a number of spots, but usually can be found at the library most often.
Notable CR: Rorschach tries not to do friends but the closest ones he has in town are Kate and Levi. Since he keeps getting hurt and needs to be patched up, he trusts Goodsir near completely now. Oddly soft when it comes to Jopson. (Shhh, no one tell him this is called a crush.) He has no idea what's going on between him and Louis at any given moment and is oddly charmed by Lestat's weird personality. Hickey is now a personal enemy and he'll be plotting his death at some point. (Oddly, the same cannot be said for Billy, since he was the one to start things by breaking into their cabin and all.) Everyone else he finds barely tolerable.
Skills: • Fighting skills. He's skilled in gymnastics, boxing, and judo, creating a unique way of fighting opponents.
• Detective. He's very observant about the world around him, talented in being able to read situations and to a lesser extent people.
• Scrounging. Seeing as how he's been one step above homelessness for about ten years, he's good at finding things he needs to survive, whether that's food or tools.
• Make and repair clothes. He's got some talent in making clothes (he figured out a way to make several masks from a dress without destroying the unique materials it was made out of) and being able to repair them.
He's also recently learned to track people and animals courtesy of Methuselah!
Aurora Feat: Aurora Call! He's gotten a little better at controlling it now but lack of communication skills that have deteriorated for years now still make it difficult for him to reel it in. Feel free to have your characters notice the sharp dissonance between his stunted way of communicating verbally and his purple prose inner monologues.
Wanted CR: Any and all CR is welcome! Rorschach is a hard character to get positive CR with but once you do he's unwaveringly loyal. He's also good for negative CR, whether that's just general unpleasantness or going all the way to actually being enemies. If anyone spends times on rooftops, they have a parkour buddy!
Unwanted CR: No negative CR that goes around in circles for the sake of it. Even if they continue to despise each other, it can still change, expand, and grow!
Day to Day: No matter where he's at, Rorschach will patrol the area on a nightly basis in an effort to protect the Interlopers. He's almost entirely nocturnal and spends a great deal of time climbing on the rooftops, though generally he'll be up for a few hours past dawn before passing out. He's also the town librarian and can often be found there, whether napping at his desk or awkwardly trying to help people.
The Story So Far / Plans: Rorschach has had to learn to get along with the community as a whole, which is a far different experience than having the anonymous nature of a big city to fade back into. Since he has no need for a civilian personality in Milton, Rorschach has just totally become his superhero persona. Considering his rather eccentric and difficult to get along with personality, the vigilante is a bit infamous among the residents. He's immensely curious about why they were brought here and is trying to seek out answers to that question.
He still refuses to try and bend his black-and-white thinking, though for a number of residents he gets along with more than others, he'd make exceptions and excuses for behavior he disapproves of. Recently (before I fell of the face of the earth due to my sister's wedding), Rorschach got into it with Hickey due to his protective nature when he found out Jopson and he had been brawling. He was lit on fire as a result of this thanks to Billy, as one does when they fuck around and find out.
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A. Rama Raju | RRR
Player Contact: message this account, or I'm anustornadus on discord. Backup, I'm xiilnek on plurk, but I haven't used the site for a while.
OOC Limits: n/a, if you're not sure about a topic feel free to ask. just don't kill him or injure him without prior plans to
Character Name: Alluri Rama Raju
Canon: RRR
Residence: Milton outskirts, sharing a cabin with Francis Crozier
Notable CR: The roomate situation with Crozier is new!
Skills:
• marksmanship (bow and arrows, firearms, anything that requires hand/eye coordination)
• combat (focus mostly on agility and leverage, jumps real good)
• horseriding, if that ever becomes relevant
• basic emergency medical care
• clothing repair
• map reading/writing
Aurora Feat: lightbringer
Wanted CR: Anything! I'd like to get Raju out and involved in the community more. He's polite the majority of the time but if the other person's rude enough he might try to passive aggressively get under their skin, he likes to be helpful, he's competitive and proud and a little bit vain, he likes to feel like he's protecting people, he could work with a lot of different dynamics.
Unwanted CR: Probably not romance? atm his dance card's full
Day to Day: He lives in a cabin in Milton outskirts now but he spends as much time as he can manage running around the woods outside trying desperately to feel busy. He's probably started fishing in the basin at some point recently, although he gets very very bored even with his handy dandy notebook and sewing projects to keep him busy while the fish don't bite, so he might also be seen pacing the basin shore or slipping and sliding on the ice outside. He isn't used to walking on ice and he's also used to like, 50 or 60f being as cold as it gets so he's going to be about as bundled up as he can manage even once it starts to get warmer.
The Story So Far / Plans: Most recently he's discovered fire when emotional + nightmares = a dangerous sleeping situation and as a result moved out of the Community Hall, so anyone who lives there might have noticed he's not around there any more. That also makes him wary of going into the mines to go to Lakeside — going through the mines takes less time now, but he's still not totally confident he's got the fire thing under control, and there's not a lot of reason IC for him to go there anyway, so he's pretty much limited to stuff happening in Milton and characters hanging out there.
I believe the info for this month said lightbringers can drive away the fog (not the poison kind, just the kind that feels suffocating to hang out in), but I'm not sure if anything's going to happen with that or not, it could be really fun to have him forced to make himself emotional enough to keep that magic soulfire going but the only way he knows to trigger it atm is by thinking about his worst, most horrible memories so I'm not sure whether he'd consider non-fatal discomfort to be important enough to put himself through that.
Anything Else?:
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Tess’s Lady Adventurers
Player Contact: Respond to this comment, plurk at
OOC Limits: No killing for now please. Also this isn't really a limit as much as an “ask first” but idk where else to put it: still super preliminary but I'm interested in doing a permanent injury plotline with one of my girls at some point, so if you have a plot that needs someone to get hurt to Show It’s Serious you can hmu to talk more about that.
Randvi | Assassin’s Creed: Valhalla
Canon: Assassin’s Creed: Valhalla
Residence: Edward Kenway left her his house at 10 Bear’s Bend when he left to head east, so she's been living there, but she also spends a lot of time at the community hall.
Notable CR: Fraser (the object of Kate’s affection, she likes him but has to keep an eye on him for her sake - Edward Little, you're next); Kostya, Bigby (embarrassing mushroom moments), Ruby, Levi, Uzi (young warriors, Ruby threw the girls’ party and Levi gave her gun lessons so they're both held in pretty high esteem); Rorschach (she likes him because he's the Book Guardian and also he complimented her sewing); Louis (nice guy but don't give him a hammer); Heartman (a partner in learning about this place, he wants to help people and she admires that); she doesn't know Kate well but does feel protective toward her; feels affinity toward pretty much everyone who was trying to improve things at the town meeting.
Skills: • Cold weather survival - when she was young she spent a lot of time roaming in the mountains by herself
• Hunting and preparing game
• Drawing maps from verbal descriptions by scouts and scraps they found in different places
• Building up an abandoned place to be livable - Ravensthorpe started out as an abandoned war camp and she's the one who advises you on what buildings you can make and the materials required
• Navigating the interpersonal side of living with a small group of disparate people in a not always super safe situation
Aurora Feat: Lightbringer - she typically has the emotional aspect under pretty tight control but sometimes it can get away from her.
Wanted CR: I’m open for most things with Randvi - she's used to living communally and likes to work on projects so she’ll get involved if people are doing things around town. I’d love to get her more involved with other people from the past to share vaguely incorrect information about the modern world. I’d also love to find an older character to give her some life advice at some point.
Unwanted CR: Not really looking for romance right now but otherwise pretty open.
Day to Day: Randvi typically spends her days around Milton, hunting and gathering plants (as well as various blood and stone types for Heartman). She divides her free time between maintaining her house and reading or whittling little raven pawns at the community hall. She's planning to run courier trips between Milton and Lakeside but has not been doing this in April due to the low visibility. Randvi still believes that despair and isolation have a role to play in the Darkwalker’s victim selection so she's always encouraging people to join in the communal meals at the hall.
The Story So Far / Plans: Randvi joined the original expedition to Lakeside through the mines but returned to Milton relatively quickly so she missed the Forest Talker drama.
She's been using her Lightbringer skills this month both to help people freezing from the fog and to try and spook the wildcats.
Randvi is very worried about what’s going to happen to them if they can't grow food in the spring - the cans won't last forever and the game might eventually move on or get cursed like the wolves, so she’ll be looking into food-related initiatives. She’s talked to Kirk a bit about greenhouses, and she knows about the seed bank at the community hall.
Chloe Frazer | Uncharted
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Jessica Hamby | True Blood
Player Contact:
OOC Limits: Just give me a heads up on talking about hospice!
Character Name: Jessica Hamby
Canon: True Blood
Residence: Jessica is setting up a so-so delivery service between Lakeside and Milton. When in Milton she’s at the Community Center but her main residence is in the Blackbear Resort Cabin at Lakeside.
Notable CR: She’s still pretty new, but she made acquaintances with Bigby, Ruby, Louis, Levi, and a few others I’m not recalling first thing.
Skills: She has no goddamn skills. She may have some slight musical skills due to being forced to play clarinet when she was alive, but no way in hell will she do it.
Aurora Feat: None!
Wanted CR: she is very open for friendships, kinda dating but not really (still getting over her break up back home). If you want to have an antagonistic relationship, she’s wide open for that as long as you accept the risk that this will increase the chance of Jessica biting your character, perhaps killing them. Hunger and anger are two peas in a pod for Jessica and they are not something to use nilly-willy.
Unwanted CR: She’s not open for romance right now. Unless your character is a vampire, she won’t feel comfortable with roommates at this moment due to her hunger.
Day to Day: For one thing, she’s out about at night as she hasn’t learned she can walk out in the daytime as long as there heavy cloud cover. When she’s at Lakeside she’s working on her cabin to be vampire friendly but she lacks carpentry skills, so…there’s that. When in Milton, she’s pretty much bored out of her mind and started to taking up the job of delivering things to and from Lakeside. She’s been knocking on doors to tell people of her new job like a total newbie.
The Story So Far / Plans:
So Jessica is starting to realize she needs to set up some kind of post office of some kind in order for her job to work. And she also doesn’t know…how to do that. lol. Points for trying!
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vasiliy yegorovich ardankin | original — historical/(secret) revenant
Player Contact: PP
OOC Limits: Eye/nail/dental trauma, pet death/euthanasia, horse harm/distress/suffering/saying goodbye to. I'm going through a really really hard time right now with my mare and I can't deal with passing mentions ooc or ic of the last two.
Character Name: Vasiliy Yegorovich Ardankin
Canon:
Residence: A pretty humble one-bedroom cabin on the outskirts of Milton proper, now complete with a grouse pen.
Notable CR: Lives with/is infatuated with/falling genuinely in love with Konstantin Veshnyakov (
Skills:
Aurora Feat: Nope! He's a normie except for the ‘dying and coming back unharmed and unaging 75 years later’ thing.
Wanted CR:
Unwanted CR:
Day to Day:
The Story So Far / Plans:
Anything Else?: Look at this actual photo of Vasiliy